ListenToClicks = True
ThrowingMode = False
ThrowingSpeed = 20.000000
WhatToThrow = Petra1
PickingDistance = 2.500000
WorldCombineDistance = 2.500000
ActivateInventory = True
NightVisionActive = False
CharRun = False
CharCrawl = False
CharPosition = <66.951378, -30.656889, -0.253865>
CharCurrGround = <66.951378, -31.841888, -0.253865>
CharCurrState = 1
CharGroundNode = Collision_TriggerPatwmaIn
CharCapsuleHeightStanding = 1.050000
CharCapsuleHeightCrawling = 0.400000
CharCapsuleRadius = 0.160000
CharStandingHeight = 0.500000
CharFallingHeight = 1.000000
CharCameraPosition = <66.951385, -30.656891, -0.253865>
CharCameraRotation = 0.472108, <-0.030495, 0.879181, -0.056788>
CharCameraScaling = <1.000000, 1.000000, 1.000000>
CharRotation = <-2.155999, 0.129005>
CharHeading = -2.155999
CharKeyHeadingMode = False
WalkingSpeed = 4.000000
RunningSpeed = 6.000000
