ListenToClicks = True
ThrowingMode = False
ThrowingSpeed = 20.000000
WhatToThrow = Petra1
PickingDistance = 2.500000
WorldCombineDistance = 2.500000
ActivateInventory = True
NightVisionActive = False
CharRun = False
CharCrawl = False
CharPosition = <-2.424619, 29.105474, 13.981894>
CharCurrGround = <-2.424619, 27.920475, 13.981894>
CharCurrState = 1
CharGroundNode = Collision_ParkinkAsanser1
CharCapsuleHeightStanding = 1.050000
CharCapsuleHeightCrawling = 0.400000
CharCapsuleRadius = 0.160000
CharStandingHeight = 0.500000
CharFallingHeight = 1.000000
CharCameraPosition = <-2.424619, 29.105473, 13.981894>
CharCameraRotation = 0.701027, <-0.429320, -0.485598, 0.297388>
CharCameraScaling = <1.000000, 1.000000, 1.000000>
CharRotation = <1.211613, 1.098997>
CharHeading = 1.211613
CharKeyHeadingMode = False
WalkingSpeed = 4.000000
RunningSpeed = 6.000000
