[AgalmaAfrodiths1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AgalmaKalwshr8ate1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AntitaMpanioBrysh11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AntitaMpanioBrysh21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AntitaMpanioBryshMpanio1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AntitaMpanioBryshMpinte1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AstynomiaTainia1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AylhSkeph1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = False
[BestiarioAnita1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[BestiarioArgyrioy1]
P = <9.300000, 5.180000, -32.500000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <9.300000, 5.180000, -32.500000>
AnSc = 0.000000
EPv3 = <9.300000, 5.180000, -32.500000, 1.000000>
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[BrishKoyzina1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Collision_PisinaPatosAnimated]
P = <0.000000, -1.478484, 18.246611>
Vis = True
AnHd = 596.300020
AnMd = Forever
AnPv = <-0.000000, -1.433166, 18.246611>
AnSc = 596.300020
EPv3 = <0.000000, -1.433166, 18.246611, 1.000000>
EvMd = Repeat
FMt3 = <0.000000, -0.045318, 0.000000, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt3 = <0.000000, -0.040333, 0.000000, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Syntrivani]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/Fountain.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[DentroFoinikes1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DentroMesaio1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DentroParkink1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DentroTennis1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DiskosKartas1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DwmatioAnitaA1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DwmatioAnitaD1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DwmatioArgyrioy1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[FoinikesAristera1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[FoinikesDe3ia1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[GhpaidoTenis1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = False
[GrafeioArgyrioy1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Ka8istiko1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ka8repths_Spasmenos]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta1]
P = <-18.353830, 6.135922, -20.802860>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-18.353830, 6.135922, -20.802860>
AnSc = 0.000000
EPv3 = <-18.353830, 6.135922, -20.802860, 1.000000>
EvMd = Clamp
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaletaAnita1]
P = <14.683009, 5.383093, 16.328625>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <14.683010, 5.383093, 16.328621>
AnSc = 0.000000
EPv3 = <14.683010, 5.383093, 16.328621, 1.000000>
EvMd = Clamp
FMt3 = <-0.000001, 0.000000, 0.000004, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.000001, 0.000000, 0.000004, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Koyzina2]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[LoyloydiaKiones1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[MoysikoDwmatio1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[MpanioMpaniera1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[MpanioMpintes1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[MpanioNero11]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[MpanioNero21]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[NeroAnita11]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[NeroAnita21]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[NeroAnitaMpaniera1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[NeroAnitaMpintes1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[NeroKoyzina1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[NeroPisina1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = False
[Peripteraki2]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Sinema1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Toyaleta1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[ToyaletaAnita1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[ToyaletaBrysh11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[ToyaletaBrysh21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[ToyaletaBryshMpanio1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[ToyaletaMpintesBrysh1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Clamp
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Trapezaria2]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Xwl1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
