﻿ListenToClicks = True
ThrowingMode = True
ThrowingSpeed = 20.000000
WhatToThrow = Petra1
PickingDistance = 2.500000
WorldCombineDistance = 2.500000
ActivateInventory = True
NightVisionActive = False
CharRun = False
CharCrawl = False
CharPosition = <-6.833910, 1.205000, -32.177124>
CharCurrGround = <-6.833910, 0.020000, -32.177124>
CharCurrState = 1
CharGroundNode = Collision_LimnoulaPavement
CharCapsuleHeightStanding = 1.050000
CharCapsuleHeightCrawling = 0.400000
CharCapsuleRadius = 0.160000
CharStandingHeight = 0.500000
CharFallingHeight = 1.000000
CharCameraPosition = <-6.833910, 1.205000, -32.177124>
CharCameraRotation = -0.970502, <-0.170592, -0.167794, -0.029494>
CharCameraScaling = <1.000000, 1.000000, 1.000000>
CharRotation = <-19.191959, -0.348000>
CharHeading = -19.191959
CharKeyHeadingMode = False
WalkingSpeed = 4.000000
RunningSpeed = 6.000000
