﻿ListenToClicks = True
ThrowingMode = False
ThrowingSpeed = 20.000000
WhatToThrow = Petra1
PickingDistance = 2.500000
WorldCombineDistance = 2.500000
ActivateInventory = True
NightVisionActive = False
CharRun = False
CharCrawl = False
CharPosition = <0.045605, 1.235000, -47.590057>
CharCurrGround = <0.045605, 0.050000, -47.590057>
CharCurrState = 1
CharGroundNode = Collision_LimnoulaPavement
CharCapsuleHeightStanding = 1.050000
CharCapsuleHeightCrawling = 0.400000
CharCapsuleRadius = 0.160000
CharStandingHeight = 0.500000
CharFallingHeight = 1.000000
CharCameraPosition = <0.045605, 1.235000, -47.590057>
CharCameraRotation = 0.004664, <-0.001127, -0.972036, 0.234785>
CharCameraScaling = <1.000000, 1.000000, 1.000000>
CharRotation = <3.131995, 0.474000>
CharHeading = 3.131995
CharKeyHeadingMode = False
WalkingSpeed = 4.000000
RunningSpeed = 6.000000
