﻿ListenToClicks = True
ThrowingMode = False
ThrowingSpeed = 20.000000
WhatToThrow = Petra1
PickingDistance = 2.500000
WorldCombineDistance = 2.500000
ActivateInventory = True
NightVisionActive = False
CharRun = False
CharCrawl = False
CharPosition = <-12.143331, 22.895199, 9.551413>
CharCurrGround = <-12.143331, 21.710199, 9.551413>
CharCurrState = 1
CharGroundNode = Collision_TakePhoto
CharCapsuleHeightStanding = 1.050000
CharCapsuleHeightCrawling = 0.400000
CharCapsuleRadius = 0.160000
CharStandingHeight = 0.500000
CharFallingHeight = 1.000000
CharCameraPosition = <-12.143330, 22.895199, 9.551413>
CharCameraRotation = -0.568621, <0.081000, -0.810420, 0.115445>
CharCameraScaling = <1.000000, 1.000000, 1.000000>
CharRotation = <-8.201130, 0.282997>
CharHeading = -8.201130
CharKeyHeadingMode = False
WalkingSpeed = 4.000000
RunningSpeed = 6.000000
