﻿ListenToClicks = True
ThrowingMode = False
ThrowingSpeed = 20.000000
WhatToThrow = Petra1
PickingDistance = 2.500000
WorldCombineDistance = 2.500000
ActivateInventory = True
NightVisionActive = False
CharRun = False
CharCrawl = False
CharPosition = <66.921028, -29.496584, -0.452927>
CharCurrGround = <66.921028, -30.681583, -0.452927>
CharCurrState = 1
CharGroundNode = Collision_Koytes2
CharCapsuleHeightStanding = 1.050000
CharCapsuleHeightCrawling = 0.400000
CharCapsuleRadius = 0.160000
CharStandingHeight = 0.500000
CharFallingHeight = 1.000000
CharCameraPosition = <66.921036, -29.496586, -0.452927>
CharCameraRotation = -0.448799, <0.084220, -0.874393, 0.164085>
CharCameraScaling = <1.000000, 1.000000, 1.000000>
CharRotation = <4.090005, 0.370998>
CharHeading = 4.090005
CharKeyHeadingMode = False
WalkingSpeed = 4.000000
RunningSpeed = 6.000000
