﻿[AristeroXeri2]
P = <0.165000, 1.400000, 0.055001>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <0.165000, 1.400000, 0.055000>
AnSc = 9.951904
EPv3 = <0.165000, 1.400000, 0.055000, 1.000000>
EvMd = Clamp
FMt0 = <0.296661, 0.000000, -0.954983, 0.000000>
FMt2 = <0.954983, 0.000000, 0.296661, 0.000000>
FMt3 = <23.690895, 0.305000, -3.258302, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.296105, 0.000000, -0.955155, 0.000000>
PFMt2 = <0.955155, 0.000000, 0.296105, 0.000000>
PFMt3 = <23.690895, 0.305000, -3.258272, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaA3]
P = <-0.001500, -0.050000, 3.263150>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-0.001500, -0.050000, 3.263150>
AnSc = 0.000000
EPv3 = <-0.001500, -0.050000, 3.263150, 1.000000>
EvMd = Mirror
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaAr1]
P = <-0.000502, -0.050000, -1.878249>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-0.000502, -0.050000, -1.878249>
AnSc = 0.000000
EPv3 = <-0.000502, -0.050000, -1.878249, 1.000000>
EvMd = Mirror
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Belaki-31]
P = <1.329949, -230.645844, 3.506218>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <1.329949, -230.645798, 3.504992>
AnSc = 0.000000
EPv3 = <1.329949, -230.645798, 3.504992, 1.000000>
EvMd = Mirror
FMt3 = <0.000000, -0.000046, 0.001226, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, -0.000046, 0.001226, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[BelakiPenthouse1]
P = <-1.496479, 1.952592, 3.505620>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-1.496479, 1.952592, 3.504682>
AnSc = 0.000000
EPv3 = <-1.496479, 1.952592, 3.504682, 1.000000>
EvMd = Mirror
FMt3 = <0.000000, 0.000000, 0.000938, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, 0.000938, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh31]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh41]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh51]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Collision_ArgyriouSwma]
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 9.951904
EvMd = Reset
FMt0 = <0.296661, 0.000000, -0.954983, 0.000000>
FMt2 = <0.954983, 0.000000, 0.296661, 0.000000>
FMt3 = <23.690893, 0.305000, -3.258303, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.296105, 0.000000, -0.955155, 0.000000>
PFMt2 = <0.955155, 0.000000, 0.296105, 0.000000>
PFMt3 = <23.690893, 0.305000, -3.258272, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas11]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
FMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
FMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
FMt3 = <-10.340639, -0.463698, 2.469129, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
PFMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
PFMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
PFMt3 = <-10.340639, -0.463698, 2.469129, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas12]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
FMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
FMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
FMt3 = <-10.596192, -0.490911, 1.900498, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
PFMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
PFMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
PFMt3 = <-10.596192, -0.490911, 1.900498, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas15]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
FMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
FMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
FMt3 = <-14.411338, -0.463698, 5.098662, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
PFMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
PFMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
PFMt3 = <-14.411338, -0.463698, 5.098662, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas16]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
FMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
FMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
FMt3 = <-19.254553, -0.463698, 11.171430, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
PFMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
PFMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
PFMt3 = <-19.254553, -0.463698, 11.171430, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas17]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
FMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
FMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
FMt3 = <-14.804511, -0.490911, 4.614862, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
PFMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
PFMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
PFMt3 = <-14.804511, -0.490911, 4.614862, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas18]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
FMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
FMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
FMt3 = <-19.798748, -0.490911, 10.867290, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
PFMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
PFMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
PFMt3 = <-19.798748, -0.490911, 10.867290, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[De3iXeri2]
P = <-0.140000, 1.395000, 0.060000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <-0.140000, 1.395000, 0.060000>
AnSc = 9.951904
EPv3 = <-0.140000, 1.395000, 0.060000, 1.000000>
EvMd = Clamp
FMt0 = <0.296661, 0.000000, -0.954983, 0.000000>
FMt2 = <0.954983, 0.000000, 0.296661, 0.000000>
FMt3 = <23.690893, 0.305000, -3.258303, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.296105, 0.000000, -0.955155, 0.000000>
PFMt2 = <0.955155, 0.000000, 0.296105, 0.000000>
PFMt3 = <23.690893, 0.305000, -3.258272, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DetronicsOlogramma1]
P = <-21.448000, 0.917000, -4.206000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-21.448000, 0.917000, -4.206000>
AnSc = 0.000000
EPv3 = <-21.448000, 0.917000, -4.206000, 1.000000>
EvMd = Repeat
FMt3 = <-0.000002, 0.000000, 0.000000, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.000002, 0.000000, 0.000000, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Kefali2]
P = <0.000000, 1.490000, 0.055000>
R = 0.999155, <0.030008, -0.028065, -0.000843>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <0.000000, 1.490000, 0.055000>
AnSc = 9.951904
EPv3 = <0.000000, 1.490000, 0.055000, 1.000000>
EvMd = Repeat
FMt0 = <0.242586, 0.000000, -0.970130, 0.000000>
FMt1 = <-0.058221, 0.998198, -0.014558, 0.000000>
FMt2 = <0.968381, 0.060013, 0.242149, 0.000000>
FMt3 = <23.776905, 0.304385, -3.233613, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.240570, 0.000000, -0.970632, 0.000000>
PFMt1 = <-0.058468, 0.998184, -0.014491, 0.000000>
PFMt2 = <0.968869, 0.060237, 0.240134, 0.000000>
PFMt3 = <23.777256, 0.304393, -3.233602, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta11]
P = <-3.364941, 0.342883, 15.613232>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-3.364941, 0.342883, 15.613230>
AnSc = 0.000000
EPv3 = <-3.364941, 0.342883, 15.613230, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, 0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, 0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta21]
P = <3.453128, 0.313211, 15.629778>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <3.453128, 0.313211, 15.629780>
AnSc = 0.000000
EPv3 = <3.453128, 0.313211, 15.629780, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta31]
P = <-4.306450, 0.309007, -25.423002>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-4.306450, 0.309007, -25.423000>
AnSc = 0.000000
EPv3 = <-4.306450, 0.309007, -25.423000, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Krebbati3estrwto1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Nero11]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero21]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero31]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero41]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero51]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Ologrammata]
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 9.951904
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
UseOM = False
WAnRun = True
[SkafosArgyrioy1]
P = <133.942764, -19.265694, -135.335571>
R = 0.803191, <0.000000, -0.595722, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <-11.554090, 0.000000, -1.046219>
AnSc = 9.951904
EPv3 = <-11.554090, 0.000000, -1.046219, 1.000000>
EvMd = Repeat
FMt0 = <0.290230, 0.000000, -0.956958, 0.000000>
FMt2 = <0.956958, 0.000000, 0.290230, 0.000000>
FMt3 = <138.297302, -19.265694, -146.088699, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.289339, 0.000000, -0.957228, 0.000000>
PFMt2 = <0.957228, 0.000000, 0.289339, 0.000000>
PFMt3 = <138.066940, -19.230583, -146.225235, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosLewforeio1]
P = <2.852864, 2.130116, 68.089714>
R = 0.794091, <0.000000, -0.607799, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <9.397430, 0.000000, -1.813427>
AnSc = 9.951904
EPv3 = <9.397430, 0.000000, -1.813427, 1.000000>
EvMd = Repeat
FMt0 = <0.261161, 0.000000, -0.965295, 0.000000>
FMt2 = <0.965295, 0.000000, 0.261161, 0.000000>
FMt3 = <2.149116, 2.130116, 77.634605, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.261281, 0.000000, -0.965263, 0.000000>
PFMt2 = <0.965263, 0.000000, 0.261281, 0.000000>
PFMt3 = <1.862661, 2.142511, 77.611923, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosMikroPerastiko1]
P = <-39.928570, 11.428095, 58.860004>
R = 0.951098, <-0.035311, 0.306653, -0.011385>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <-0.105736, -0.120000, -0.348740>
AnSc = 9.951904
EPv3 = <-0.105736, -0.120000, -0.348740, 1.000000>
EvMd = Repeat
FMt0 = <0.811668, 0.000000, 0.584118, 0.000000>
FMt1 = <-0.043312, 0.997247, 0.060185, 0.000000>
FMt2 = <-0.582510, -0.074150, 0.809434, 0.000000>
FMt3 = <-40.051090, 11.521906, 59.211269, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.811998, 0.000000, 0.583661, 0.000000>
PFMt1 = <-0.042706, 0.997320, 0.059414, 0.000000>
PFMt2 = <-0.582096, -0.073170, 0.809821, 0.000000>
PFMt3 = <-39.313972, 11.651448, 58.276546, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosRanias1]
P = <-94.016510, 7.623339, 100.042313>
R = 0.523228, <0.000000, -0.852193, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <-22.916140, 0.100000, -0.069748>
AnSc = 9.951904
EPv3 = <-22.916140, 0.100000, -0.069748, 1.000000>
EvMd = Repeat
FMt0 = <-0.452466, 0.000000, -0.891782, 0.000000>
FMt2 = <0.891782, 0.000000, -0.452466, 0.000000>
FMt3 = <-104.323074, 7.523339, 79.574554, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.452417, 0.000000, -0.891807, 0.000000>
PFMt2 = <0.891807, 0.000000, -0.452417, 0.000000>
PFMt3 = <-104.527931, 7.508614, 79.695480, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Swma2]
P = <0.015000, 1.130000, 0.050000>
R = 0.999754, <0.000000, -0.022189, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <0.015000, 1.130000, 0.050000>
AnSc = 9.951904
EPv3 = <0.015000, 1.130000, 0.050000, 1.000000>
EvMd = Repeat
FMt0 = <0.296661, 0.000000, -0.954983, 0.000000>
FMt2 = <0.954983, 0.000000, 0.296661, 0.000000>
FMt3 = <23.690893, 0.305000, -3.258303, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.296105, 0.000000, -0.955155, 0.000000>
PFMt2 = <0.955155, 0.000000, 0.296105, 0.000000>
PFMt3 = <23.690893, 0.305000, -3.258272, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Symbolo-31]
P = <0.000000, 3.084579, 3.553514>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.084579, 3.553514>
AnSc = 0.000000
EPv3 = <0.000000, 3.084579, 3.553514, 1.000000>
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Symbolo-32]
P = <0.000000, -229.596924, 3.562292>
S = <0.604000, 0.604000, 0.604000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.079784, 3.562292>
AnSc = 0.000000
EPv3 = <0.000000, 3.079784, 3.562292, 1.000000>
EvMd = Clamp
FMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
FMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
FMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
FMt3 = <0.000000, -231.457108, 1.410668, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
PFMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
PFMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
PFMt3 = <0.000000, -231.457108, 1.410668, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SymboloLX1]
P = <0.000000, 3.095943, 3.557934>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.094461, 3.555716>
AnSc = 0.000000
EPv3 = <0.000000, 3.094461, 3.555716, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.001482, 0.002218, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.001482, 0.002218, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs31]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs41]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaDwmatioGennhtria1]
P = <21.452654, -232.149719, -5.154807>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <21.452650, -232.149704, -5.154807>
AnSc = 0.000000
EPv3 = <21.452650, -232.149704, -5.154807, 1.000000>
EvMd = Clamp
FMt3 = <0.000004, -0.000015, 0.000000, 1.000000>
SdFn = GameData/Sounds/Generator.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000004, -0.000015, 0.000000, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaFterwth11]
P = <-30.459999, -228.720001, 0.244000>
R = 0.031261, <0.000000, -0.999511, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <-30.459999, -228.720001, 0.244000>
AnSc = 9.951904
EPv3 = <-30.459999, -228.720001, 0.244000, 1.000000>
EvMd = Repeat
FMt0 = <-0.998045, 0.000000, -0.062491, 0.000000>
FMt2 = <0.062491, 0.000000, -0.998045, 0.000000>
FMt3 = <-60.875710, 0.000000, -1.415964, 1.000000>
SdFn = GameData/Sounds/Fan.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.996890, 0.000000, -0.078811, 0.000000>
PFMt2 = <0.078811, 0.000000, -0.996890, 0.000000>
PFMt3 = <-60.844482, 0.000000, -1.913336, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaFterwth21]
P = <-34.650002, -228.720001, 0.244000>
R = 0.031261, <0.000000, -0.999511, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <-34.650002, -228.720001, 0.244000>
AnSc = 9.951904
EPv3 = <-34.650002, -228.720001, 0.244000, 1.000000>
EvMd = Repeat
FMt0 = <-0.998045, 0.000000, -0.062491, 0.000000>
FMt2 = <0.062491, 0.000000, -0.998045, 0.000000>
FMt3 = <-69.247528, 0.000000, -1.677802, 1.000000>
SdFn = GameData/Sounds/Fan.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.996890, 0.000000, -0.078811, 0.000000>
PFMt2 = <0.078811, 0.000000, -0.996890, 0.000000>
PFMt3 = <-69.211456, 0.000000, -2.243553, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaMhxanhKatacy3hs1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/MixaniPsi3is.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaMhxanhPortaA1]
P = <-42.557999, -231.888000, -5.458000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-42.557999, -231.888000, -5.458000>
AnSc = 0.000000
EPv3 = <-42.557999, -231.888000, -5.458000, 1.000000>
EvMd = Mirror
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = False
[YpogeiaMhxanhPortaD1]
P = <-42.560001, -231.888000, -3.360000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-42.560001, -231.888000, -3.360000>
AnSc = 0.000000
EPv3 = <-42.560001, -231.888000, -3.360000, 1.000000>
EvMd = Mirror
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = False
[YpogeiaOlogramaFeggari1]
P = <-32.772232, -230.984161, -8.851232>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-32.528580, -230.984207, -9.042274>
AnSc = 0.000000
EPv3 = <-32.528580, -230.984207, -9.042274, 1.000000>
EvMd = Repeat
FMt3 = <-0.243652, 0.000046, 0.191043, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.243652, 0.000046, 0.191043, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaOlogramaGh1]
P = <-32.771999, -230.981995, -8.850000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-32.771999, -230.981995, -8.850000>
AnSc = 0.000000
EPv3 = <-32.771999, -230.981995, -8.850000, 1.000000>
EvMd = Repeat
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaPortaKryfh2]
P = <-13.046000, -232.649994, -5.520000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-13.046000, -232.649994, -5.520000>
AnSc = 0.000000
EPv3 = <-13.046000, -232.649994, -5.520000, 1.000000>
EvMd = Mirror
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaPlaisio1]
P = <24.109684, -231.860046, -4.759954>
Vis = True
AnHd = 0.000000
AnMd = Range
AnPv = <24.110001, -231.860001, -4.760000>
AnSc = 0.000000
EPv3 = <24.110001, -231.860001, -4.760000, 1.000000>
EvMd = Repeat
FMt3 = <-0.000317, -0.000046, 0.000046, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.000317, -0.000046, 0.000046, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpogeioKalwdioMeReyma1]
P = <10.050000, -229.099960, -3.048213>
R = 1.000000, <0.000856, 0.000000, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <10.050000, -229.100006, -3.050000>
AnSc = 9.951904
EPv3 = <10.050000, -229.100006, -3.050000, 1.000000>
EvMd = Mirror
FMt1 = <0.000000, 0.999999, -0.001712, 0.000000>
FMt2 = <0.000000, 0.001712, 0.999999, 0.000000>
FMt3 = <0.000000, 0.004929, -0.390540, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt1 = <0.000000, 0.999997, -0.002334, 0.000000>
PFMt2 = <0.000000, 0.002334, 0.999997, 0.000000>
PFMt3 = <0.000000, 0.006561, -0.532287, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpoloipaKalwdia1]
P = <10.341465, -229.476776, -3.026388>
R = 1.000000, <0.000923, 0.000000, 0.000000>
Vis = True
AnHd = 9.951904
AnMd = Forever
AnPv = <10.341460, -229.476807, -3.026388>
AnSc = 9.951904
EPv3 = <10.341460, -229.476807, -3.026388, 1.000000>
EvMd = Mirror
FMt1 = <0.000000, 0.999998, -0.001847, 0.000000>
FMt2 = <0.000000, 0.001847, 0.999998, 0.000000>
FMt3 = <0.000005, 0.005219, -0.423796, 1.000000>
SdFn = GameData/Sounds/Electicity.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt1 = <0.000000, 0.999997, -0.002517, 0.000000>
PFMt2 = <0.000000, 0.002517, 0.999997, 0.000000>
PFMt3 = <0.000005, 0.006912, -0.577613, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
