﻿[AristeroXeri2]
P = <0.165000, 1.400000, 0.055001>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <0.165000, 1.400000, 0.055000>
AnSc = 250.845483
EPv3 = <0.165000, 1.400000, 0.055000, 1.000000>
EvMd = Clamp
FMt0 = <0.377003, 0.000000, -0.926212, 0.000000>
FMt2 = <0.926212, 0.000000, 0.377003, 0.000000>
FMt3 = <23.691128, 0.305000, -3.262751, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.376486, 0.000000, -0.926422, 0.000000>
PFMt2 = <0.926422, 0.000000, 0.376486, 0.000000>
PFMt3 = <23.691124, 0.305000, -3.262722, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaA3]
P = <-0.001500, -0.050000, 3.263150>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-0.001500, -0.050000, 3.263150>
AnSc = 0.000000
EPv3 = <-0.001500, -0.050000, 3.263150, 1.000000>
EvMd = Mirror
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaAr1]
P = <-0.000502, -0.050000, -1.878249>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-0.000502, -0.050000, -1.878249>
AnSc = 0.000000
EPv3 = <-0.000502, -0.050000, -1.878249, 1.000000>
EvMd = Mirror
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Belaki-31]
P = <1.329949, -230.645844, 3.506218>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <1.329949, -230.645798, 3.504992>
AnSc = 0.000000
EPv3 = <1.329949, -230.645798, 3.504992, 1.000000>
EvMd = Mirror
FMt3 = <0.000000, -0.000046, 0.001226, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, -0.000046, 0.001226, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[BelakiPenthouse1]
P = <-1.496479, 1.952592, 3.505620>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-1.496479, 1.952592, 3.504682>
AnSc = 0.000000
EPv3 = <-1.496479, 1.952592, 3.504682, 1.000000>
EvMd = Mirror
FMt3 = <0.000000, 0.000000, 0.000938, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, 0.000938, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh31]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh41]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Brysh51]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Collision_ArgyriouSwma]
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 250.845483
EvMd = Reset
FMt0 = <0.377003, 0.000000, -0.926212, 0.000000>
FMt2 = <0.926212, 0.000000, 0.377003, 0.000000>
FMt3 = <23.691128, 0.305000, -3.262751, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.376486, 0.000000, -0.926422, 0.000000>
PFMt2 = <0.926422, 0.000000, 0.376486, 0.000000>
PFMt3 = <23.691124, 0.305000, -3.262722, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas11]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
FMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
FMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
FMt3 = <-10.340639, -0.463698, 2.469129, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
PFMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
PFMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
PFMt3 = <-10.340639, -0.463698, 2.469129, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas12]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
FMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
FMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
FMt3 = <-10.596192, -0.490911, 1.900498, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
PFMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
PFMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
PFMt3 = <-10.596192, -0.490911, 1.900498, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas15]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
FMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
FMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
FMt3 = <-14.411338, -0.463698, 5.098662, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
PFMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
PFMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
PFMt3 = <-14.411338, -0.463698, 5.098662, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas16]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
FMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
FMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
FMt3 = <-19.254553, -0.463698, 11.171430, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
PFMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
PFMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
PFMt3 = <-19.254553, -0.463698, 11.171430, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas17]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
FMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
FMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
FMt3 = <-14.804511, -0.490911, 4.614862, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
PFMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
PFMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
PFMt3 = <-14.804511, -0.490911, 4.614862, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas18]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
FMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
FMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
FMt3 = <-19.798748, -0.490911, 10.867290, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
PFMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
PFMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
PFMt3 = <-19.798748, -0.490911, 10.867290, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[De3iXeri2]
P = <-0.140000, 1.395000, 0.060000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <-0.140000, 1.395000, 0.060000>
AnSc = 250.845483
EPv3 = <-0.140000, 1.395000, 0.060000, 1.000000>
EvMd = Clamp
FMt0 = <0.377003, 0.000000, -0.926212, 0.000000>
FMt2 = <0.926212, 0.000000, 0.377003, 0.000000>
FMt3 = <23.691128, 0.305000, -3.262751, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.376486, 0.000000, -0.926422, 0.000000>
PFMt2 = <0.926422, 0.000000, 0.376486, 0.000000>
PFMt3 = <23.691124, 0.305000, -3.262722, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DetronicsOlogramma1]
P = <-21.448000, 0.917000, -4.206000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-21.448000, 0.917000, -4.206000>
AnSc = 0.000000
EPv3 = <-21.448000, 0.917000, -4.206000, 1.000000>
EvMd = Repeat
FMt3 = <-0.000002, 0.000000, 0.000000, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.000002, 0.000000, 0.000000, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Kefali2]
P = <0.000000, 1.490000, 0.055000>
R = 0.999381, <0.013597, 0.032437, 0.000441>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <0.000000, 1.490000, 0.055000>
AnSc = 250.845483
EPv3 = <0.000000, 1.490000, 0.055000, 1.000000>
EvMd = Repeat
FMt0 = <0.436272, -0.000000, -0.899815, 0.000000>
FMt1 = <-0.024480, 0.999630, -0.011869, 0.000000>
FMt2 = <0.899482, 0.027205, 0.436110, 0.000000>
FMt3 = <23.729073, 0.304055, -3.248317, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.436230, 0.000000, -0.899835, 0.000000>
PFMt1 = <-0.024674, 0.999624, -0.011961, 0.000000>
PFMt2 = <0.899497, 0.027420, 0.436066, 0.000000>
PFMt3 = <23.729368, 0.304052, -3.248177, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta11]
P = <-3.364941, 0.342883, 15.613232>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-3.364941, 0.342883, 15.613230>
AnSc = 0.000000
EPv3 = <-3.364941, 0.342883, 15.613230, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, 0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, 0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta21]
P = <3.453128, 0.313211, 15.629778>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <3.453128, 0.313211, 15.629780>
AnSc = 0.000000
EPv3 = <3.453128, 0.313211, 15.629780, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta31]
P = <-4.306450, 0.309007, -25.423002>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-4.306450, 0.309007, -25.423000>
AnSc = 0.000000
EPv3 = <-4.306450, 0.309007, -25.423000, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Krebbati3estrwto1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Nero11]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero21]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero31]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero41]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero51]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Ologrammata]
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 250.845483
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
UseOM = False
WAnRun = True
[SkafosArgyrioy1]
P = <119.911407, -16.265190, 223.649857>
R = 0.877209, <0.000000, 0.480108, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <-11.554090, 0.000000, -1.046219>
AnSc = 250.845483
EPv3 = <-11.554090, 0.000000, -1.046219, 1.000000>
EvMd = Repeat
FMt0 = <0.538993, 0.000000, 0.842311, 0.000000>
FMt2 = <-0.842311, 0.000000, 0.538993, 0.000000>
FMt3 = <125.257736, -16.265190, 233.945908, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.539836, 0.000000, 0.841771, 0.000000>
PFMt2 = <-0.841771, 0.000000, 0.539836, 0.000000>
PFMt3 = <125.386154, -16.284555, 233.748993, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosLewforeio1]
P = <318.145905, -3.927618, 93.070000>
R = 0.664612, <0.000000, -0.747189, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <9.397430, 0.000000, -1.813427>
AnSc = 250.845483
EPv3 = <9.397430, 0.000000, -1.813427, 1.000000>
EvMd = Repeat
FMt0 = <-0.116582, 0.000000, -0.993181, 0.000000>
FMt2 = <0.993181, 0.000000, -0.116582, 0.000000>
FMt3 = <321.042542, -3.927618, 102.191940, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.115598, 0.000000, -0.993296, 0.000000>
PFMt2 = <0.993296, 0.000000, -0.115598, 0.000000>
PFMt3 = <320.759705, -3.943085, 102.173111, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosMikroPerastiko1]
P = <419.397278, -146.707352, -312.537598>
R = -0.797550, <0.000000, 0.603253, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <-0.105736, -0.120000, -0.348740>
AnSc = 250.845483
EPv3 = <-0.105736, -0.120000, -0.348740, 1.000000>
EvMd = Repeat
FMt0 = <0.272172, 0.000000, -0.962249, 0.000000>
FMt2 = <0.962249, 0.000000, 0.272172, 0.000000>
FMt3 = <419.761627, -146.587357, -312.544434, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.272190, 0.000000, -0.962244, 0.000000>
PFMt2 = <0.962244, 0.000000, 0.272190, 0.000000>
PFMt3 = <419.757904, -146.688141, -312.541718, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosRanias1]
P = <81.072113, -4.346810, -8.085258>
R = 0.360012, <0.000000, -0.932948, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <-22.916140, 0.100000, -0.069748>
AnSc = 250.845483
EPv3 = <-22.916140, 0.100000, -0.069748, 1.000000>
EvMd = Repeat
FMt0 = <-0.740783, 0.000000, -0.671744, 0.000000>
FMt2 = <0.671744, 0.000000, -0.740783, 0.000000>
FMt3 = <64.143082, -4.446810, -23.530712, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.739895, 0.000000, -0.672723, 0.000000>
PFMt2 = <0.672723, 0.000000, -0.739895, 0.000000>
PFMt3 = <64.066879, -4.432793, -23.488167, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Swma2]
P = <0.015000, 1.130000, 0.050000>
R = 0.999790, <0.000000, 0.020490, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <0.015000, 1.130000, 0.050000>
AnSc = 250.845483
EPv3 = <0.015000, 1.130000, 0.050000, 1.000000>
EvMd = Repeat
FMt0 = <0.377003, 0.000000, -0.926212, 0.000000>
FMt2 = <0.926212, 0.000000, 0.377003, 0.000000>
FMt3 = <23.691128, 0.305000, -3.262751, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.376486, 0.000000, -0.926422, 0.000000>
PFMt2 = <0.926422, 0.000000, 0.376486, 0.000000>
PFMt3 = <23.691124, 0.305000, -3.262722, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Symbolo-31]
P = <0.000000, 3.084579, 3.553514>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.084579, 3.553514>
AnSc = 0.000000
EPv3 = <0.000000, 3.084579, 3.553514, 1.000000>
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Symbolo-32]
P = <0.000000, -229.596924, 3.562292>
S = <0.604000, 0.604000, 0.604000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.079784, 3.562292>
AnSc = 0.000000
EPv3 = <0.000000, 3.079784, 3.562292, 1.000000>
EvMd = Clamp
FMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
FMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
FMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
FMt3 = <0.000000, -231.457108, 1.410668, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
PFMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
PFMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
PFMt3 = <0.000000, -231.457108, 1.410668, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SymboloLX1]
P = <0.000000, 3.095943, 3.557934>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.094461, 3.555716>
AnSc = 0.000000
EPv3 = <0.000000, 3.094461, 3.555716, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.001482, 0.002218, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.001482, 0.002218, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs31]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs41]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaDwmatioGennhtria1]
P = <21.452654, -232.149719, -5.154807>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <21.452650, -232.149704, -5.154807>
AnSc = 0.000000
EPv3 = <21.452650, -232.149704, -5.154807, 1.000000>
EvMd = Clamp
FMt3 = <0.000004, -0.000015, 0.000000, 1.000000>
SdFn = GameData/Sounds/Generator.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000004, -0.000015, 0.000000, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaFterwth11]
P = <-30.459999, -228.720001, 0.244000>
R = -0.377840, <0.000000, -0.925871, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <-30.459999, -228.720001, 0.244000>
AnSc = 250.845483
EPv3 = <-30.459999, -228.720001, 0.244000, 1.000000>
EvMd = Repeat
FMt0 = <-0.714474, 0.000000, 0.699662, 0.000000>
FMt2 = <-0.699662, 0.000000, -0.714474, 0.000000>
FMt3 = <-52.052155, 0.000000, 21.730042, 1.000000>
SdFn = GameData/Sounds/Fan.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.725372, 0.000000, 0.688357, 0.000000>
PFMt2 = <-0.688357, 0.000000, -0.725372, 0.000000>
PFMt3 = <-52.386864, 0.000000, 21.388351, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaFterwth21]
P = <-34.650002, -228.720001, 0.244000>
R = -0.377840, <0.000000, -0.925871, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <-34.650002, -228.720001, 0.244000>
AnSc = 250.845483
EPv3 = <-34.650002, -228.720001, 0.244000, 1.000000>
EvMd = Repeat
FMt0 = <-0.714474, 0.000000, 0.699662, 0.000000>
FMt2 = <-0.699662, 0.000000, -0.714474, 0.000000>
FMt3 = <-59.235802, 0.000000, 24.661627, 1.000000>
SdFn = GameData/Sounds/Fan.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.725372, 0.000000, 0.688357, 0.000000>
PFMt2 = <-0.688357, 0.000000, -0.725372, 0.000000>
PFMt3 = <-59.616180, 0.000000, 24.272570, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaMhxanhKatacy3hs1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/MixaniPsi3is.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaMhxanhPortaA1]
P = <-42.557999, -231.888000, -5.458000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-42.557999, -231.888000, -5.458000>
AnSc = 0.000000
EPv3 = <-42.557999, -231.888000, -5.458000, 1.000000>
EvMd = Mirror
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = False
[YpogeiaMhxanhPortaD1]
P = <-42.560001, -231.888000, -3.360000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-42.560001, -231.888000, -3.360000>
AnSc = 0.000000
EPv3 = <-42.560001, -231.888000, -3.360000, 1.000000>
EvMd = Mirror
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = False
[YpogeiaOlogramaFeggari1]
P = <-32.772232, -230.984161, -8.851232>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-32.528580, -230.984207, -9.042274>
AnSc = 0.000000
EPv3 = <-32.528580, -230.984207, -9.042274, 1.000000>
EvMd = Repeat
FMt3 = <-0.243652, 0.000046, 0.191043, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.243652, 0.000046, 0.191043, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaOlogramaGh1]
P = <-32.771999, -230.981995, -8.850000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-32.771999, -230.981995, -8.850000>
AnSc = 0.000000
EPv3 = <-32.771999, -230.981995, -8.850000, 1.000000>
EvMd = Repeat
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaPortaKryfh2]
P = <-13.074729, -232.649994, -5.551746>
Vis = True
AnHd = 0.083496
AnMd = Range
AnPv = <-13.046000, -232.649994, -5.520000>
AnSc = 0.083496
EPv3 = <-13.046000, -232.649994, -5.520000, 1.000000>
EvMd = Mirror
FMt3 = <-0.028729, 0.000000, -0.031746, 1.000000>
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = True
AnEnd = 0.120000
AnRun = True
AnStt = 0.000000
PFMt3 = <-0.022964, 0.000000, -0.025376, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino11]
P = <24.394749, -231.936035, -4.756950>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.006748, -0.000031, -0.233050, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.006748, -0.000031, -0.233050, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino12]
P = <24.395031, -231.970963, -4.757000>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.007030, -0.034958, -0.233100, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.007030, -0.034958, -0.233100, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino13]
P = <24.394855, -232.006042, -4.757000>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.006855, -0.070038, -0.233100, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.006855, -0.070038, -0.233100, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino14]
P = <24.394520, -232.041016, -4.757000>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.006519, -0.105011, -0.233100, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.006519, -0.105011, -0.233100, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaKoympi1]
P = <24.109703, -231.849976, -4.759958>
Vis = True
AnHd = 0.000000
AnMd = Range
AnPv = <24.110001, -231.850006, -4.760000>
AnSc = 0.840000
EPv3 = <24.110001, -231.850006, -4.760000, 1.000000>
EvMd = Repeat
FMt3 = <-0.000298, 0.000031, 0.000042, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.840000
PFMt3 = <-0.000298, 0.000031, 0.000042, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaPlaisio1]
P = <24.109684, -231.860046, -4.759954>
R = 0.975917, <0.000000, -0.218144, 0.000000>
Vis = True
AnHd = -6.200000
AnMd = Range
AnPv = <24.110001, -231.860001, -4.760000>
AnSc = 1.220000
EPv3 = <24.110001, -231.860001, -4.760000, 1.000000>
EvMd = Repeat
FMt0 = <0.904827, 0.000000, -0.425780, 0.000000>
FMt2 = <0.425780, 0.000000, 0.904827, 0.000000>
FMt3 = <4.321030, -0.000046, 9.812588, 1.000000>
SdLp = False
SdPl = False
AnEnd = -6.200000
AnRun = False
AnStt = -4.980000
PFMt0 = <0.904827, 0.000000, -0.425780, 0.000000>
PFMt2 = <0.425780, 0.000000, 0.904827, 0.000000>
PFMt3 = <4.321030, -0.000046, 9.812588, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeioKalwdioMeReyma1]
P = <10.050005, -229.099304, -3.019047>
R = 0.999904, <0.013855, 0.000000, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <10.050000, -229.100006, -3.050000>
AnSc = 250.845483
EPv3 = <10.050000, -229.100006, -3.050000, 1.000000>
EvMd = Mirror
FMt1 = <0.000000, 0.999616, -0.027707, 0.000000>
FMt2 = <0.000000, 0.027707, 0.999616, 0.000000>
FMt3 = <0.000005, -0.002747, -6.317905, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt1 = <0.000000, 0.999565, -0.029503, 0.000000>
PFMt2 = <0.000000, 0.029503, 0.999565, 0.000000>
PFMt3 = <0.000005, -0.009048, -6.729683, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpoloipaKalwdia1]
P = <10.341465, -229.476776, -3.026388>
R = 0.999233, <-0.039159, 0.000000, 0.000000>
Vis = True
AnHd = 250.845483
AnMd = Forever
AnPv = <10.341460, -229.476807, -3.026388>
AnSc = 250.845483
EPv3 = <10.341460, -229.476807, -3.026388, 1.000000>
EvMd = Mirror
FMt1 = <0.000000, 0.996933, 0.078258, 0.000000>
FMt2 = <0.000000, -0.078258, 0.996933, 0.000000>
FMt3 = <0.000005, -0.940598, 17.949177, 1.000000>
SdFn = GameData/Sounds/Electicity.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt1 = <0.000000, 0.996751, 0.080546, 0.000000>
PFMt2 = <0.000000, -0.080546, 0.996751, 0.000000>
PFMt3 = <0.000005, -0.989319, 18.473665, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
