﻿[AristeroXeri2]
P = <0.165000, 1.400000, 0.055001>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <0.165000, 1.400000, 0.055000>
AnSc = 1187.867480
EPv3 = <0.165000, 1.400000, 0.055000, 1.000000>
EvMd = Clamp
FMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
FMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
FMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
PFMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
PFMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Asanser3]
P = <0.000000, -232.718445, 0.700000>
Vis = True
AnHd = 20.000000
AnMd = Range
AnPv = <0.000000, -0.050000, 0.700000>
AnSc = 20.000000
EPv3 = <0.000000, -0.050000, 0.700000, 1.000000>
EvMd = Mirror
FMt3 = <0.000000, -232.668442, 0.000000, 1.000000>
SdLp = False
SdPl = False
AnEnd = 20.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, -232.668442, 0.000000, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaA3]
P = <-0.001513, -0.050000, 3.263148>
R = 1.000000, <0.000000, 0.000002, 0.000000>
Vis = True
AnHd = 11.666676
AnMd = SingleTurn
AnPv = <-0.001500, -0.050000, 3.263150>
AnSc = 11.666676
EPv3 = <-0.001500, -0.050000, 3.263150, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
FMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
FMt3 = <0.000003, -232.668442, -0.000002, 1.000000>
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
PFMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
PFMt3 = <0.000003, -232.668442, -0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaAr1]
P = <-0.000490, -0.050000, -1.878248>
R = 1.000000, <0.000000, 0.000003, 0.000000>
Vis = True
AnHd = 5.000010
AnMd = SingleTurn
AnPv = <-0.000502, -0.050000, -1.878249>
AnSc = 5.000010
EPv3 = <-0.000502, -0.050000, -1.878249, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
FMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
FMt3 = <0.000003, -232.668442, 0.000001, 1.000000>
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
PFMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
PFMt3 = <0.000003, -232.668442, 0.000001, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaD3]
P = <-0.001515, 0.000000, -1.878247>
R = 1.000000, <0.000000, -0.000003, 0.000000>
Vis = True
AnHd = 5.000010
AnMd = SingleTurn
AnPv = <-0.001502, 0.000000, -1.878249>
AnSc = 5.000010
EPv3 = <-0.001502, 0.000000, -1.878249, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, -0.000005, 0.000000>
FMt2 = <0.000005, 0.000000, 1.000000, 0.000000>
FMt3 = <-0.000003, -232.668442, 0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, -0.000005, 0.000000>
PFMt2 = <0.000005, 0.000000, 1.000000, 0.000000>
PFMt3 = <-0.000003, -232.668442, 0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[AsanserPortaDe1]
P = <-0.000488, -0.050000, 3.263148>
R = 1.000000, <0.000000, -0.000002, 0.000000>
Vis = True
AnHd = 11.666676
AnMd = SingleTurn
AnPv = <-0.000500, -0.050000, 3.263150>
AnSc = 11.666676
EPv3 = <-0.000500, -0.050000, 3.263150, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, -0.000004, 0.000000>
FMt2 = <0.000004, 0.000000, 1.000000, 0.000000>
FMt3 = <-0.000002, -232.668442, -0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, -0.000004, 0.000000>
PFMt2 = <0.000004, 0.000000, 1.000000, 0.000000>
PFMt3 = <-0.000002, -232.668442, -0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Belaki-31]
P = <1.329949, -230.645844, 3.506218>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <1.329949, -230.645798, 3.504992>
AnSc = 0.000000
EPv3 = <1.329949, -230.645798, 3.504992, 1.000000>
EvMd = Mirror
FMt3 = <0.000000, -0.000046, 0.001226, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, -0.000046, 0.001226, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[BelakiPenthouse1]
P = <-1.496479, 1.952592, 3.505620>
R = 0.000471, <0.000000, 0.000000, -1.000000>
Vis = False
AnHd = 0.033343
AnMd = SingleTurn
AnPv = <-1.496479, 1.952592, 3.504682>
AnSc = 0.033343
EPv3 = <-1.496479, 1.952592, 3.504682, 1.000000>
EvMd = Mirror
FMt0 = <-1.000000, 0.000942, 0.000000, 0.000000>
FMt1 = <-0.000942, -1.000000, 0.000000, 0.000000>
FMt3 = <-2.991118, 3.906593, 0.000938, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <-1.000000, 0.000942, 0.000000, 0.000000>
PFMt1 = <-0.000942, -1.000000, 0.000000, 0.000000>
PFMt3 = <-2.991118, 3.906593, 0.000938, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh31]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Brysh41]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Brysh51]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Water.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Collision_ArgyriouSwma]
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 1187.867480
EvMd = Reset
FMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
FMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
FMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
PFMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
PFMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas11]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
FMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
FMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
FMt3 = <-10.340639, -0.463698, 2.469129, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
PFMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
PFMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
PFMt3 = <-10.340639, -0.463698, 2.469129, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas12]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
FMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
FMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
FMt3 = <-10.596192, -0.490911, 1.900498, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.912120, 0.000000, -0.409923, 0.000000>
PFMt1 = <-0.007154, 0.999848, -0.015918, 0.000000>
PFMt2 = <0.409861, 0.017452, 0.911981, 0.000000>
PFMt3 = <-10.596192, -0.490911, 1.900498, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas15]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
FMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
FMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
FMt3 = <-14.411338, -0.463698, 5.098662, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
PFMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
PFMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
PFMt3 = <-14.411338, -0.463698, 5.098662, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas16]
P = <0.863802, 0.001133, 25.029539>
Vis = True
AnHd = 0.180000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.180000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
FMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
FMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
FMt3 = <-19.254553, -0.463698, 11.171430, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
PFMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
PFMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
PFMt3 = <-19.254553, -0.463698, 11.171430, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas17]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
FMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
FMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
FMt3 = <-14.804511, -0.490911, 4.614862, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.776046, 0.000000, -0.630676, 0.000000>
PFMt1 = <-0.011007, 0.999848, -0.013544, 0.000000>
PFMt2 = <0.630580, 0.017452, 0.775928, 0.000000>
PFMt3 = <-14.804511, -0.490911, 4.614862, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = True
Mesh::Pick = True
[Collision_Trexalas18]
P = <0.863802, -0.015195, 24.405743>
Vis = True
AnHd = 0.360000
AnMd = SingleTurn
AnPv = <0.980000, 0.080000, 25.219999>
AnSc = 0.360000
EPv3 = <0.980000, 0.080000, 25.219999, 1.000000>
EvMd = Repeat
FMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
FMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
FMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
FMt3 = <-19.798748, -0.490911, 10.867290, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.487860, -0.000000, -0.872922, 0.000000>
PFMt1 = <-0.015234, 0.999848, -0.008514, 0.000000>
PFMt2 = <0.872789, 0.017452, 0.487786, 0.000000>
PFMt3 = <-19.798748, -0.490911, 10.867290, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = True
Mesh::Pick = True
[Collision_YpogeiaPortaKryfh1]
P = <-13.046000, -232.649994, -7.133620>
Vis = True
AnHd = 0.833343
AnMd = SingleTurn
AnPv = <-13.046000, -232.649994, -5.520000>
AnSc = 0.833343
EPv3 = <-13.046000, -232.649994, -5.520000, 1.000000>
EvMd = Mirror
FMt3 = <0.000000, 0.000000, -1.613620, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, -1.613620, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = True
Mesh::Pick = True
[De3iXeri2]
P = <-0.140000, 1.395000, 0.060000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <-0.140000, 1.395000, 0.060000>
AnSc = 1187.867480
EPv3 = <-0.140000, 1.395000, 0.060000, 1.000000>
EvMd = Clamp
FMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
FMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
FMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
PFMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
PFMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[DetronicsOlogramma1]
P = <-21.448000, 0.917000, -4.206000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-21.448000, 0.917000, -4.206000>
AnSc = 0.000000
EPv3 = <-21.448000, 0.917000, -4.206000, 1.000000>
EvMd = Repeat
FMt3 = <-0.000002, 0.000000, 0.000000, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.000002, 0.000000, 0.000000, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[FreatioAsnserPortaA3]
P = <0.004013, -0.049900, 3.412998>
R = 1.000000, <0.000000, -0.000002, 0.000000>
Vis = True
AnHd = 5.000010
AnMd = SingleTurn
AnPv = <0.004000, -0.049900, 3.413000>
AnSc = 5.000010
EPv3 = <0.004000, -0.049900, 3.413000, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, -0.000004, 0.000000>
FMt2 = <0.000004, 0.000000, 1.000000, 0.000000>
FMt3 = <-0.000003, 0.000000, -0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, -0.000004, 0.000000>
PFMt2 = <0.000004, 0.000000, 1.000000, 0.000000>
PFMt3 = <-0.000003, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[FreatioAsnserPortaAr1]
P = <-0.001494, -0.049900, -2.020178>
R = 1.000000, <0.000000, -0.000003, 0.000000>
Vis = True
AnHd = 5.000010
AnMd = SingleTurn
AnPv = <-0.001480, -0.049900, -2.020180>
AnSc = 5.000010
EPv3 = <-0.001480, -0.049900, -2.020180, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, -0.000005, 0.000000>
FMt2 = <0.000005, 0.000000, 1.000000, 0.000000>
FMt3 = <-0.000004, 0.000000, 0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, -0.000005, 0.000000>
PFMt2 = <0.000005, 0.000000, 1.000000, 0.000000>
PFMt3 = <-0.000004, 0.000000, 0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[FreatioAsnserPortaD3]
P = <-0.000468, -0.049900, -2.020198>
R = 1.000000, <0.000000, 0.000003, 0.000000>
Vis = True
AnHd = 5.000010
AnMd = SingleTurn
AnPv = <-0.000480, -0.049900, -2.020200>
AnSc = 5.000010
EPv3 = <-0.000480, -0.049900, -2.020200, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, 0.000006, 0.000000>
FMt2 = <-0.000006, 0.000000, 1.000000, 0.000000>
FMt3 = <0.000001, 0.000000, 0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, 0.000006, 0.000000>
PFMt2 = <-0.000006, 0.000000, 1.000000, 0.000000>
PFMt3 = <0.000001, 0.000000, 0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[FreatioAsnserPortaDe1]
P = <0.002986, -0.050000, 3.412998>
R = 1.000000, <0.000000, 0.000002, 0.000000>
Vis = True
AnHd = 5.000010
AnMd = SingleTurn
AnPv = <0.003000, -0.050000, 3.413000>
AnSc = 5.000010
EPv3 = <0.003000, -0.050000, 3.413000, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
FMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
FMt3 = <0.000004, 0.000000, -0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
PFMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
PFMt3 = <0.000004, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[KapakiYpogeiwnPortas1]
P = <-13.048099, -231.792877, -3.699373>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-13.048100, -231.792892, -3.699373>
AnSc = 0.000000
EPv3 = <-13.048100, -231.792892, -3.699373, 1.000000>
EvMd = Clamp
FMt3 = <0.000002, 0.000015, 0.000000, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000002, 0.000015, 0.000000, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Kefali2]
P = <0.000000, 1.490000, 0.055000>
R = 0.991037, <0.000000, -0.133589, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <0.000000, 1.490000, 0.055000>
AnSc = 1187.867480
EPv3 = <0.000000, 1.490000, 0.055000, 1.000000>
EvMd = Repeat
FMt0 = <0.176156, 0.000000, -0.984362, 0.000000>
FMt2 = <0.984362, 0.000000, 0.176156, 0.000000>
FMt3 = <23.687008, 0.305000, -3.251792, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.177525, 0.000000, -0.984116, 0.000000>
PFMt2 = <0.984116, 0.000000, 0.177525, 0.000000>
PFMt3 = <23.687021, 0.305000, -3.251867, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta11]
P = <-3.364941, 0.342883, 15.613232>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-3.364941, 0.342883, 15.613230>
AnSc = 0.000000
EPv3 = <-3.364941, 0.342883, 15.613230, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, 0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, 0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta21]
P = <3.453128, 0.313211, 15.629778>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <3.453128, 0.313211, 15.629780>
AnSc = 0.000000
EPv3 = <3.453128, 0.313211, 15.629780, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[KoympiToyaleta31]
P = <-4.306450, 0.309007, -25.423002>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-4.306450, 0.309007, -25.423000>
AnSc = 0.000000
EPv3 = <-4.306450, 0.309007, -25.423000, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
SdFn = GameData/Sounds/ToiletFlush.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Krebbati3estrwto1]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Nero11]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero21]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero31]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero41]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Nero51]
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Ologrammata]
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 1187.867480
EvMd = Reset
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
UseOM = False
WAnRun = True
[SkafosArgyrioy1]
P = <-69.952339, -1.906636, 268.732574>
R = 0.709282, <0.000000, 0.704925, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <-11.554090, 0.000000, -1.046219>
AnSc = 1187.867480
EPv3 = <-11.554090, 0.000000, -1.046219, 1.000000>
EvMd = Repeat
FMt0 = <0.006161, 0.000000, 0.999982, 0.000000>
FMt2 = <-0.999982, 0.000000, 0.006161, 0.000000>
FMt3 = <-70.927353, -1.906636, 280.292908, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.007183, 0.000000, 0.999975, 0.000000>
PFMt2 = <-0.999975, 0.000000, 0.007183, 0.000000>
PFMt3 = <-70.578056, -1.926037, 280.309692, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosLewforeio1]
P = <70.438713, -3.793303, -167.870544>
R = -0.466071, <0.000000, -0.884747, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <9.397430, 0.000000, -1.813427>
AnSc = 1187.867480
EPv3 = <9.397430, 0.000000, -1.813427, 1.000000>
EvMd = Repeat
FMt0 = <-0.565555, 0.000000, 0.824711, 0.000000>
FMt2 = <-0.824711, 0.000000, -0.565555, 0.000000>
FMt3 = <74.257927, -3.793303, -176.646301, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.565934, 0.000000, 0.824450, 0.000000>
PFMt2 = <-0.824450, 0.000000, -0.565934, 0.000000>
PFMt3 = <74.492439, -3.831541, -176.473419, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosMikroPerastiko1]
P = <415.304596, -248.499557, -309.591309>
R = -0.781571, <0.000000, 0.623816, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <-0.105736, -0.120000, -0.348740>
AnSc = 1187.867480
EPv3 = <-0.105736, -0.120000, -0.348740, 1.000000>
EvMd = Repeat
FMt0 = <0.221707, 0.000000, -0.975113, 0.000000>
FMt2 = <0.975113, 0.000000, 0.221707, 0.000000>
FMt3 = <415.668091, -248.379562, -309.617096, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.221601, 0.000000, -0.975138, 0.000000>
PFMt2 = <0.975138, 0.000000, 0.221601, 0.000000>
PFMt3 = <415.668091, -248.197754, -309.617126, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SkafosRanias1]
P = <-90.293190, 7.889547, 97.846176>
R = 0.522806, <0.000000, -0.852452, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <-22.916140, 0.100000, -0.069748>
AnSc = 1187.867480
EPv3 = <-22.916140, 0.100000, -0.069748, 1.000000>
EvMd = Repeat
FMt0 = <-0.453347, 0.000000, -0.891334, 0.000000>
FMt2 = <0.891334, 0.000000, -0.453347, 0.000000>
FMt3 = <-100.619995, 7.789547, 77.388626, 1.000000>
SdFn = GameData/Sounds/AirTraffic.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <-0.453300, 0.000000, -0.891358, 0.000000>
PFMt2 = <0.891358, 0.000000, -0.453300, 0.000000>
PFMt3 = <-100.816963, 7.775389, 77.504898, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Spraks1]
P = <10.686276, -232.605423, -3.113485>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <9.620000, -232.587997, -3.224000>
AnSc = 0.000000
EPv3 = <9.620000, -232.587997, -3.224000, 1.000000>
EvMd = Clamp
FMt3 = <1.066277, -0.017426, 0.110515, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <1.066277, -0.017426, 0.110515, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Swma2]
P = <0.015000, 1.130000, 0.050000>
R = 0.998763, <0.000000, 0.049721, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <0.015000, 1.130000, 0.050000>
AnSc = 1187.867480
EPv3 = <0.015000, 1.130000, 0.050000, 1.000000>
EvMd = Repeat
FMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
FMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
FMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.430511, 0.000000, -0.902585, 0.000000>
PFMt2 = <0.902585, 0.000000, 0.430511, 0.000000>
PFMt3 = <23.691505, 0.305000, -3.265781, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Symbolo-31]
P = <0.000000, 3.084579, 3.553514>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.084579, 3.553514>
AnSc = 0.000000
EPv3 = <0.000000, 3.084579, 3.553514, 1.000000>
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Symbolo-32]
P = <0.000000, -229.596924, 3.562292>
S = <0.604000, 0.604000, 0.604000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.079784, 3.562292>
AnSc = 0.000000
EPv3 = <0.000000, 3.079784, 3.562292, 1.000000>
EvMd = Clamp
FMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
FMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
FMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
FMt3 = <0.000000, -231.457108, 1.410668, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
PFMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
PFMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
PFMt3 = <0.000000, -231.457108, 1.410668, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SymboloLX1]
P = <0.000000, 3.095943, 3.557934>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.094461, 3.555716>
AnSc = 0.000000
EPv3 = <0.000000, 3.094461, 3.555716, 1.000000>
EvMd = Clamp
FMt3 = <0.000000, 0.001482, 0.002218, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000000, 0.001482, 0.002218, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SymboloPenthouse1]
P = <-0.026282, 3.089947, 3.555713>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-0.026282, 3.089947, 3.555713>
AnSc = 0.000000
EPv3 = <-0.026282, 3.089947, 3.555713, 1.000000>
EvMd = Clamp
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[SymboloPenthouse2]
P = <0.000000, -229.568878, 3.570197>
S = <0.604000, 0.604000, 0.604000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 3.124908, 3.570197>
AnSc = 0.000000
EPv3 = <0.000000, 3.124908, 3.570197, 1.000000>
EvMd = Clamp
FMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
FMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
FMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
FMt3 = <0.000000, -231.456329, 1.413798, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <0.604000, 0.000000, 0.000000, 0.000000>
PFMt1 = <0.000000, 0.604000, 0.000000, 0.000000>
PFMt2 = <0.000000, 0.000000, 0.604000, 0.000000>
PFMt3 = <0.000000, -231.456329, 1.413798, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs11]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs21]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Invalid
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs31]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaAntidrasthresCy3hs41]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/Bubbles.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaDwmatioGennhtria1]
P = <21.452654, -232.149719, -5.154807>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <21.452650, -232.149704, -5.154807>
AnSc = 0.000000
EPv3 = <21.452650, -232.149704, -5.154807, 1.000000>
EvMd = Clamp
FMt3 = <0.000004, -0.000015, 0.000000, 1.000000>
SdFn = GameData/Sounds/Generator.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <0.000004, -0.000015, 0.000000, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaFterwth11]
P = <-30.459999, -228.720001, 0.244000>
R = 0.845860, <0.000000, -0.533404, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <-30.459999, -228.720001, 0.244000>
AnSc = 1187.867480
EPv3 = <-30.459999, -228.720001, 0.244000, 1.000000>
EvMd = Repeat
FMt0 = <0.430959, 0.000000, -0.902371, 0.000000>
FMt2 = <0.902371, 0.000000, 0.430959, 0.000000>
FMt3 = <-17.553154, 0.000000, -27.347383, 1.000000>
SdFn = GameData/Sounds/Fan.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.445101, 0.000000, -0.895480, 0.000000>
PFMt2 = <0.895480, 0.000000, 0.445101, 0.000000>
PFMt3 = <-17.120722, 0.000000, -27.140938, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaFterwth21]
P = <-34.650002, -228.720001, 0.244000>
R = 0.845860, <0.000000, -0.533404, 0.000000>
Vis = True
AnHd = 1187.867480
AnMd = Forever
AnPv = <-34.650002, -228.720001, 0.244000>
AnSc = 1187.867480
EPv3 = <-34.650002, -228.720001, 0.244000, 1.000000>
EvMd = Repeat
FMt0 = <0.430959, 0.000000, -0.902371, 0.000000>
FMt2 = <0.902371, 0.000000, 0.430959, 0.000000>
FMt3 = <-19.937435, 0.000000, -31.128321, 1.000000>
SdFn = GameData/Sounds/Fan.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt0 = <0.445101, 0.000000, -0.895480, 0.000000>
PFMt2 = <0.895480, 0.000000, 0.445101, 0.000000>
PFMt3 = <-19.445749, 0.000000, -30.893002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaMhxanhKatacy3hs1]
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <0.000000, 0.000000, 0.000000>
AnSc = 0.000000
EvMd = Reset
SdFn = GameData/Sounds/MixaniPsi3is.wav
SdLp = True
SdPl = True
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaMhxanhPortaA1]
P = <-42.557999, -231.888000, -5.458000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-42.557999, -231.888000, -5.458000>
AnSc = 0.000000
EPv3 = <-42.557999, -231.888000, -5.458000, 1.000000>
EvMd = Mirror
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = False
[YpogeiaMhxanhPortaD1]
P = <-42.560001, -231.888000, -3.360000>
Vis = True
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-42.560001, -231.888000, -3.360000>
AnSc = 0.000000
EPv3 = <-42.560001, -231.888000, -3.360000, 1.000000>
EvMd = Mirror
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = False
[YpogeiaOlogramaFeggari1]
P = <-32.772232, -230.984161, -8.851232>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-32.528580, -230.984207, -9.042274>
AnSc = 0.000000
EPv3 = <-32.528580, -230.984207, -9.042274, 1.000000>
EvMd = Repeat
FMt3 = <-0.243652, 0.000046, 0.191043, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.243652, 0.000046, 0.191043, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaOlogramaGh1]
P = <-32.771999, -230.981995, -8.850000>
Vis = False
AnHd = 0.000000
AnMd = SingleTurn
AnPv = <-32.771999, -230.981995, -8.850000>
AnSc = 0.000000
EPv3 = <-32.771999, -230.981995, -8.850000, 1.000000>
EvMd = Repeat
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaPortaAsanserA2]
P = <0.003986, -232.699997, 3.413998>
R = 1.000000, <0.000000, 0.000003, 0.000000>
Vis = True
AnHd = 6.666677
AnMd = SingleTurn
AnPv = <0.004000, -232.699997, 3.414000>
AnSc = 6.666677
EPv3 = <0.004000, -232.699997, 3.414000, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
FMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
FMt3 = <0.000003, 0.000000, -0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, 0.000005, 0.000000>
PFMt2 = <-0.000005, 0.000000, 1.000000, 0.000000>
PFMt3 = <0.000003, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaPortaAsanserD2]
P = <0.004013, -232.699997, 3.411998>
R = 1.000000, <0.000000, -0.000002, 0.000000>
Vis = True
AnHd = 6.666693
AnMd = SingleTurn
AnPv = <0.004000, -232.699997, 3.412000>
AnSc = 6.666693
EPv3 = <0.004000, -232.699997, 3.412000, 1.000000>
EvMd = Mirror
FMt0 = <1.000000, 0.000000, -0.000004, 0.000000>
FMt2 = <0.000004, 0.000000, 1.000000, 0.000000>
FMt3 = <-0.000002, 0.000000, -0.000002, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt0 = <1.000000, 0.000000, -0.000004, 0.000000>
PFMt2 = <0.000004, 0.000000, 1.000000, 0.000000>
PFMt3 = <-0.000002, 0.000000, -0.000002, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeiaPortaKryfh2]
P = <-13.097340, -232.649994, -7.152339>
Vis = True
AnHd = 0.833343
AnMd = SingleTurn
AnPv = <-13.046000, -232.649994, -5.520000>
AnSc = 0.833343
EPv3 = <-13.046000, -232.649994, -5.520000, 1.000000>
EvMd = Mirror
FMt3 = <-0.051340, 0.000000, -1.632339, 1.000000>
SdFn = GameData/Sounds/DoorM.wav
SdLp = False
SdPl = True
AnEnd = 0.120000
AnRun = False
AnStt = 0.000000
PFMt3 = <-0.051340, 0.000000, -1.632339, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino11]
P = <24.394749, -231.936035, -4.756950>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.006748, -0.000031, -0.233050, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.006748, -0.000031, -0.233050, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino12]
P = <24.395031, -231.970963, -4.757000>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.007030, -0.034958, -0.233100, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.007030, -0.034958, -0.233100, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino13]
P = <24.394855, -232.006042, -4.757000>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.006855, -0.070038, -0.233100, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.006855, -0.070038, -0.233100, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaFwsPrasino14]
P = <24.394520, -232.041016, -4.757000>
S = <1.000000, 1.000000, 0.950000>
Vis = True
AnHd = 0.333343
AnMd = SingleTurn
AnPv = <24.388000, -231.936005, -4.762000>
AnSc = 0.333343
EPv3 = <24.388000, -231.936005, -4.762000, 1.000000>
EvMd = Mirror
FMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
FMt3 = <0.006519, -0.105011, -0.233100, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
PFMt2 = <0.000000, 0.000000, 0.950000, 0.000000>
PFMt3 = <0.006519, -0.105011, -0.233100, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaKoympi1]
P = <24.109703, -231.849976, -4.759958>
Vis = True
AnHd = 0.000000
AnMd = Range
AnPv = <24.110001, -231.850006, -4.760000>
AnSc = 0.840000
EPv3 = <24.110001, -231.850006, -4.760000, 1.000000>
EvMd = Repeat
FMt3 = <-0.000298, 0.000031, 0.000042, 1.000000>
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.840000
PFMt3 = <-0.000298, 0.000031, 0.000042, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[Ypogeia_Pi3idaPlaisio1]
P = <24.109684, -231.860046, -4.759954>
R = 0.975917, <0.000000, -0.218144, 0.000000>
Vis = True
AnHd = -6.200000
AnMd = Range
AnPv = <24.110001, -231.860001, -4.760000>
AnSc = 1.220000
EPv3 = <24.110001, -231.860001, -4.760000, 1.000000>
EvMd = Repeat
FMt0 = <0.904827, 0.000000, -0.425780, 0.000000>
FMt2 = <0.425780, 0.000000, 0.904827, 0.000000>
FMt3 = <4.321030, -0.000046, 9.812588, 1.000000>
SdLp = False
SdPl = False
AnEnd = -6.200000
AnRun = False
AnStt = -4.980000
PFMt0 = <0.904827, 0.000000, -0.425780, 0.000000>
PFMt2 = <0.425780, 0.000000, 0.904827, 0.000000>
PFMt3 = <4.321030, -0.000046, 9.812588, 1.000000>
UseOM = False
WAnRun = True
Mesh::Coll = False
Mesh::Pick = True
[YpogeioKalwdioMeReyma1]
P = <10.050000, -229.100006, -3.050000>
Vis = True
AnHd = 0.000000
AnMd = Forever
AnPv = <10.050000, -229.100006, -3.050000>
AnSc = 0.000000
EPv3 = <10.050000, -229.100006, -3.050000, 1.000000>
EvMd = Mirror
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = False
AnStt = 0.000000
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
[YpoloipaKalwdia1]
P = <10.341465, -229.476776, -3.026388>
R = 0.999960, <0.008943, 0.000000, 0.000000>
Vis = False
AnHd = 1187.867480
AnMd = Forever
AnPv = <10.341460, -229.476807, -3.026388>
AnSc = 1187.867480
EPv3 = <10.341460, -229.476807, -3.026388, 1.000000>
EvMd = Mirror
FMt1 = <0.000000, 0.999840, -0.017886, 0.000000>
FMt2 = <0.000000, 0.017886, 0.999840, 0.000000>
FMt3 = <0.000005, 0.017441, -4.104856, 1.000000>
SdFn = GameData/Sounds/Electicity.wav
SdLp = False
SdPl = False
AnEnd = 0.000000
AnRun = True
AnStt = 0.000000
PFMt1 = <0.000000, 0.999828, -0.018530, 0.000000>
PFMt2 = <0.000000, 0.018530, 0.999828, 0.000000>
PFMt3 = <0.000005, 0.016693, -4.252764, 1.000000>
UseOM = False
WAnRun = False
Mesh::Coll = False
Mesh::Pick = True
