Game mode.
Package Manager startup...
Package Manager searching for bpk packages in root directory...
* : BPK file found "game1.bpk"...
* : Package "game1.bpk" created successfully
* : Package "game1.bpk" loaded successfully
* : BPK file found "game2.bpk"...
* : Package "game2.bpk" created successfully
* : Package "game2.bpk" loaded successfully
* : BPK file found "game3.bpk"...
* : Package "game3.bpk" created successfully
* : Package "game3.bpk" loaded successfully
Package Manager adding "resources" directory to package list ("C:\Program Files\Kalypso\Star Heritage - The Black Cobra\resources")
* : Package "resources" created successfully
* : Package "resources" loaded successfully
Package Manager adding personal folder "resources" directory to package list ("C:/Documents and Settings/x/Dokumenty/StarHeritage")
* : Package personal folder "resources" created successfully
* : Package personal folder "resources" loaded successfully
============================================================
Star Heritage SR2.1 (2nd print), built not earlier than Dec 21 2005 22:29:38.
$Revision: 4550 $
Log started at 2007-May-05 17:35:55.
============================================================
[I] OS: Microsoft Windows XP Professional  Service Pack 2 (Build 2600)
Initializing sound system...
*: Speaker config 4, 22050 samples per second, 16 bits per sample.
*: Device created.
*: Primary buffer created.
*: Listener created.
*: Selected Display Frequency = 85
[R] Device Name:        \\.\DISPLAY1
[R] Device Description: NVIDIA GeForce4 Ti 4200 with AGP8X
[R] Device ID:          641
[R] Driver:             nv4_disp.dll
[R] Driver Version:     6.14.10.9602
[R] No pixel shader available
*: Loading texture "localization/de/texture/preloader.tga"...
*: Loading texture "localization/de/texture/startup.tga"...
*: Loading texture "localization/de/texture/save.tga"...
*: Loading texture "localization/de/texture/gameend.tga"...
*: Loading texture "localization/de/texture/loading_episode2.tga"...
*: Loading texture "localization/de/texture/loading_episode3.tga"...
*: Loading texture "localization/de/texture/loading_episode4.tga"...
*: Loading texture "localization/de/texture/loading_episode5.tga"...
*: Loading texture "common/texture/progress.png"...
*: Loading texture "system/texture/black.tga"...
*: VideoPlayer::CheckVideo(C:/Program Files/Kalypso/Star Heritage - The Black Cobra/resources/video/blank.dat) successful.
FireflySettings
ff_debug - false
FireflySystem
gw_debug - false
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_1_10.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_1_2.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_1_3.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_1_4.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_1_6.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_1_7.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_1_9.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_1.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_11.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_12.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_4.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_6.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_7.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_8.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_2_9.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_3_1.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_3_10.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_3_11.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_3_2.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_3_4.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_3_6.lua" not found
ERROR: Cannot Execute File: "localization/rus/lip_sync/dg_dialog_lip_sync_3_8.lua" not found
it_debug - false
*: Loading music track "Common/sound/battle1.ogg"...
*: Loaded music/speech track Common/sound/battle1.ogg, length 37.491701 seconds
*: Loading music track "Common/sound/battle2.ogg"...
*: Loaded music/speech track Common/sound/battle2.ogg, length 37.491701 seconds
*: Loading music track "Common/sound/battle3.ogg"...
*: Loaded music/speech track Common/sound/battle3.ogg, length 37.491701 seconds
*: Loading music track "Common/sound/battle4.ogg"...
*: Loaded music/speech track Common/sound/battle4.ogg, length 37.491701 seconds
*: Loading music track "Common/sound/battle_won.ogg"...
*: Loaded music/speech track Common/sound/battle_won.ogg, length 2.827029 seconds
*: Loading music track "Common/sound/battle_lost.ogg"...
*: Loaded music/speech track Common/sound/battle_lost.ogg, length 2.821224 seconds
ui_debug - false
*: Loading texture "system/texture/cursors/default.tga"...
*: Loading texture "system/texture/cursors/battlecursor.tga"...
*: Loading texture "system/texture/cursors/cross.png"...
*: Loading texture "system/texture/cursors/circlearrows.png"...
*: Loading texture "system/texture/cursors/use.tga"...
*: Loading texture "system/texture/cursors/get.tga"...
*: Loading texture "system/texture/cursors/see2.tga"...
*: Loading texture "system/texture/cursors/talk.tga"...
*: Loading texture "system/texture/cursors/hourglass.tga"...
*: Loading texture "system/texture/cursors/walk.tga"...
*: Loading texture "common/texture/interface/game_menu0.tga"...
*: Loading texture "common/texture/interface/map/loc_lit.tga"...
*: Loading texture "common/texture/interface/map/Arrows0.tga"...
*: Loading texture "common/texture/interface/bag.tga"...
*: Loading texture "common/texture/interface/use.tga"...
*: Loading texture "common/texture/interface/inventory/items0.tga"...
*: Loading texture "common/texture/interface/scroll_b.tga"...
*: Loading texture "common/texture/interface/game_bottom.tga"...
*: Loading texture "common/texture/interface/ramka0.tga"...
*: Loading texture "Common/Texture/interface/inventory/Closeup/wrapping_paper.tga"...
*: Loading texture "localization/de/texture/items/note_container.tga"...
*: Loading texture "localization/de/texture/items/note_jameson.tga"...
*: Loading texture "common/texture/interface/inventory/Closeup/binoculars.tga"...
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "localization/de/texture/items/visiting_card.tga"...
*: Loading texture "localization/de/texture/items/obligation.tga"...
*: Loading texture "localization/de/texture/items/enciclopedia.tga"...
*: Loading texture "localization/de/texture/items/Diary_Big.tga"...
*: Loading texture "localization/de/texture/items/motiw-big-screen.tga"...
*: Loading texture "common/texture/interface/Battle/battle0.tga"...
*: Loading texture "common/texture/interface/map/island_o0.tga"...
*: Loading texture "common/texture/interface/battle/bc0.tga"...
*: Loading texture "Localization/de/Texture/interface/main/main0.tga"...
*: Loading texture "Localization/de/Texture/interface/main/main1.tga"...
*: Loading texture "common/texture/interface/main/main0.tga"...
*: Loading texture "common/texture/interface/test_screen.tga"...
*: Loading texture "common/texture/interface/main_planet.tga"...
*: Loading dshowtexture "intro_planet.dat"...
STAR HERITAGE 1C v.20051221 (SR2.1). Copyright (c) Step Creative Group, 2005.
fs_debug - false
FallingStarsSystem
tt_debug - false
SatellitesSystem
ff_debug - false
gw_debug - false
it_debug - false
ui_debug - false
fs_debug - false
tt_debug - false
ff_debug - false
gw_debug - false
it_debug - false
ui_debug - false
fs_debug - false
tt_debug - false
[gametrace] (05/05/07 17:36:07) vd_playVideoCanSkip 'logo0'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
WARN: LMM: Switching to empty playback sequence.
*: LMM: No saved state for the new sequence.
*: VideoPlayer::PlayVideo. opened file C:/Program Files/Kalypso/Star Heritage - The Black Cobra/resources/video/logo0.dat
[gametrace] (05/05/07 17:36:09) vd_playVideoCanSkip 'logo1'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
WARN: LMM: Switching to empty playback sequence.
*: LMM: No saved state for the new sequence.
*: VideoPlayer::PlayVideo. opened file C:/Program Files/Kalypso/Star Heritage - The Black Cobra/resources/video/logo1.dat
[gametrace] (05/05/07 17:36:10) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: Loading texture "localization/de/Texture/help/help1.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: Loading music track "common/sound/invasion_f2.ogg"...
*: Loaded music/speech track common/sound/invasion_f2.ogg, length 293.125556 seconds
*: LMM: No saved state for the new sequence.
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 0.000000 common/sound/invasion_f2.ogg
*: Loaded sound file "Common/Sound/click4.wav" (0.085079 seconds length).
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
[gametrace] (05/05/07 17:36:29) loadgame '0061'
[gametrace] (05/05/07 17:36:29) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: Game world not loaded. Loading core game from game.xml...
*: Loading texture "common/texture/tempor_scr/tempor0.tga"...
Loading saved game world from C:/Documents and Settings/x/Dokumenty/StarHeritage/save/0061.sav...
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
Loaded successfully.
[1] = {
  ["note"] = "0_1_3";
  ["day"] = 1;
};
[2] = {
  ["note"] = "0_1_2";
  ["day"] = 1;
};
[3] = {
  ["note"] = "0_1_4";
  ["day"] = 2;
};
[4] = {
  ["note"] = "0_1_5";
  ["day"] = 3;
};
[5] = {
  ["note"] = "0_1_6";
  ["day"] = 6;
};
[6] = {
  ["note"] = "0_1_7";
  ["day"] = 7;
};
[7] = {
  ["note"] = "0_1_16";
  ["day"] = 8;
};
[8] = {
  ["note"] = "0_1_19";
  ["day"] = 9;
};
[9] = {
  ["note"] = "0_1_21";
  ["day"] = 10;
};
[10] = {
  ["note"] = "0_1_9";
  ["day"] = 13;
};
[11] = {
  ["note"] = "0_1_10";
  ["day"] = 14;
};
[12] = {
  ["note"] = "0_1_11";
  ["day"] = 14;
};
[13] = {
  ["note"] = "0_1_15";
  ["day"] = 15;
};
[14] = {
  ["note"] = "0_1_14";
  ["day"] = 15;
};
[15] = {
  ["note"] = "1_1_1";
  ["day"] = 20;
};
[16] = {
  ["note"] = "0_1_20";
  ["day"] = 22;
};
[17] = {
  ["note"] = "0_1_17";
  ["day"] = 24;
};
[18] = {
  ["note"] = "0_1_18";
  ["day"] = 25;
};
[19] = {
  ["note"] = "0_1_29";
  ["day"] = 25;
};
[20] = {
  ["note"] = "0_1_27";
  ["day"] = 25;
};
[21] = {
  ["note"] = "0_1_26";
  ["day"] = 25;
};
[22] = {
  ["note"] = "0_1_24";
  ["day"] = 30;
};
[23] = {
  ["note"] = "0_2_1";
  ["day"] = 30;
};
[24] = {
  ["note"] = "0_2_2";
  ["day"] = 30;
};
[25] = {
  ["note"] = "0_2_3";
  ["day"] = 30;
};
[26] = {
  ["note"] = "0_2_8";
  ["day"] = 31;
};
[27] = {
  ["note"] = "0_2_5";
  ["day"] = 31;
};
[28] = {
  ["note"] = "0_2_11";
  ["day"] = 36;
};
[29] = {
  ["note"] = "0_2_6";
  ["day"] = 37;
};
[30] = {
  ["note"] = "0_2_7";
  ["day"] = 37;
};
[31] = {
  ["note"] = "0_3_16";
  ["day"] = 37;
};
[32] = {
  ["note"] = "0_3_15";
  ["day"] = 38;
};
[33] = {
  ["note"] = "0_3_11";
  ["day"] = 38;
};
[34] = {
  ["note"] = "0_3_3";
  ["day"] = 40;
};
[35] = {
  ["note"] = "0_3_4";
  ["day"] = 40;
};
[36] = {
  ["note"] = "0_3_7";
  ["day"] = 41;
};
[37] = {
  ["note"] = "0_3_9";
  ["day"] = 41;
};
[38] = {
  ["note"] = "0_3_12";
  ["day"] = 41;
};
[39] = {
  ["note"] = "0_3_14";
  ["day"] = 42;
};
[40] = {
  ["note"] = "0_3_18";
  ["day"] = 42;
};
[41] = {
  ["note"] = "0_4_1";
  ["day"] = 42;
};
[42] = {
  ["note"] = "0_4_4";
  ["day"] = 43;
};
[43] = {
  ["note"] = "0_4_6";
  ["day"] = 44;
};
[44] = {
  ["note"] = "0_4_7";
  ["day"] = 44;
};
[45] = {
  ["note"] = "0_4_8";
  ["day"] = 44;
};
[46] = {
  ["note"] = "0_4_9";
  ["day"] = 44;
};
[47] = {
  ["note"] = "0_4_10";
  ["day"] = 44;
};
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out1.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out0.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\Fly_anim0.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\Fly_anim1.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out3.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out2.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out4.tga"...
*: Loading 3D-model resource common/model/chr_spider.x
*: Loading 3D-model resource common/model/neuro_effect.x
*: Loading 3D-model resource common/model/player_neuro.x
*: Loading 3D-model resource common/model/chr_dwarves.x
*: Loading 3D-model resource common/model/chr_dwarves2.x
*: Loading 3D-model resource common/model/chr_dwarves3.x
*: Loading 3D-model resource common/model/chr_dwarf.x
*: Loading 3D-model resource common/model/hands_and_communicator.x
*: Loading music track "localization/de/sound/hero/1_22a3_1_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_1_1.ogg, length 10.750000 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_1_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_1_2.ogg, length 1.343923 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_1_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_1_3.ogg, length 4.715692 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_1_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_1_4.ogg, length 2.854172 seconds
*: Loading music track "localization/de/sound/hero/1-01a_capsule_indoor_obj_capsule_compartment.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-01a_capsule_indoor_obj_capsule_compartment.ogg, length 3.125011 seconds
*: Loading music track "localization/de/sound/hero/1-22d_black_fly_indoor_obj_spaceflyentrance.ogg"...
RES: ResourceProxyBase: Failed to load resource "MusicTrack: localization/de/sound/hero/1-22d_black_fly_indoor_obj_spaceflyentrance.ogg": class SCGException: Cannot open OGG file "localization/de/sound/hero/1-22d_black_fly_indoor_obj_spaceflyentrance.ogg".
*: Loading music track "System/Sound/error.ogg"...
*: Loaded music/speech track System/Sound/error.ogg, length 10.000000 seconds
*: Loading music track "localization/de/sound/hero/1-22e_black_fly_indoor_obj_spaceflycomputer.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22e_black_fly_indoor_obj_spaceflycomputer.ogg, length 4.441905 seconds
*: Loading music track "localization/de/sound/hero/1-22e_black_fly_indoor_obj_spaceflylaunch.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22e_black_fly_indoor_obj_spaceflylaunch.ogg, length 2.752018 seconds
*: Loading music track "localization/de/sound/hero/1-22e_black_fly_indoor_obj_spaceflynavislot.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22e_black_fly_indoor_obj_spaceflynavislot.ogg, length 6.310567 seconds
*: Loading music track "localization/de/sound/hero/msg086.ogg"...
*: Loaded music/speech track localization/de/sound/hero/msg086.ogg, length 3.929728 seconds
*: Loading music track "localization/de/sound/hero/msg087.ogg"...
*: Loaded music/speech track localization/de/sound/hero/msg087.ogg, length 2.959138 seconds
*: Loading music track "common/sound/ambients/snd_helicraft_inside.ogg"...
*: Loaded music/speech track common/sound/ambients/snd_helicraft_inside.ogg, length 27.956825 seconds
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: Loading music track "common/sound/maxhp.ogg"...
*: Loaded music/speech track common/sound/maxhp.ogg, length 128.829025 seconds
*: LMM: No saved state for the new sequence.
*: Playing common/sound/maxhp.ogg (looped)
*: Seeking to 0.000000 common/sound/maxhp.ogg
*: Playing common/sound/ambients/snd_helicraft_inside.ogg (looped)
[gametrace] (05/05/07 17:37:00) resuming weather
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "Location/1-22e_black_fly_indoor/Texture\1-22e_black_fly_indoor0.tga"...
*: Loaded sound file "Common/Sound/click4.wav" (0.085079 seconds length).
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
*: Loading music track "localization/de/sound/hero/msg_cant_do_it3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/msg_cant_do_it3.ogg, length 1.261088 seconds
*: Playing localization/de/sound/hero/msg_cant_do_it3.ogg (once)
*: Loading music track "localization/de/sound/hero/msg_cant_do_it2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/msg_cant_do_it2.ogg, length 1.487166 seconds
*: Stopping localization/de/sound/hero/msg_cant_do_it3.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it3.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it3.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
*: Loading music track "localization/de/sound/hero/msg_cant_do_it1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/msg_cant_do_it1.ogg, length 1.065986 seconds
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it1.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it1.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
[gametrace] (05/05/07 17:37:30) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Fading out old current track common/sound/maxhp.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/maxhp.ogg
*: LMM: Saved state common/sound/invasion_f2.ogg : 48.336529
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 48.336529 common/sound/invasion_f2.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_helicraft_inside.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: MTWC: Track common/sound/maxhp.ogg faded out
*: Stopping common/sound/maxhp.ogg
*: Loading texture "localization/de/texture/preloader.tga"...
[gametrace] (05/05/07 17:37:38) loadgame '0062'
[gametrace] (05/05/07 17:37:38) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
Loading saved game world from C:/Documents and Settings/x/Dokumenty/StarHeritage/save/0062.sav...
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
Loaded successfully.
[1] = {
  ["note"] = "0_1_3";
  ["day"] = 1;
};
[2] = {
  ["note"] = "0_1_2";
  ["day"] = 1;
};
[3] = {
  ["note"] = "0_1_4";
  ["day"] = 2;
};
[4] = {
  ["note"] = "0_1_5";
  ["day"] = 3;
};
[5] = {
  ["note"] = "0_1_6";
  ["day"] = 6;
};
[6] = {
  ["note"] = "0_1_7";
  ["day"] = 7;
};
[7] = {
  ["note"] = "0_1_16";
  ["day"] = 8;
};
[8] = {
  ["note"] = "0_1_19";
  ["day"] = 9;
};
[9] = {
  ["note"] = "0_1_21";
  ["day"] = 10;
};
[10] = {
  ["note"] = "0_1_9";
  ["day"] = 13;
};
[11] = {
  ["note"] = "0_1_10";
  ["day"] = 14;
};
[12] = {
  ["note"] = "0_1_11";
  ["day"] = 14;
};
[13] = {
  ["note"] = "0_1_15";
  ["day"] = 15;
};
[14] = {
  ["note"] = "0_1_14";
  ["day"] = 15;
};
[15] = {
  ["note"] = "1_1_1";
  ["day"] = 20;
};
[16] = {
  ["note"] = "0_1_20";
  ["day"] = 22;
};
[17] = {
  ["note"] = "0_1_17";
  ["day"] = 24;
};
[18] = {
  ["note"] = "0_1_18";
  ["day"] = 25;
};
[19] = {
  ["note"] = "0_1_29";
  ["day"] = 25;
};
[20] = {
  ["note"] = "0_1_27";
  ["day"] = 25;
};
[21] = {
  ["note"] = "0_1_26";
  ["day"] = 25;
};
[22] = {
  ["note"] = "0_1_24";
  ["day"] = 30;
};
[23] = {
  ["note"] = "0_2_1";
  ["day"] = 30;
};
[24] = {
  ["note"] = "0_2_2";
  ["day"] = 30;
};
[25] = {
  ["note"] = "0_2_3";
  ["day"] = 30;
};
[26] = {
  ["note"] = "0_2_8";
  ["day"] = 31;
};
[27] = {
  ["note"] = "0_2_5";
  ["day"] = 31;
};
[28] = {
  ["note"] = "0_2_11";
  ["day"] = 36;
};
[29] = {
  ["note"] = "0_2_6";
  ["day"] = 37;
};
[30] = {
  ["note"] = "0_2_7";
  ["day"] = 37;
};
[31] = {
  ["note"] = "0_3_16";
  ["day"] = 37;
};
[32] = {
  ["note"] = "0_3_15";
  ["day"] = 38;
};
[33] = {
  ["note"] = "0_3_11";
  ["day"] = 38;
};
[34] = {
  ["note"] = "0_3_3";
  ["day"] = 40;
};
[35] = {
  ["note"] = "0_3_4";
  ["day"] = 40;
};
[36] = {
  ["note"] = "0_3_7";
  ["day"] = 41;
};
[37] = {
  ["note"] = "0_3_9";
  ["day"] = 41;
};
[38] = {
  ["note"] = "0_3_12";
  ["day"] = 41;
};
[39] = {
  ["note"] = "0_3_14";
  ["day"] = 42;
};
[40] = {
  ["note"] = "0_3_18";
  ["day"] = 42;
};
[41] = {
  ["note"] = "0_4_1";
  ["day"] = 42;
};
[42] = {
  ["note"] = "0_4_4";
  ["day"] = 43;
};
[43] = {
  ["note"] = "0_4_6";
  ["day"] = 44;
};
[44] = {
  ["note"] = "0_4_7";
  ["day"] = 44;
};
[45] = {
  ["note"] = "0_4_8";
  ["day"] = 44;
};
[46] = {
  ["note"] = "0_4_9";
  ["day"] = 44;
};
[47] = {
  ["note"] = "0_4_10";
  ["day"] = 44;
};
*: Loading music track "localization/de/sound/hero/1_22_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_1.ogg, length 15.340000 seconds
*: Loading music track "localization/de/sound/hero/1_22_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_2.ogg, length 15.177755 seconds
*: Loading music track "localization/de/sound/hero/1_22_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_3.ogg, length 7.291519 seconds
*: Loading music track "localization/de/sound/hero/1_22_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_4.ogg, length 2.588662 seconds
*: Loading music track "localization/de/sound/hero/1_22_5.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_5.ogg, length 7.227506 seconds
*: Loading music track "localization/de/sound/hero/1_22_6.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_6.ogg, length 3.120431 seconds
*: Loading music track "localization/de/sound/hero/1_22_7.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_7.ogg, length 3.916395 seconds
*: Loading music track "localization/de/sound/hero/1_22_8.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22_8.ogg, length 1.375011 seconds
*: Loading music track "localization/de/sound/hero/1-22_black_cobra_obj_blackcobra.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22_black_cobra_obj_blackcobra.ogg, length 2.811293 seconds
*: Loading music track "localization/de/sound/hero/1-22_black_cobra_obj_blackcobraentrance.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22_black_cobra_obj_blackcobraentrance.ogg, length 2.830771 seconds
*: Loading music track "localization/de/sound/hero/1-22_black_cobra_obj_sign1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22_black_cobra_obj_sign1.ogg, length 4.732562 seconds
*: Loading music track "localization/de/sound/hero/1-22_black_cobra_obj_sign2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22_black_cobra_obj_sign2.ogg, length 4.062494 seconds
*: Loading music track "common/sound/ambients/snd_amb_jungles.ogg"...
*: Loaded music/speech track common/sound/ambients/snd_amb_jungles.ogg, length 61.114921 seconds
*: Loading music track "common/sound/ambients/swamp_night.ogg"...
*: Loaded music/speech track common/sound/ambients/swamp_night.ogg, length 36.432109 seconds
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: LMM: Saved state common/sound/maxhp.ogg : 30.967731
*: Playing common/sound/maxhp.ogg (looped)
*: Seeking to 30.967731 common/sound/maxhp.ogg
*: Playing common/sound/ambients/snd_amb_jungles.ogg (looped)
[gametrace] (05/05/07 17:37:40) resuming weather
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "Location/1-22_black_cobra/texture/black_cobra_morning.TGA"...
*: Loading texture "Location/1-22_black_cobra/texture\1-22_black_cobra0.tga"...
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
[gametrace] (05/05/07 17:38:06) Interaction of active element 'item_wrapping_paper' with 'obj_MainCharacter'
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
[gametrace] (05/05/07 17:38:12) Usage active element 'obj_blackcobraentrance'
[gametrace] (05/05/07 17:38:13) Switch location from '1-22_black_cobra' to '1-22a_black_gate'
*: Loading music track "localization/de/sound/hero/1_22a_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a_1.ogg, length 11.924354 seconds
*: Loading music track "localization/de/sound/hero/1_22a_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a_2.ogg, length 10.500000 seconds
*: Loading music track "localization/de/sound/hero/1_22a_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a_3.ogg, length 6.875011 seconds
*: Loading music track "localization/de/sound/hero/1_22a_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a_4.ogg, length 2.312494 seconds
*: Loading music track "localization/de/sound/hero/1_22a_5.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a_5.ogg, length 3.864014 seconds
*: Loading music track "localization/de/sound/hero/1-22a_black_gate_obj_blackcobraexit.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22a_black_gate_obj_blackcobraexit.ogg, length 5.733810 seconds
*: Loading music track "localization/de/sound/hero/1-22a_black_gate_obj_emergencyhandle1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22a_black_gate_obj_emergencyhandle1.ogg, length 2.562494 seconds
*: Loading music track "localization/de/sound/hero/1-22a_black_gate_obj_emergencyhandle2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22a_black_gate_obj_emergencyhandle2.ogg, length 1.125011 seconds
*: Loading music track "localization/de/sound/hero/1-22a_black_gate_obj_sliding_doors2.ogg"...
RES: ResourceProxyBase: Failed to load resource "MusicTrack: localization/de/sound/hero/1-22a_black_gate_obj_sliding_doors2.ogg": class SCGException: Cannot open OGG file "localization/de/sound/hero/1-22a_black_gate_obj_sliding_doors2.ogg".
*: Loading music track "System/Sound/error.ogg"...
*: Loaded music/speech track System/Sound/error.ogg, length 10.000000 seconds
*: Loading music track "localization/de/sound/hero/1-22a_black_gate_sliding_doors1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22a_black_gate_sliding_doors1.ogg, length 2.582222 seconds
*: Loading music track "localization/de/sound/hero/msg007.ogg"...
*: Loaded music/speech track localization/de/sound/hero/msg007.ogg, length 2.875011 seconds
*: Loading music track "common/sound/ambients/snd_amb_blackcobra.ogg"...
*: Loaded music/speech track common/sound/ambients/snd_amb_blackcobra.ogg, length 120.372245 seconds
*: Loading texture "Location/1-22a_black_gate/Texture\1-22a_black_gate0.tga"...
*: Loading texture "Location\1-22a_black_gate\Texture\1_bc_gate_light.TGA"...
*: Created particle system vertex buffer.
*: Loading texture "Common/Texture/particle_system/Fog_Smoke_Fire/dust2.TGA"...
*: Loading texture "common/texture/progress.png"...
*: Loading texture "Location\1-22a_black_gate\Texture\1_bc_gate_dark.TGA"...
*: Loading music track "Common/sound/11.ogg"...
*: Loaded music/speech track Common/sound/11.ogg, length 141.061224 seconds
*: Loading music track "common/sound/ambients/snd_amb_BlackCobra.ogg"...
*: Loaded music/speech track common/sound/ambients/snd_amb_BlackCobra.ogg, length 120.372245 seconds
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_amb_jungles.ogg
*: Playing common/sound/ambients/snd_amb_BlackCobra.ogg (looped)
*: Playing localization/de/sound/hero/1_22a_4.ogg (once)
*: Stopping localization/de/sound/hero/1_22a_4.ogg
[gametrace] (05/05/07 17:38:24) Usage active element 'obj_cargobayentrance'
*: Loaded sound file "common/sound/sfx/snd_sliding_doors_open.wav" (0.975714 seconds length).
[gametrace] (05/05/07 17:38:25) Switch location from '1-22a_black_gate' to '1-22c_black_cargo'
*: Loading music track "localization/de/sound/hero/1_22a2_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a2_1.ogg, length 5.125011 seconds
*: Loading music track "localization/de/sound/hero/1_22a2_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a2_2.ogg, length 1.625011 seconds
*: Loading music track "localization/de/sound/hero/1_22a2_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a2_3.ogg, length 4.062494 seconds
*: Loading music track "localization/de/sound/hero/1_22a2_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a2_4.ogg, length 3.875011 seconds
*: Loading music track "localization/de/sound/hero/1-22c_black_cargo_obj_cargobayexit.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22c_black_cargo_obj_cargobayexit.ogg, length 9.562494 seconds
*: Loading music track "localization/de/sound/hero/1-22c_black_cargo_obj_floorgrate.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22c_black_cargo_obj_floorgrate.ogg, length 5.500000 seconds
*: Loading music track "common/sound/ambients/snd_under_grid.ogg"...
*: Loaded music/speech track common/sound/ambients/snd_under_grid.ogg, length 43.560635 seconds
*: Loading texture "Location\1-22c_black_cargo\Texture\1_bc_cargo.TGA"...
*: Loading texture "Common\Texture\particle_system\Fog_Smoke_Fire\dust2.TGA"...
*: Loading texture "Location/1-22c_black_cargo/Texture\1-22c_black_cargo0.tga"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_amb_BlackCobra.ogg
*: Playing common/sound/ambients/snd_under_grid.ogg (looped)
*: Loaded sound file "common/sound/sfx/snd_sliding_doors_close.wav" (0.902177 seconds length).
*: Playing localization/de/sound/hero/1_22a2_2.ogg (once)
*: Stopping localization/de/sound/hero/1_22a2_2.ogg
*: Loading music track "localization/de/sound/hero/1-22c_black_cargo_obj_FloorGrate.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22c_black_cargo_obj_FloorGrate.ogg, length 5.500000 seconds
*: Playing localization/de/sound/hero/1-22c_black_cargo_obj_FloorGrate.ogg (once)
*: Stopping localization/de/sound/hero/1-22c_black_cargo_obj_FloorGrate.ogg
[gametrace] (05/05/07 17:38:46) Usage active element 'obj_cargobayexit'
[gametrace] (05/05/07 17:38:47) Switch location from '1-22c_black_cargo' to '1-22a_black_gate'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_under_grid.ogg
*: Playing common/sound/ambients/snd_amb_BlackCobra.ogg (looped)
*: Loading music track "localization/de/sound/hero/bank_43.ogg"...
*: Loaded music/speech track localization/de/sound/hero/bank_43.ogg, length 3.103469 seconds
*: Playing localization/de/sound/hero/bank_43.ogg (once)
[gametrace] (05/05/07 17:38:51) Usage active element 'obj_hangarentrance'
*: Stopping localization/de/sound/hero/bank_43.ogg
[gametrace] (05/05/07 17:38:53) Switch location from '1-22a_black_gate' to '1-22d_black_fly'
*: Loaded sound file "common/sound/battlefx/spider/monster_appear.wav" (2.111043 seconds length).
*: Loaded sound file "common/sound/battlefx/spider/monster_battle_cry.wav" (0.595760 seconds length).
*: Loaded sound file "common/sound/battlefx/spider/monster_damage.wav" (1.056531 seconds length).
*: Loaded sound file "common/sound/battlefx/spider/monster_death.wav" (3.941610 seconds length).
*: Loaded sound file "common/sound/battlefx/spider/monster_dodging.wav" (0.887959 seconds length).
*: Loaded sound file "common/sound/battlefx/monster_hit.wav" (0.235828 seconds length).
*: Loaded sound file "common/sound/battlefx/monster_hit_block.wav" (0.284014 seconds length).
*: Loaded sound file "common/sound/battlefx/spider/monster_taking_damage.wav" (1.222313 seconds length).
*: Loaded sound file "common/sound/battlefx/player_damage.wav" (0.940431 seconds length).
*: Loaded sound file "common/sound/battlefx/player_hit.wav" (0.799637 seconds length).
*: Loaded sound file "common/sound/battlefx/player_missed.wav" (0.570340 seconds length).
*: Loading music track "localization/de/sound/hero/1_22a3_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_1.ogg, length 6.375011 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_2.ogg, length 2.931837 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_3.ogg, length 7.125011 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_4.ogg, length 1.351633 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_5.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_5.ogg, length 4.750000 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_6.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_6.ogg, length 12.187506 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_7.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_7.ogg, length 5.070658 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_8.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_8.ogg, length 9.856009 seconds
*: Loading music track "localization/de/sound/hero/1_22a3_9.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1_22a3_9.ogg, length 2.000000 seconds
*: Loading music track "localization/de/sound/hero/1-22d_black_fly_obj_hangarexit.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22d_black_fly_obj_hangarexit.ogg, length 2.375011 seconds
*: Loading music track "localization/de/sound/hero/1-22d_black_fly_obj_spacefly.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22d_black_fly_obj_spacefly.ogg, length 7.194943 seconds
*: Loading music track "localization/de/sound/hero/1-22d_black_fly_obj_spaceflyentrance.ogg"...
*: Loaded music/speech track localization/de/sound/hero/1-22d_black_fly_obj_spaceflyentrance.ogg, length 0.728367 seconds
*: Loading texture "Location/1-22d_black_fly/Texture/black_fly.tga"...
*: Loading texture "common/model/Spider_01.jpg"...
*: Loading texture "common/model/gloss_no.tga"...
*: Loading texture "common/model/nhk.tga"...
*: Loading texture "common/model/k.tga"...
*: Loading texture "common/model/noise_1.png"...
*: Loading texture "common/model/noise_2.png"...
*: Loading texture "Location/1-22d_black_fly/Texture\1-22d_black_fly0.tga"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/1_22a3_4.ogg (once)
*: Loading music track "localization/de/sound/hero/_chr_Spider.ogg"...
*: Loaded music/speech track localization/de/sound/hero/_chr_Spider.ogg, length 6.375011 seconds
*: Stopping localization/de/sound/hero/1_22a3_4.ogg
*: Playing localization/de/sound/hero/_chr_Spider.ogg (once)
*: Stopping localization/de/sound/hero/_chr_Spider.ogg
*: Playing localization/de/sound/hero/_chr_Spider.ogg (once)
*: Stopping localization/de/sound/hero/_chr_Spider.ogg
*: Playing localization/de/sound/hero/_chr_Spider.ogg (once)
[gametrace] (05/05/07 17:39:00) Usage active element 'obj_spaceflyentrance'
*: Stopping localization/de/sound/hero/_chr_Spider.ogg
[gametrace] (05/05/07 17:39:01) Switch location from '1-22d_black_fly' to '1-22e_black_fly_indoor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/maxhp.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_amb_BlackCobra.ogg
*: Playing common/sound/ambients/snd_helicraft_inside.ogg (looped)
*: Playing localization/de/sound/hero/bank_43.ogg (once)
*: Stopping localization/de/sound/hero/bank_43.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it1.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it1.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it1.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it1.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it3.ogg (once)
[gametrace] (05/05/07 17:39:27) Usage active element 'obj_spaceflycomputer_x_1'
[gametrace] (05/05/07 17:39:27) Starting dialog '4_1' init dialog = 0
*: Loading music track "Localization/de/sound/4_1/19.ogg"...
*: Loaded music/speech track Localization/de/sound/4_1/19.ogg, length 9.833333 seconds
*: Playing Localization/de/sound/4_1/19.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it3.ogg
*: Stopping Localization/de/sound/4_1/19.ogg
[gametrace] (05/05/07 17:39:50) Usage active element 'obj_spaceflylaunch'
[gametrace] (05/05/07 17:39:50) Starting dialog '4_1' init dialog = 1
*: Loading music track "Localization/de/sound/4_1/20.ogg"...
*: Loaded music/speech track Localization/de/sound/4_1/20.ogg, length 4.500000 seconds
*: Playing Localization/de/sound/4_1/20.ogg (once)
*: Stopping Localization/de/sound/4_1/20.ogg
[gametrace] (05/05/07 17:39:55) Usage active element 'obj_spaceflylaunch'
[gametrace] (05/05/07 17:39:55) Starting dialog '4_1' init dialog = 1
*: Playing Localization/de/sound/4_1/20.ogg (once)
*: Stopping Localization/de/sound/4_1/20.ogg
[gametrace] (05/05/07 17:40:16) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Fading out old current track common/sound/maxhp.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/maxhp.ogg
*: LMM: Saved state common/sound/invasion_f2.ogg : 57.519455
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 57.519455 common/sound/invasion_f2.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_helicraft_inside.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: MTWC: Track common/sound/maxhp.ogg faded out
*: Stopping common/sound/maxhp.ogg
*: Loading texture "localization/de/texture/preloader.tga"...
[gametrace] (05/05/07 17:40:26) loadgame '0063'
[gametrace] (05/05/07 17:40:26) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
Loading saved game world from C:/Documents and Settings/x/Dokumenty/StarHeritage/save/0063.sav...
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
Loaded successfully.
[1] = {
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  ["day"] = 1;
};
[2] = {
  ["note"] = "0_1_2";
  ["day"] = 1;
};
[3] = {
  ["note"] = "0_1_4";
  ["day"] = 2;
};
[4] = {
  ["note"] = "0_1_5";
  ["day"] = 3;
};
[5] = {
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  ["day"] = 6;
};
[6] = {
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  ["day"] = 7;
};
[7] = {
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  ["day"] = 8;
};
[8] = {
  ["note"] = "0_1_19";
  ["day"] = 9;
};
[9] = {
  ["note"] = "0_1_21";
  ["day"] = 10;
};
[10] = {
  ["note"] = "0_1_9";
  ["day"] = 13;
};
[11] = {
  ["note"] = "0_1_10";
  ["day"] = 14;
};
[12] = {
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  ["day"] = 14;
};
[13] = {
  ["note"] = "0_1_15";
  ["day"] = 15;
};
[14] = {
  ["note"] = "0_1_14";
  ["day"] = 15;
};
[15] = {
  ["note"] = "1_1_1";
  ["day"] = 20;
};
[16] = {
  ["note"] = "0_1_20";
  ["day"] = 22;
};
[17] = {
  ["note"] = "0_1_17";
  ["day"] = 24;
};
[18] = {
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  ["day"] = 25;
};
[19] = {
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  ["day"] = 25;
};
[20] = {
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  ["day"] = 25;
};
[21] = {
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  ["day"] = 25;
};
[22] = {
  ["note"] = "0_1_24";
  ["day"] = 30;
};
[23] = {
  ["note"] = "0_2_1";
  ["day"] = 30;
};
[24] = {
  ["note"] = "0_2_2";
  ["day"] = 30;
};
[25] = {
  ["note"] = "0_2_3";
  ["day"] = 30;
};
[26] = {
  ["note"] = "0_2_8";
  ["day"] = 31;
};
[27] = {
  ["note"] = "0_2_5";
  ["day"] = 31;
};
[28] = {
  ["note"] = "0_2_11";
  ["day"] = 36;
};
[29] = {
  ["note"] = "0_2_6";
  ["day"] = 37;
};
[30] = {
  ["note"] = "0_2_7";
  ["day"] = 37;
};
[31] = {
  ["note"] = "0_3_16";
  ["day"] = 37;
};
[32] = {
  ["note"] = "0_3_15";
  ["day"] = 38;
};
[33] = {
  ["note"] = "0_3_11";
  ["day"] = 38;
};
[34] = {
  ["note"] = "0_3_3";
  ["day"] = 40;
};
[35] = {
  ["note"] = "0_3_4";
  ["day"] = 40;
};
[36] = {
  ["note"] = "0_3_7";
  ["day"] = 41;
};
[37] = {
  ["note"] = "0_3_9";
  ["day"] = 41;
};
[38] = {
  ["note"] = "0_3_12";
  ["day"] = 41;
};
[39] = {
  ["note"] = "0_3_14";
  ["day"] = 42;
};
[40] = {
  ["note"] = "0_3_18";
  ["day"] = 42;
};
[41] = {
  ["note"] = "0_4_1";
  ["day"] = 42;
};
[42] = {
  ["note"] = "0_4_4";
  ["day"] = 43;
};
[43] = {
  ["note"] = "0_4_6";
  ["day"] = 44;
};
[44] = {
  ["note"] = "0_4_7";
  ["day"] = 44;
};
[45] = {
  ["note"] = "0_4_8";
  ["day"] = 44;
};
[46] = {
  ["note"] = "0_4_9";
  ["day"] = 44;
};
[47] = {
  ["note"] = "0_4_10";
  ["day"] = 44;
};
[48] = {
  ["note"] = "0_5_1";
  ["day"] = 47;
};
*: Loading texture "Location/4-01a_fly_tempor_indoor/Texture/4_Fly_indoor_window.tga"...
*: Loading 3D-model resource common/model/hands_and_communicator.x
*: Loading music track "localization/de/sound/hero/4_01a_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01a_1.ogg, length 8.445351 seconds
*: Loading music track "localization/de/sound/hero/4_01a_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01a_2.ogg, length 1.838821 seconds
*: Loading music track "localization/de/sound/hero/4_01a_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01a_3.ogg, length 4.695488 seconds
*: Loading music track "localization/de/sound/hero/4_01a_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01a_4.ogg, length 3.410000 seconds
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/tempor_f.ogg common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: Loading music track "common/sound/tempor_f.ogg"...
*: Loaded music/speech track common/sound/tempor_f.ogg, length 373.004014 seconds
*: Loading music track "common/sound/snd_tempor1.ogg"...
*: Loaded music/speech track common/sound/snd_tempor1.ogg, length 134.199728 seconds
*: Loading music track "common/sound/snd_tempor2.ogg"...
*: Loaded music/speech track common/sound/snd_tempor2.ogg, length 130.681905 seconds
*: Loading music track "common/sound/snd_tempor3.ogg"...
*: Loaded music/speech track common/sound/snd_tempor3.ogg, length 160.809796 seconds
*: LMM: No saved state for the new sequence.
*: Playing common/sound/tempor_f.ogg (once)
*: Seeking to 0.000000 common/sound/tempor_f.ogg
*: Playing common/sound/ambients/snd_helicraft_inside.ogg (looped)
[gametrace] (05/05/07 17:40:29) resuming weather
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/tempor_f.ogg common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
[gametrace] (05/05/07 17:41:00) Usage active element 'obj_spaceflyexit'
[gametrace] (05/05/07 17:41:01) Switch location from '4-01a_fly_tempor_indoor' to '4-01_tempor_ship'
*: Loading music track "localization/de/sound/hero/4_01_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01_1.ogg, length 17.416916 seconds
*: Loading music track "localization/de/sound/hero/4_01_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01_2.ogg, length 3.250000 seconds
*: Loading music track "localization/de/sound/hero/4_01_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01_3.ogg, length 8.945488 seconds
*: Loading music track "localization/de/sound/hero/4_01_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01_4.ogg, length 5.870227 seconds
*: Loading music track "localization/de/sound/hero/4_01_5.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_01_5.ogg, length 12.295760 seconds
*: Loading music track "localization/de/sound/hero/4-01_tempor_ship_obj_fly.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4-01_tempor_ship_obj_fly.ogg, length 7.646259 seconds
*: Loading music track "localization/de/sound/hero/4-01_tempor_ship_obj_sign.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4-01_tempor_ship_obj_sign.ogg, length 14.875011 seconds
*: Loading music track "common/sound/ambients/snd_amb_desert.ogg"...
*: Loaded music/speech track common/sound/ambients/snd_amb_desert.ogg, length 54.334694 seconds
*: Loading texture "Location/4-01_tempor_ship/Texture/4_Tempor_ship.tga"...
*: Loading texture "common/texture/progress.png"...
*: Loading texture "Location/4-01_tempor_ship/Texture\3_Tempor_ship0.tga"...
*: Loading music track "Common/sound/snd_tempor1.ogg"...
*: Loaded music/speech track Common/sound/snd_tempor1.ogg, length 134.199728 seconds
*: Loading music track "Common/sound/snd_tempor2.ogg"...
*: Loaded music/speech track Common/sound/snd_tempor2.ogg, length 130.681905 seconds
*: Loading music track "Common/sound/snd_tempor3.ogg"...
*: Loaded music/speech track Common/sound/snd_tempor3.ogg, length 160.809796 seconds
*: Loading music track "common/sound/ambients/snd_amb_Desert.ogg"...
*: Loaded music/speech track common/sound/ambients/snd_amb_Desert.ogg, length 54.334694 seconds
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/tempor_f.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/tempor_f.ogg
*: LMM: No saved state for the new sequence.
*: Playing common/sound/snd_tempor1.ogg (once)
*: Seeking to 0.000000 common/sound/snd_tempor1.ogg
*: Stopping common/sound/ambients/snd_helicraft_inside.ogg
*: Playing common/sound/ambients/snd_amb_Desert.ogg (looped)
*: Playing localization/de/sound/hero/4_01_5.ogg (once)
*: MTWC: Track common/sound/tempor_f.ogg faded out
*: Stopping common/sound/tempor_f.ogg
*: Stopping localization/de/sound/hero/4_01_5.ogg
[gametrace] (05/05/07 17:41:29) Switch location from '4-01_tempor_ship' to '4-02_tempor'
*: Loading music track "localization/de/sound/hero/4_02_1.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_1.ogg, length 9.129116 seconds
*: Loading music track "localization/de/sound/hero/4_02_10.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_10.ogg, length 10.250000 seconds
*: Loading music track "localization/de/sound/hero/4_02_11.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_11.ogg, length 4.625011 seconds
*: Loading music track "localization/de/sound/hero/4_02_14.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_14.ogg, length 6.681973 seconds
*: Loading music track "localization/de/sound/hero/4_02_2.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_2.ogg, length 5.024014 seconds
*: Loading music track "localization/de/sound/hero/4_02_3.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_3.ogg, length 9.202018 seconds
*: Loading music track "localization/de/sound/hero/4_02_4.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_4.ogg, length 10.720839 seconds
*: Loading music track "localization/de/sound/hero/4_02_5.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_5.ogg, length 11.265170 seconds
*: Loading music track "localization/de/sound/hero/4_02_6.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_6.ogg, length 6.552812 seconds
*: Loading music track "localization/de/sound/hero/4_02_7.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_7.ogg, length 10.000000 seconds
*: Loading music track "localization/de/sound/hero/4_02_8.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_8.ogg, length 13.375011 seconds
*: Loading music track "localization/de/sound/hero/4_02_9.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4_02_9.ogg, length 5.635850 seconds
*: Loading music track "localization/de/sound/hero/4-02_tempor_obj_cloud.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4-02_tempor_obj_cloud.ogg, length 8.000000 seconds
*: Loading music track "localization/de/sound/hero/4-02_tempor_obj_diary.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4-02_tempor_obj_diary.ogg, length 2.316395 seconds
*: Loading music track "localization/de/sound/hero/4-02_tempor_obj_sandvortex.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4-02_tempor_obj_sandvortex.ogg, length 4.643900 seconds
*: Loading music track "localization/de/sound/hero/4-02_tempor_obj_vortex.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4-02_tempor_obj_vortex.ogg, length 4.367778 seconds
*: Loading music track "localization/de/sound/hero/msg043.ogg"...
*: Loaded music/speech track localization/de/sound/hero/msg043.ogg, length 4.619342 seconds
*: Loading texture "Location/4-02_tempor/Texture/4_Tempor_3.tga"...
*: Loading texture "Location/4-02_tempor/Texture/4_Tempor_2.tga"...
*: Loading texture "system/texture/noise_1.png"...
*: Loading texture "system/texture/noise_2.png"...
*: Loading texture "Location/4-02_tempor/Texture/Diary.tga"...
*: Loading texture "common/texture/tempor_scr/tempor1.tga"...
*: Loading texture "common/texture/tempor_scr/tempor2.tga"...
*: Loading texture "common/texture/tempor_scr/tempor3.tga"...
*: Loading texture "common/texture/tempor_scr/tempor4.tga"...
*: Loading texture "common/texture/tempor_scr/tempor5.tga"...
*: Loading texture "common/texture/tempor_scr/tempor6.tga"...
*: Loading texture "Location/4-02_tempor/Texture/obj_cloud.tga"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_2.ogg (once)
*: Stopping localization/de/sound/hero/4_02_2.ogg
[gametrace] (05/05/07 17:41:42) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_3.ogg (once)
*: Stopping localization/de/sound/hero/4_02_3.ogg
[gametrace] (05/05/07 17:41:51) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_4.ogg (once)
*: Stopping localization/de/sound/hero/4_02_4.ogg
[gametrace] (05/05/07 17:41:58) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_5.ogg (once)
*: Stopping localization/de/sound/hero/4_02_5.ogg
[gametrace] (05/05/07 17:42:08) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_6.ogg (once)
*: Stopping localization/de/sound/hero/4_02_6.ogg
[gametrace] (05/05/07 17:42:30) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Fading out old current track common/sound/snd_tempor1.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/snd_tempor1.ogg
*: LMM: Saved state common/sound/invasion_f2.ogg : 69.613197
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 69.613197 common/sound/invasion_f2.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_amb_Desert.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: MTWC: Track common/sound/snd_tempor1.ogg faded out
*: Stopping common/sound/snd_tempor1.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "localization/de/texture/preloader.tga"...
[gametrace] (05/05/07 17:42:51) loadgame '0064'
[gametrace] (05/05/07 17:42:51) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
Loading saved game world from C:/Documents and Settings/x/Dokumenty/StarHeritage/save/0064.sav...
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
Loaded successfully.
[1] = {
  ["note"] = "0_1_3";
  ["day"] = 1;
};
[2] = {
  ["note"] = "0_1_2";
  ["day"] = 1;
};
[3] = {
  ["note"] = "0_1_4";
  ["day"] = 2;
};
[4] = {
  ["note"] = "0_1_5";
  ["day"] = 3;
};
[5] = {
  ["note"] = "0_1_6";
  ["day"] = 6;
};
[6] = {
  ["note"] = "0_1_7";
  ["day"] = 7;
};
[7] = {
  ["note"] = "0_1_16";
  ["day"] = 8;
};
[8] = {
  ["note"] = "0_1_19";
  ["day"] = 9;
};
[9] = {
  ["note"] = "0_1_21";
  ["day"] = 10;
};
[10] = {
  ["note"] = "0_1_9";
  ["day"] = 13;
};
[11] = {
  ["note"] = "0_1_10";
  ["day"] = 14;
};
[12] = {
  ["note"] = "0_1_11";
  ["day"] = 14;
};
[13] = {
  ["note"] = "0_1_15";
  ["day"] = 15;
};
[14] = {
  ["note"] = "0_1_14";
  ["day"] = 15;
};
[15] = {
  ["note"] = "1_1_1";
  ["day"] = 20;
};
[16] = {
  ["note"] = "0_1_20";
  ["day"] = 22;
};
[17] = {
  ["note"] = "0_1_17";
  ["day"] = 24;
};
[18] = {
  ["note"] = "0_1_18";
  ["day"] = 25;
};
[19] = {
  ["note"] = "0_1_29";
  ["day"] = 25;
};
[20] = {
  ["note"] = "0_1_27";
  ["day"] = 25;
};
[21] = {
  ["note"] = "0_1_26";
  ["day"] = 25;
};
[22] = {
  ["note"] = "0_1_24";
  ["day"] = 30;
};
[23] = {
  ["note"] = "0_2_1";
  ["day"] = 30;
};
[24] = {
  ["note"] = "0_2_2";
  ["day"] = 30;
};
[25] = {
  ["note"] = "0_2_3";
  ["day"] = 30;
};
[26] = {
  ["note"] = "0_2_8";
  ["day"] = 31;
};
[27] = {
  ["note"] = "0_2_5";
  ["day"] = 31;
};
[28] = {
  ["note"] = "0_2_11";
  ["day"] = 36;
};
[29] = {
  ["note"] = "0_2_6";
  ["day"] = 37;
};
[30] = {
  ["note"] = "0_2_7";
  ["day"] = 37;
};
[31] = {
  ["note"] = "0_3_16";
  ["day"] = 37;
};
[32] = {
  ["note"] = "0_3_15";
  ["day"] = 38;
};
[33] = {
  ["note"] = "0_3_11";
  ["day"] = 38;
};
[34] = {
  ["note"] = "0_3_3";
  ["day"] = 40;
};
[35] = {
  ["note"] = "0_3_4";
  ["day"] = 40;
};
[36] = {
  ["note"] = "0_3_7";
  ["day"] = 41;
};
[37] = {
  ["note"] = "0_3_9";
  ["day"] = 41;
};
[38] = {
  ["note"] = "0_3_12";
  ["day"] = 41;
};
[39] = {
  ["note"] = "0_3_14";
  ["day"] = 42;
};
[40] = {
  ["note"] = "0_3_18";
  ["day"] = 42;
};
[41] = {
  ["note"] = "0_4_1";
  ["day"] = 42;
};
[42] = {
  ["note"] = "0_4_4";
  ["day"] = 43;
};
[43] = {
  ["note"] = "0_4_6";
  ["day"] = 44;
};
[44] = {
  ["note"] = "0_4_7";
  ["day"] = 44;
};
[45] = {
  ["note"] = "0_4_8";
  ["day"] = 44;
};
[46] = {
  ["note"] = "0_4_9";
  ["day"] = 44;
};
[47] = {
  ["note"] = "0_4_10";
  ["day"] = 44;
};
[48] = {
  ["note"] = "0_5_1";
  ["day"] = 47;
};
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: LMM: Saved state common/sound/snd_tempor1.ogg : 87.871834
*: Playing common/sound/snd_tempor1.ogg (once)
*: Seeking to 87.871834 common/sound/snd_tempor1.ogg
*: Playing common/sound/ambients/snd_amb_Desert.ogg (looped)
[gametrace] (05/05/07 17:42:53) resuming weather
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
[gametrace] (05/05/07 17:42:59) Usage active element 'obj_fly'
[gametrace] (05/05/07 17:43:00) Switch location from '4-01_tempor_ship' to '4-01a_fly_tempor_indoor'
*: Loading texture "common/texture/progress.png"...
*: Loading music track "Common/sound/tempor_f.ogg"...
*: Loaded music/speech track Common/sound/tempor_f.ogg, length 373.004014 seconds
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/tempor_f.ogg common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/snd_tempor1.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/snd_tempor1.ogg
*: LMM: Saved state common/sound/tempor_f.ogg : 32.539001
*: Playing common/sound/tempor_f.ogg (once)
*: Seeking to 32.539001 common/sound/tempor_f.ogg
*: Stopping common/sound/ambients/snd_amb_Desert.ogg
*: Playing common/sound/ambients/snd_helicraft_inside.ogg (looped)
*: Playing localization/de/sound/hero/4_01a_1.ogg (once)
*: MTWC: Track common/sound/snd_tempor1.ogg faded out
*: Stopping common/sound/snd_tempor1.ogg
*: Stopping localization/de/sound/hero/4_01a_1.ogg
*: Loading music track "localization/de/sound/hero/1-22d_black_fly_indoor_obj_SpaceFlyEntrance.ogg"...
RES: ResourceProxyBase: Failed to load resource "MusicTrack: localization/de/sound/hero/1-22d_black_fly_indoor_obj_SpaceFlyEntrance.ogg": class SCGException: Cannot open OGG file "localization/de/sound/hero/1-22d_black_fly_indoor_obj_SpaceFlyEntrance.ogg".
*: Loading music track "System/Sound/error.ogg"...
*: Loaded music/speech track System/Sound/error.ogg, length 10.000000 seconds
*: Playing System/Sound/error.ogg (once)
[gametrace] (05/05/07 17:43:18) Usage active element 'obj_spaceflyexit'
*: Stopping System/Sound/error.ogg
[gametrace] (05/05/07 17:43:19) Switch location from '4-01a_fly_tempor_indoor' to '4-01_tempor_ship'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/tempor_f.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/tempor_f.ogg
*: LMM: Saved state common/sound/snd_tempor1.ogg : 95.702927
*: Playing common/sound/snd_tempor1.ogg (once)
*: Seeking to 95.702927 common/sound/snd_tempor1.ogg
*: Stopping common/sound/ambients/snd_helicraft_inside.ogg
*: Playing common/sound/ambients/snd_amb_Desert.ogg (looped)
*: Playing localization/de/sound/hero/1_22a3_9.ogg (once)
*: Stopping localization/de/sound/hero/1_22a3_9.ogg
*: MTWC: Track common/sound/tempor_f.ogg faded out
*: Stopping common/sound/tempor_f.ogg
*: Loading music track "localization/de/sound/hero/4-01_tempor_ship_obj_Sign.ogg"...
*: Loaded music/speech track localization/de/sound/hero/4-01_tempor_ship_obj_Sign.ogg, length 14.875011 seconds
*: Playing localization/de/sound/hero/4-01_tempor_ship_obj_Sign.ogg (once)
*: Stopping localization/de/sound/hero/4-01_tempor_ship_obj_Sign.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it1.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it1.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it3.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it3.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
*: Playing localization/de/sound/hero/msg_cant_do_it2.ogg (once)
*: Stopping localization/de/sound/hero/msg_cant_do_it2.ogg
*: LMM:Update(common/sound/snd_tempor1.ogg) missed fadeout start.
*: Playing common/sound/snd_tempor2.ogg (once)
*: Seeking to 0.000000 common/sound/snd_tempor2.ogg
Main window deactivated.
Collecting garbage.
Main window activated.
*: Loading texture "Location/4-01_tempor_ship/Texture/4_Tempor_ship.tga"...
*: Loading texture "common/texture/interface/game_menu0.tga"...
*: Loading texture "common/texture/interface/map/loc_lit.tga"...
*: Loading texture "common/texture/interface/use.tga"...
*: Loading texture "common/texture/interface/inventory/items0.tga"...
*: Loading texture "system/texture/cursors/default.tga"...
*: Loading texture "Location/4-01_tempor_ship/Texture\3_Tempor_ship0.tga"...
*: Loading texture "common/texture/interface/ramka0.tga"...
*: Loading texture "system/texture/cursors/walk.tga"...
*: Loading texture "system/texture/cursors/see2.tga"...
*: Loading texture "system/texture/cursors/use.tga"...
*: Playing localization/de/sound/hero/msg_cant_do_it1.ogg (once)
[gametrace] (05/05/07 17:47:14) Interaction of active element 'item_binoculars' with 'obj_MainCharacter'
*: Loading texture "common/texture/interface/inventory/Closeup/binoculars.tga"...
*: Stopping localization/de/sound/hero/msg_cant_do_it1.ogg
[gametrace] (05/05/07 17:47:32) Switch location from '4-01_tempor_ship' to '4-02_tempor'
*: Loading texture "Location/4-02_tempor/Texture/4_Tempor_3.tga"...
*: Loading texture "Location/4-02_tempor/Texture/4_Tempor_2.tga"...
*: Loading texture "common/texture/tempor_scr/tempor0.tga"...
*: Loading texture "system/texture/noise_1.png"...
*: Loading texture "system/texture/noise_2.png"...
*: Loading texture "common/texture/progress.png"...
*: Loading texture "Location/4-02_tempor/Texture/Diary.tga"...
*: Loading texture "common/texture/tempor_scr/tempor1.tga"...
*: Loading texture "common/texture/tempor_scr/tempor2.tga"...
*: Loading texture "common/texture/tempor_scr/tempor3.tga"...
*: Loading texture "common/texture/tempor_scr/tempor4.tga"...
*: Loading texture "common/texture/tempor_scr/tempor5.tga"...
*: Loading texture "common/texture/tempor_scr/tempor6.tga"...
*: Loading texture "Location/4-02_tempor/Texture/obj_cloud.tga"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_2.ogg (once)
*: Stopping localization/de/sound/hero/4_02_2.ogg
[gametrace] (05/05/07 17:47:39) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_3.ogg (once)
*: Stopping localization/de/sound/hero/4_02_3.ogg
[gametrace] (05/05/07 17:47:44) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_4.ogg (once)
*: Stopping localization/de/sound/hero/4_02_4.ogg
[gametrace] (05/05/07 17:47:49) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_5.ogg (once)
*: Stopping localization/de/sound/hero/4_02_5.ogg
[gametrace] (05/05/07 17:47:54) Switch location from '4-02_tempor' to '4-02_tempor'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Playing localization/de/sound/hero/4_02_6.ogg (once)
[gametrace] (05/05/07 17:48:02) Interaction of active element 'item_binoculars' with 'obj_MainCharacter'
[gametrace] (05/05/07 17:48:03) vd_playVideo 'Final'
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
WARN: LMM: Switching to empty playback sequence.
*: LMM: Fading out old current track common/sound/snd_tempor2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/snd_tempor2.ogg
*: LMM: No saved state for the new sequence.
*: Stopping common/sound/ambients/snd_amb_Desert.ogg
*: VideoPlayer::PlayVideo. opened file C:/Program Files/Kalypso/Star Heritage - The Black Cobra/resources/video/Final.dat
*: MTWC: Track common/sound/snd_tempor2.ogg faded out
*: Stopping common/sound/snd_tempor2.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Saved state common/sound/snd_tempor2.ogg : 95.780907
*: Playing common/sound/snd_tempor2.ogg (once)
*: Seeking to 95.780907 common/sound/snd_tempor2.ogg
*: Playing common/sound/ambients/snd_amb_Desert.ogg (looped)
[gametrace] (05/05/07 17:49:08) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: Loading texture "localization/de/Texture/help/help1.tga"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Fading out old current track common/sound/snd_tempor2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/snd_tempor2.ogg
*: LMM: No saved state for the new sequence.
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 0.000000 common/sound/invasion_f2.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_amb_Desert.ogg
*: Loading texture "common/texture/interface/main_planet.tga"...
*: Loading dshowtexture "intro_planet.dat"...
*: Loading texture "Localization/de/Texture/interface/main/main0.tga"...
*: Stopping localization/de/sound/hero/4_02_6.ogg
*: MTWC: Track common/sound/snd_tempor2.ogg faded out
*: Stopping common/sound/snd_tempor2.ogg
*: Loading texture "Localization/de/Texture/interface/main/main1.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "common/texture/interface/main/main0.tga"...
*: Loading texture "system/texture/black.tga"...
*: Loading texture "localization/de/texture/preloader.tga"...
[gametrace] (05/05/07 17:49:22) loadgame '0063'
[gametrace] (05/05/07 17:49:22) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
Loading saved game world from C:/Documents and Settings/x/Dokumenty/StarHeritage/save/0063.sav...
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
Loaded successfully.
[1] = {
  ["note"] = "0_1_3";
  ["day"] = 1;
};
[2] = {
  ["note"] = "0_1_2";
  ["day"] = 1;
};
[3] = {
  ["note"] = "0_1_4";
  ["day"] = 2;
};
[4] = {
  ["note"] = "0_1_5";
  ["day"] = 3;
};
[5] = {
  ["note"] = "0_1_6";
  ["day"] = 6;
};
[6] = {
  ["note"] = "0_1_7";
  ["day"] = 7;
};
[7] = {
  ["note"] = "0_1_16";
  ["day"] = 8;
};
[8] = {
  ["note"] = "0_1_19";
  ["day"] = 9;
};
[9] = {
  ["note"] = "0_1_21";
  ["day"] = 10;
};
[10] = {
  ["note"] = "0_1_9";
  ["day"] = 13;
};
[11] = {
  ["note"] = "0_1_10";
  ["day"] = 14;
};
[12] = {
  ["note"] = "0_1_11";
  ["day"] = 14;
};
[13] = {
  ["note"] = "0_1_15";
  ["day"] = 15;
};
[14] = {
  ["note"] = "0_1_14";
  ["day"] = 15;
};
[15] = {
  ["note"] = "1_1_1";
  ["day"] = 20;
};
[16] = {
  ["note"] = "0_1_20";
  ["day"] = 22;
};
[17] = {
  ["note"] = "0_1_17";
  ["day"] = 24;
};
[18] = {
  ["note"] = "0_1_18";
  ["day"] = 25;
};
[19] = {
  ["note"] = "0_1_29";
  ["day"] = 25;
};
[20] = {
  ["note"] = "0_1_27";
  ["day"] = 25;
};
[21] = {
  ["note"] = "0_1_26";
  ["day"] = 25;
};
[22] = {
  ["note"] = "0_1_24";
  ["day"] = 30;
};
[23] = {
  ["note"] = "0_2_1";
  ["day"] = 30;
};
[24] = {
  ["note"] = "0_2_2";
  ["day"] = 30;
};
[25] = {
  ["note"] = "0_2_3";
  ["day"] = 30;
};
[26] = {
  ["note"] = "0_2_8";
  ["day"] = 31;
};
[27] = {
  ["note"] = "0_2_5";
  ["day"] = 31;
};
[28] = {
  ["note"] = "0_2_11";
  ["day"] = 36;
};
[29] = {
  ["note"] = "0_2_6";
  ["day"] = 37;
};
[30] = {
  ["note"] = "0_2_7";
  ["day"] = 37;
};
[31] = {
  ["note"] = "0_3_16";
  ["day"] = 37;
};
[32] = {
  ["note"] = "0_3_15";
  ["day"] = 38;
};
[33] = {
  ["note"] = "0_3_11";
  ["day"] = 38;
};
[34] = {
  ["note"] = "0_3_3";
  ["day"] = 40;
};
[35] = {
  ["note"] = "0_3_4";
  ["day"] = 40;
};
[36] = {
  ["note"] = "0_3_7";
  ["day"] = 41;
};
[37] = {
  ["note"] = "0_3_9";
  ["day"] = 41;
};
[38] = {
  ["note"] = "0_3_12";
  ["day"] = 41;
};
[39] = {
  ["note"] = "0_3_14";
  ["day"] = 42;
};
[40] = {
  ["note"] = "0_3_18";
  ["day"] = 42;
};
[41] = {
  ["note"] = "0_4_1";
  ["day"] = 42;
};
[42] = {
  ["note"] = "0_4_4";
  ["day"] = 43;
};
[43] = {
  ["note"] = "0_4_6";
  ["day"] = 44;
};
[44] = {
  ["note"] = "0_4_7";
  ["day"] = 44;
};
[45] = {
  ["note"] = "0_4_8";
  ["day"] = 44;
};
[46] = {
  ["note"] = "0_4_9";
  ["day"] = 44;
};
[47] = {
  ["note"] = "0_4_10";
  ["day"] = 44;
};
[48] = {
  ["note"] = "0_5_1";
  ["day"] = 47;
};
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/tempor_f.ogg common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: LMM: No saved state for the new sequence.
*: Playing common/sound/tempor_f.ogg (once)
*: Seeking to 0.000000 common/sound/tempor_f.ogg
*: Playing common/sound/ambients/snd_helicraft_inside.ogg (looped)
[gametrace] (05/05/07 17:49:24) resuming weather
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/tempor_f.ogg common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out1.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out0.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\Fly_anim1.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\Fly_anim0.tga"...
*: Loading texture "Location/4-01a_fly_tempor_indoor/Texture/4_Fly_indoor_window.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out3.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out2.tga"...
*: Loading texture "Location/1-22e_black_fly_indoor/Texture/New_texture\for_out4.tga"...
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
*: Loading texture "Location/1-22e_black_fly_indoor/Texture\1-22e_black_fly_indoor0.tga"...
*: Loading texture "system/texture/cursors/talk.tga"...
[gametrace] (05/05/07 17:49:42) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Fading out old current track common/sound/tempor_f.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/tempor_f.ogg
*: LMM: Saved state common/sound/invasion_f2.ogg : 24355.550781
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 24355.550781 common/sound/invasion_f2.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_helicraft_inside.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: MTWC: Track common/sound/tempor_f.ogg faded out
*: Stopping common/sound/tempor_f.ogg
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
*: Loading texture "save/0050.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
*: Loading texture "save/0050.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0051.png"...
*: Loading texture "save/0050.png"...
*: Loading texture "localization/de/texture/save.tga"...
[gametrace] (05/05/07 17:50:30) savegame '0061'
[gametrace] (05/05/07 17:50:30) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/tempor_f.ogg common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: LMM: Saved state common/sound/tempor_f.ogg : 19.134422
*: Playing common/sound/tempor_f.ogg (once)
*: Seeking to 19.134422 common/sound/tempor_f.ogg
*: Playing common/sound/ambients/snd_helicraft_inside.ogg (looped)
[gametrace] (05/05/07 17:50:31) resuming weather
*: BaseRenderView::CaptureScreen small = 1 name = "save/0061.png"
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
[gametrace] (05/05/07 17:50:34) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Fading out old current track common/sound/tempor_f.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/tempor_f.ogg
*: LMM: Saved state common/sound/invasion_f2.ogg : 74.597572
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 74.597572 common/sound/invasion_f2.ogg
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_helicraft_inside.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: MTWC: Track common/sound/tempor_f.ogg faded out
*: Stopping common/sound/tempor_f.ogg
*: Loading texture "localization/de/texture/preloader.tga"...
[gametrace] (05/05/07 17:50:52) loadgame '0064'
[gametrace] (05/05/07 17:50:52) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
Loading saved game world from C:/Documents and Settings/x/Dokumenty/StarHeritage/save/0064.sav...
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
WARN: AnimatedSpriteProxy::SetCurrentFrame(): Invalid frame number 0 (of 0)
Loaded successfully.
[1] = {
  ["note"] = "0_1_3";
  ["day"] = 1;
};
[2] = {
  ["note"] = "0_1_2";
  ["day"] = 1;
};
[3] = {
  ["note"] = "0_1_4";
  ["day"] = 2;
};
[4] = {
  ["note"] = "0_1_5";
  ["day"] = 3;
};
[5] = {
  ["note"] = "0_1_6";
  ["day"] = 6;
};
[6] = {
  ["note"] = "0_1_7";
  ["day"] = 7;
};
[7] = {
  ["note"] = "0_1_16";
  ["day"] = 8;
};
[8] = {
  ["note"] = "0_1_19";
  ["day"] = 9;
};
[9] = {
  ["note"] = "0_1_21";
  ["day"] = 10;
};
[10] = {
  ["note"] = "0_1_9";
  ["day"] = 13;
};
[11] = {
  ["note"] = "0_1_10";
  ["day"] = 14;
};
[12] = {
  ["note"] = "0_1_11";
  ["day"] = 14;
};
[13] = {
  ["note"] = "0_1_15";
  ["day"] = 15;
};
[14] = {
  ["note"] = "0_1_14";
  ["day"] = 15;
};
[15] = {
  ["note"] = "1_1_1";
  ["day"] = 20;
};
[16] = {
  ["note"] = "0_1_20";
  ["day"] = 22;
};
[17] = {
  ["note"] = "0_1_17";
  ["day"] = 24;
};
[18] = {
  ["note"] = "0_1_18";
  ["day"] = 25;
};
[19] = {
  ["note"] = "0_1_29";
  ["day"] = 25;
};
[20] = {
  ["note"] = "0_1_27";
  ["day"] = 25;
};
[21] = {
  ["note"] = "0_1_26";
  ["day"] = 25;
};
[22] = {
  ["note"] = "0_1_24";
  ["day"] = 30;
};
[23] = {
  ["note"] = "0_2_1";
  ["day"] = 30;
};
[24] = {
  ["note"] = "0_2_2";
  ["day"] = 30;
};
[25] = {
  ["note"] = "0_2_3";
  ["day"] = 30;
};
[26] = {
  ["note"] = "0_2_8";
  ["day"] = 31;
};
[27] = {
  ["note"] = "0_2_5";
  ["day"] = 31;
};
[28] = {
  ["note"] = "0_2_11";
  ["day"] = 36;
};
[29] = {
  ["note"] = "0_2_6";
  ["day"] = 37;
};
[30] = {
  ["note"] = "0_2_7";
  ["day"] = 37;
};
[31] = {
  ["note"] = "0_3_16";
  ["day"] = 37;
};
[32] = {
  ["note"] = "0_3_15";
  ["day"] = 38;
};
[33] = {
  ["note"] = "0_3_11";
  ["day"] = 38;
};
[34] = {
  ["note"] = "0_3_3";
  ["day"] = 40;
};
[35] = {
  ["note"] = "0_3_4";
  ["day"] = 40;
};
[36] = {
  ["note"] = "0_3_7";
  ["day"] = 41;
};
[37] = {
  ["note"] = "0_3_9";
  ["day"] = 41;
};
[38] = {
  ["note"] = "0_3_12";
  ["day"] = 41;
};
[39] = {
  ["note"] = "0_3_14";
  ["day"] = 42;
};
[40] = {
  ["note"] = "0_3_18";
  ["day"] = 42;
};
[41] = {
  ["note"] = "0_4_1";
  ["day"] = 42;
};
[42] = {
  ["note"] = "0_4_4";
  ["day"] = 43;
};
[43] = {
  ["note"] = "0_4_6";
  ["day"] = 44;
};
[44] = {
  ["note"] = "0_4_7";
  ["day"] = 44;
};
[45] = {
  ["note"] = "0_4_8";
  ["day"] = 44;
};
[46] = {
  ["note"] = "0_4_9";
  ["day"] = 44;
};
[47] = {
  ["note"] = "0_4_10";
  ["day"] = 44;
};
[48] = {
  ["note"] = "0_5_1";
  ["day"] = 47;
};
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: LMM: Saved state common/sound/snd_tempor2.ogg : 96.180862
*: Playing common/sound/snd_tempor2.ogg (once)
*: Seeking to 96.180862 common/sound/snd_tempor2.ogg
*: Playing common/sound/ambients/snd_amb_Desert.ogg (looped)
[gametrace] (05/05/07 17:50:54) resuming weather
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
[gametrace] (05/05/07 17:50:58) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Fading out old current track common/sound/snd_tempor2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/snd_tempor2.ogg
*: LMM: Saved state common/sound/invasion_f2.ogg : 93.673309
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 93.673309 common/sound/invasion_f2.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_amb_Desert.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: MTWC: Track common/sound/snd_tempor2.ogg faded out
*: Stopping common/sound/snd_tempor2.ogg
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: Loading texture "localization/de/texture/save.tga"...
[gametrace] (05/05/07 17:51:16) savegame '0062'
[gametrace] (05/05/07 17:51:16) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/snd_tempor1.ogg common/sound/snd_tempor2.ogg common/sound/snd_tempor3.ogg 
*: LMM: Fading out old current track common/sound/invasion_f2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/invasion_f2.ogg
*: LMM: Saved state common/sound/snd_tempor2.ogg : 100.040428
*: Playing common/sound/snd_tempor2.ogg (once)
*: Seeking to 100.040428 common/sound/snd_tempor2.ogg
*: Playing common/sound/ambients/snd_amb_Desert.ogg (looped)
[gametrace] (05/05/07 17:51:17) resuming weather
*: BaseRenderView::CaptureScreen small = 1 name = "save/0062.png"
[gametrace] (05/05/07 17:51:20) pausing weather
*: StopFX(common/sound/sfx/snd_lightning_1.wav)
*: StopFX(common/sound/sfx/snd_lightning_2.wav)
*: StopFX(common/sound/sfx/snd_lightning_3.wav)
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Have fading out track common/sound/invasion_f2.ogg. Stopping it.
*: MTWC: Track common/sound/invasion_f2.ogg faded out
*: Stopping common/sound/invasion_f2.ogg
*: LMM: Fading out old current track common/sound/snd_tempor2.ogg.
*: MusicTrackWithCrossfade::FadeOut(2.500000), common/sound/snd_tempor2.ogg
*: LMM: Saved state common/sound/invasion_f2.ogg : 113.113655
*: Playing common/sound/invasion_f2.ogg (looped)
*: Seeking to 113.113655 common/sound/invasion_f2.ogg
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Stopping common/sound/ambients/snd_amb_Desert.ogg
*: LMM:SwitchToPlaybackSequence(), volume 1.000000:
*: LMM: Switching to tracks: common/sound/invasion_f2.ogg 
*: LMM: Same sequence is already playing. Ignoring.
*: Loading texture "common/texture/interface/main/black.tga"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0064.png"...
*: Loading texture "save/0063.png"...
*: Loading texture "save/0062.png"...
*: Loading texture "save/0061.png"...
*: MTWC: Track common/sound/snd_tempor2.ogg faded out
*: Stopping common/sound/snd_tempor2.ogg
*: GameWorld: Purging caches.
*: Loading texture "common/texture/interface/main_planet.tga"...
*: Loading dshowtexture "intro_planet.dat"...
*: Loading texture "Localization/de/Texture/interface/main/main0.tga"...
*: Loading texture "common/texture/interface/main/main0.tga"...
*: Loading texture "system/texture/cursors/default.tga"...
*: Loading texture "system/texture/black.tga"...
Error: gw_bindLM: no gameworld. stack traceback:
	(none): in function `gw_bindLM'
	(none): in function `getObjects'
	(none): in function `updateUpdateables'
	(none): in function <(none):166>
*: Loaded sound file "Common/Sound/click4.wav" (0.085079 seconds length).
*: Loading texture "Localization/de/Texture/interface/main/main1.tga"...
WARN: Exiting on script quit() call.
Shutting down ordinarily at 2007-May-05 17:51:37.
Main window deactivated.
Collecting garbage.
Leaving EntryPoint(). Exit code on shutdown 0.
