Initialize engine version: 2018.4.24f1 (3071911a89e9)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce GTX 660 (ID=0x11c0)
    Vendor:   
    VRAM:     1970 MB
    Driver:   30.0.14.7304
Begin MonoManager ReloadAssembly
- Completed reload, in  0.083 seconds
<RI> Initializing input.

<RI> Input initialized.

<RI> Initialized touch support.

UnloadTime: 0.364419 ms
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/xinput1_4
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Fallback handler could not load library K:/gamesy/XIII - Remake v1.0.2.9c (64bit)[GOG]/XIII - Remake/XIII_Data/Mono/libxinput1_4.dll
Galaxy SDK was initialized
Checking SignedIn status...
User SignedIn: False
[FMOD] Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Requesting Stats and Achievements
Achievements definitions could not be retrived for reason: Galaxy.Api.GalaxyInstance+UnauthorizedAccessError: RequestUserStatsAndAchievements: not signed in
  at Galaxy.Api.IStats.RequestUserStatsAndAchievements () [0x0001a] in <892c7be5422b43f9b8f250d633c44d71>:0 
  at AchievementManager+<Start>d__15.MoveNext () [0x0007e] in <536d463aae9f49189091ac1246fed597>:0 
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Checking SignedIn status...
User SignedIn: False
Load GameGlobal Values
Progression = 33
!!!!!!!!!!!!!!!!!!!!!!!! Setting Graphics Options, if you see this on console then this is wrong
On Data Loaded Delegate
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? False
[AssetBundleProvider] Loading all assets in a bundle 7ad617611afa1759d64d59e0c3dc5ed4.bundle
Shader 'Effects/Explosions/DistortionFresnel': fallback shader 'Effects/Distortion/Free/CullOff' not found
[AssetBundleProvider] finished loading all assets in bundle 7ad617611afa1759d64d59e0c3dc5ed4.bundle
Loading scene async; key: [954e0ca0730b5af4babbd1eac3dccf3a]
Starting to load scene async
SceneProvider, starting to provide scene at logos_screen, mode: Additive
SceneProvider starting the load op.
Failed to sign in for reason FAILURE_REASON_GALAXY_SERVICE_NOT_AVAILABLE
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Play Cutscene
Video Prepared
End Video Delegate Call
End Video Cutscene
Play Cutscene
Video Prepared
End Video Delegate Call
End Video Cutscene
Changing Cursor Lock to False
Loading scene async; key: loading_screen
Starting to load scene async
SceneProvider, starting to provide scene at loading_screen, mode: Additive
SceneProvider starting the load op.
Loading scene async; key: [ef5c135dc2bbfd0498a33c390f8a7964]
Starting to load scene async
SceneProvider, starting to provide scene at main_menu, mode: Additive
SceneProvider starting the load op.
Checking is DLC 1990236930 installed
DLC 1990236930 installed False
Loading scene async; key: loading_screen
Starting to load scene async
SceneProvider, starting to provide scene at loading_screen, mode: Additive
SceneProvider starting the load op.
Unloading 7 Unused Serialized files (Serialized files now loaded: 2)

Unloading 2881 unused Assets to reduce memory usage. Loaded Objects now: 4424.
Total: 39.307290 ms (FindLiveObjects: 0.530366 ms CreateObjectMapping: 0.474046 ms MarkObjects: 34.442142 ms  DeleteObjects: 3.860736 ms)

Reset Texture Quality
Loading scene async; key: [575773139cf28a2488fb533fbca00c44]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Campaign/33_ssh1_base_04/Subscenes/33_ssh1_base_04_mechanics.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_33_scenes_all.bundle
Scene dependency: scene_33_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0030_shared_1100_assets_.bundle
Scene dependency: level_0033_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0030_shared_1096_assets_.bundle
Scene dependency: level_0003_shared_0251_assets_.bundle
Scene dependency: level_0032_shared_1110_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0004_shared_0410_assets_.bundle
Scene dependency: level_0003_shared_0319_assets_.bundle
Scene dependency: level_0006_shared_0592_assets_.bundle
Scene dependency: level_0009_shared_0781_assets_.bundle
Scene dependency: level_0004_shared_0421_assets_.bundle
Scene dependency: level_0006_shared_0624_assets_.bundle
Scene dependency: level_0002_shared_0188_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: level_0020_shared_1005_assets_.bundle
Scene dependency: level_0002_shared_0215_assets_.bundle
Scene dependency: level_0005_shared_0487_assets_.bundle
Scene dependency: level_0002_shared_0154_assets_.bundle
Scene dependency: level_0013_shared_0895_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0005_shared_0562_assets_.bundle
Scene dependency: level_0003_shared_0308_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0020_shared_0992_assets_.bundle
Scene dependency: level_0031_shared_1107_assets_.bundle
Scene dependency: level_0009_shared_0793_assets_.bundle
Scene dependency: level_0005_shared_0525_assets_.bundle
Scene dependency: level_0002_shared_0213_assets_.bundle
Scene dependency: level_0025_shared_1062_assets_.bundle
Scene dependency: level_0005_shared_0511_assets_.bundle
Scene dependency: level_0030_shared_1101_assets_.bundle
Scene dependency: level_0003_shared_0234_assets_.bundle
Scene dependency: level_0005_shared_0510_assets_.bundle
Scene dependency: level_0005_shared_0575_assets_.bundle
Scene dependency: level_0017_shared_0950_assets_.bundle
Scene dependency: level_0003_shared_0269_assets_.bundle
Scene dependency: level_0004_shared_0431_assets_.bundle
Scene dependency: level_0003_shared_0289_assets_.bundle
Scene dependency: level_0004_shared_0435_assets_.bundle
Scene dependency: level_0031_shared_1105_assets_.bundle
Scene dependency: level_0008_shared_0755_assets_.bundle
Scene dependency: level_0005_shared_0572_assets_.bundle
Scene dependency: level_0001_shared_0087_assets_.bundle
Scene dependency: level_0020_shared_0990_assets_.bundle
Scene dependency: level_0007_shared_0664_assets_.bundle
Scene dependency: level_0008_shared_0718_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0020_shared_0998_assets_.bundle
Scene dependency: level_0005_shared_0549_assets_.bundle
Scene dependency: level_0019_shared_0980_assets_.bundle
Scene dependency: level_0004_shared_0424_assets_.bundle
Scene dependency: level_0013_shared_0888_assets_.bundle
Scene dependency: level_0007_shared_0707_assets_.bundle
Scene dependency: level_0024_shared_1042_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0008_shared_0743_assets_.bundle
Scene dependency: level_0004_shared_0337_assets_.bundle
Scene dependency: level_0009_shared_0774_assets_.bundle
Scene dependency: level_0025_shared_1065_assets_.bundle
Scene dependency: level_0005_shared_0459_assets_.bundle
Scene dependency: level_0003_shared_0290_assets_.bundle
Scene dependency: level_0020_shared_1003_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0004_shared_0445_assets_.bundle
Scene dependency: level_0023_shared_1034_assets_.bundle
Scene dependency: level_0021_shared_1010_assets_.bundle
Scene dependency: level_0014_shared_0902_assets_.bundle
Scene dependency: level_0013_shared_0877_assets_.bundle
Scene dependency: level_0006_shared_0582_assets_.bundle
Scene dependency: level_0003_shared_0312_assets_.bundle
Scene dependency: level_0007_shared_0693_assets_.bundle
Scene dependency: level_0004_shared_0436_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0020_shared_1000_assets_.bundle
Scene dependency: level_0005_shared_0526_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0028_shared_1090_assets_.bundle
Scene dependency: level_0001_shared_0081_assets_.bundle
Scene dependency: level_0003_shared_0268_assets_.bundle
Scene dependency: level_0007_shared_0671_assets_.bundle
Scene dependency: level_0013_shared_0865_assets_.bundle
Scene dependency: level_0005_shared_0516_assets_.bundle
Scene dependency: level_0004_shared_0437_assets_.bundle
Scene dependency: level_0003_shared_0220_assets_.bundle
Scene dependency: level_0021_shared_1017_assets_.bundle
Scene dependency: level_0023_shared_1036_assets_.bundle
Scene dependency: level_0009_shared_0768_assets_.bundle
Scene dependency: level_0003_shared_0307_assets_.bundle
Scene dependency: level_0006_shared_0632_assets_.bundle
Scene dependency: level_0021_shared_1012_assets_.bundle
Scene dependency: level_0008_shared_0747_assets_.bundle
Scene dependency: level_0002_shared_0200_assets_.bundle
Scene dependency: level_0009_shared_0779_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0005_shared_0551_assets_.bundle
Scene dependency: level_0014_shared_0920_assets_.bundle
Scene dependency: level_0007_shared_0692_assets_.bundle
Scene dependency: level_0007_shared_0663_assets_.bundle
Scene dependency: level_0013_shared_0853_assets_.bundle
Scene dependency: level_0004_shared_0371_assets_.bundle
Scene dependency: level_0025_shared_1068_assets_.bundle
Scene dependency: level_0006_shared_0650_assets_.bundle
Scene dependency: level_0005_shared_0473_assets_.bundle
Scene dependency: level_0004_shared_0432_assets_.bundle
Scene dependency: level_0006_shared_0614_assets_.bundle
Scene dependency: level_0002_shared_0162_assets_.bundle
Scene dependency: level_0005_shared_0475_assets_.bundle
Scene dependency: level_0004_shared_0405_assets_.bundle
Scene dependency: level_0013_shared_0870_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0020_shared_0995_assets_.bundle
Scene dependency: level_0004_shared_0354_assets_.bundle
Scene dependency: level_0003_shared_0279_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0002_shared_0199_assets_.bundle
Scene dependency: level_0004_shared_0382_assets_.bundle
Scene dependency: level_0009_shared_0765_assets_.bundle
Scene dependency: level_0002_shared_0123_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
Scene dependency: level_0020_shared_0996_assets_.bundle
Scene dependency: level_0008_shared_0742_assets_.bundle
Scene dependency: level_0019_shared_0978_assets_.bundle
Scene dependency: level_0004_shared_0345_assets_.bundle
Scene dependency: level_0005_shared_0501_assets_.bundle
Scene dependency: level_0005_shared_0558_assets_.bundle
Scene dependency: level_0005_shared_0527_assets_.bundle
Scene dependency: level_0006_shared_0612_assets_.bundle
Scene dependency: level_0002_shared_0183_assets_.bundle
Scene dependency: level_0005_shared_0542_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0017_shared_0952_assets_.bundle
Scene dependency: level_0008_shared_0739_assets_.bundle
Scene dependency: level_0014_shared_0906_assets_.bundle
Scene dependency: level_0020_shared_0994_assets_.bundle
Scene dependency: level_0009_shared_0764_assets_.bundle
Scene dependency: level_0006_shared_0641_assets_.bundle
Scene dependency: level_0004_shared_0384_assets_.bundle
Scene dependency: level_0003_shared_0281_assets_.bundle
Scene dependency: level_0004_shared_0415_assets_.bundle
Scene dependency: level_0004_shared_0357_assets_.bundle
Scene dependency: level_0008_shared_0716_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0011_shared_0812_assets_.bundle
Scene dependency: level_0005_shared_0469_assets_.bundle
Scene dependency: level_0001_shared_0019_assets_.bundle
Scene dependency: level_0004_shared_0406_assets_.bundle
Scene dependency: level_0030_shared_1103_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0003_shared_0274_assets_.bundle
Scene dependency: level_0012_shared_0839_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0006_shared_0630_assets_.bundle
Scene dependency: level_0005_shared_0532_assets_.bundle
Scene dependency: level_0021_shared_1014_assets_.bundle
Scene dependency: level_0002_shared_0178_assets_.bundle
Scene dependency: level_0009_shared_0778_assets_.bundle
Scene dependency: level_0004_shared_0391_assets_.bundle
Scene dependency: level_0008_shared_0710_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: level_0002_shared_0175_assets_.bundle
Scene dependency: level_0002_shared_0173_assets_.bundle
Scene dependency: level_0005_shared_0478_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0021_shared_1011_assets_.bundle
Scene dependency: level_0014_shared_0904_assets_.bundle
Scene dependency: level_0003_shared_0261_assets_.bundle
Scene dependency: level_0005_shared_0485_assets_.bundle
Scene dependency: level_0014_shared_0907_assets_.bundle
Scene dependency: level_0004_shared_0365_assets_.bundle
Scene dependency: level_0003_shared_0255_assets_.bundle
Scene dependency: level_0019_shared_0973_assets_.bundle
Scene dependency: level_0002_shared_0132_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0003_shared_0247_assets_.bundle
Scene dependency: level_0012_shared_0842_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0010_assets_.bundle
Scene dependency: level_0006_shared_0596_assets_.bundle
Scene dependency: level_0003_shared_0237_assets_.bundle
Scene dependency: level_0006_shared_0594_assets_.bundle
Scene dependency: level_0003_shared_0227_assets_.bundle
Scene dependency: level_0006_shared_0589_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
SceneProvider starting the load op.
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? True // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object 'prj_bolt') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'prj_bazooka_player') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'prj_bolt_harpoon') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object 'prj_bazooka') is missing!
 
(Filename:  Line: 294)

Loading scene async; key: [2713a8e99f2204d488dc035b9a48f2f3]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Campaign/33_ssh1_base_04/Subscenes/33_ssh1_base_04_assets.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_33_scenes_all.bundle
Scene dependency: scene_33_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0030_shared_1100_assets_.bundle
Scene dependency: level_0033_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0030_shared_1096_assets_.bundle
Scene dependency: level_0003_shared_0251_assets_.bundle
Scene dependency: level_0032_shared_1110_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0004_shared_0410_assets_.bundle
Scene dependency: level_0003_shared_0319_assets_.bundle
Scene dependency: level_0006_shared_0592_assets_.bundle
Scene dependency: level_0009_shared_0781_assets_.bundle
Scene dependency: level_0004_shared_0421_assets_.bundle
Scene dependency: level_0006_shared_0624_assets_.bundle
Scene dependency: level_0002_shared_0188_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: level_0020_shared_1005_assets_.bundle
Scene dependency: level_0002_shared_0215_assets_.bundle
Scene dependency: level_0005_shared_0487_assets_.bundle
Scene dependency: level_0002_shared_0154_assets_.bundle
Scene dependency: level_0013_shared_0895_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0005_shared_0562_assets_.bundle
Scene dependency: level_0003_shared_0308_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0020_shared_0992_assets_.bundle
Scene dependency: level_0031_shared_1107_assets_.bundle
Scene dependency: level_0009_shared_0793_assets_.bundle
Scene dependency: level_0005_shared_0525_assets_.bundle
Scene dependency: level_0002_shared_0213_assets_.bundle
Scene dependency: level_0025_shared_1062_assets_.bundle
Scene dependency: level_0005_shared_0511_assets_.bundle
Scene dependency: level_0030_shared_1101_assets_.bundle
Scene dependency: level_0003_shared_0234_assets_.bundle
Scene dependency: level_0005_shared_0510_assets_.bundle
Scene dependency: level_0005_shared_0575_assets_.bundle
Scene dependency: level_0017_shared_0950_assets_.bundle
Scene dependency: level_0003_shared_0269_assets_.bundle
Scene dependency: level_0004_shared_0431_assets_.bundle
Scene dependency: level_0003_shared_0289_assets_.bundle
Scene dependency: level_0004_shared_0435_assets_.bundle
Scene dependency: level_0031_shared_1105_assets_.bundle
Scene dependency: level_0008_shared_0755_assets_.bundle
Scene dependency: level_0005_shared_0572_assets_.bundle
Scene dependency: level_0001_shared_0087_assets_.bundle
Scene dependency: level_0020_shared_0990_assets_.bundle
Scene dependency: level_0007_shared_0664_assets_.bundle
Scene dependency: level_0008_shared_0718_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0020_shared_0998_assets_.bundle
Scene dependency: level_0005_shared_0549_assets_.bundle
Scene dependency: level_0019_shared_0980_assets_.bundle
Scene dependency: level_0004_shared_0424_assets_.bundle
Scene dependency: level_0013_shared_0888_assets_.bundle
Scene dependency: level_0007_shared_0707_assets_.bundle
Scene dependency: level_0024_shared_1042_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0008_shared_0743_assets_.bundle
Scene dependency: level_0004_shared_0337_assets_.bundle
Scene dependency: level_0009_shared_0774_assets_.bundle
Scene dependency: level_0025_shared_1065_assets_.bundle
Scene dependency: level_0005_shared_0459_assets_.bundle
Scene dependency: level_0003_shared_0290_assets_.bundle
Scene dependency: level_0020_shared_1003_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0004_shared_0445_assets_.bundle
Scene dependency: level_0023_shared_1034_assets_.bundle
Scene dependency: level_0021_shared_1010_assets_.bundle
Scene dependency: level_0014_shared_0902_assets_.bundle
Scene dependency: level_0013_shared_0877_assets_.bundle
Scene dependency: level_0006_shared_0582_assets_.bundle
Scene dependency: level_0003_shared_0312_assets_.bundle
Scene dependency: level_0007_shared_0693_assets_.bundle
Scene dependency: level_0004_shared_0436_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0020_shared_1000_assets_.bundle
Scene dependency: level_0005_shared_0526_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0028_shared_1090_assets_.bundle
Scene dependency: level_0001_shared_0081_assets_.bundle
Scene dependency: level_0003_shared_0268_assets_.bundle
Scene dependency: level_0007_shared_0671_assets_.bundle
Scene dependency: level_0013_shared_0865_assets_.bundle
Scene dependency: level_0005_shared_0516_assets_.bundle
Scene dependency: level_0004_shared_0437_assets_.bundle
Scene dependency: level_0003_shared_0220_assets_.bundle
Scene dependency: level_0021_shared_1017_assets_.bundle
Scene dependency: level_0023_shared_1036_assets_.bundle
Scene dependency: level_0009_shared_0768_assets_.bundle
Scene dependency: level_0003_shared_0307_assets_.bundle
Scene dependency: level_0006_shared_0632_assets_.bundle
Scene dependency: level_0021_shared_1012_assets_.bundle
Scene dependency: level_0008_shared_0747_assets_.bundle
Scene dependency: level_0002_shared_0200_assets_.bundle
Scene dependency: level_0009_shared_0779_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0005_shared_0551_assets_.bundle
Scene dependency: level_0014_shared_0920_assets_.bundle
Scene dependency: level_0007_shared_0692_assets_.bundle
Scene dependency: level_0007_shared_0663_assets_.bundle
Scene dependency: level_0013_shared_0853_assets_.bundle
Scene dependency: level_0004_shared_0371_assets_.bundle
Scene dependency: level_0025_shared_1068_assets_.bundle
Scene dependency: level_0006_shared_0650_assets_.bundle
Scene dependency: level_0005_shared_0473_assets_.bundle
Scene dependency: level_0004_shared_0432_assets_.bundle
Scene dependency: level_0006_shared_0614_assets_.bundle
Scene dependency: level_0002_shared_0162_assets_.bundle
Scene dependency: level_0005_shared_0475_assets_.bundle
Scene dependency: level_0004_shared_0405_assets_.bundle
Scene dependency: level_0013_shared_0870_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0020_shared_0995_assets_.bundle
Scene dependency: level_0004_shared_0354_assets_.bundle
Scene dependency: level_0003_shared_0279_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0002_shared_0199_assets_.bundle
Scene dependency: level_0004_shared_0382_assets_.bundle
Scene dependency: level_0009_shared_0765_assets_.bundle
Scene dependency: level_0002_shared_0123_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
Scene dependency: level_0020_shared_0996_assets_.bundle
Scene dependency: level_0008_shared_0742_assets_.bundle
Scene dependency: level_0019_shared_0978_assets_.bundle
Scene dependency: level_0004_shared_0345_assets_.bundle
Scene dependency: level_0005_shared_0501_assets_.bundle
Scene dependency: level_0005_shared_0558_assets_.bundle
Scene dependency: level_0005_shared_0527_assets_.bundle
Scene dependency: level_0006_shared_0612_assets_.bundle
Scene dependency: level_0002_shared_0183_assets_.bundle
Scene dependency: level_0005_shared_0542_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0017_shared_0952_assets_.bundle
Scene dependency: level_0008_shared_0739_assets_.bundle
Scene dependency: level_0014_shared_0906_assets_.bundle
Scene dependency: level_0020_shared_0994_assets_.bundle
Scene dependency: level_0009_shared_0764_assets_.bundle
Scene dependency: level_0006_shared_0641_assets_.bundle
Scene dependency: level_0004_shared_0384_assets_.bundle
Scene dependency: level_0003_shared_0281_assets_.bundle
Scene dependency: level_0004_shared_0415_assets_.bundle
Scene dependency: level_0004_shared_0357_assets_.bundle
Scene dependency: level_0008_shared_0716_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0011_shared_0812_assets_.bundle
Scene dependency: level_0005_shared_0469_assets_.bundle
Scene dependency: level_0001_shared_0019_assets_.bundle
Scene dependency: level_0004_shared_0406_assets_.bundle
Scene dependency: level_0030_shared_1103_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0003_shared_0274_assets_.bundle
Scene dependency: level_0012_shared_0839_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0006_shared_0630_assets_.bundle
Scene dependency: level_0005_shared_0532_assets_.bundle
Scene dependency: level_0021_shared_1014_assets_.bundle
Scene dependency: level_0002_shared_0178_assets_.bundle
Scene dependency: level_0009_shared_0778_assets_.bundle
Scene dependency: level_0004_shared_0391_assets_.bundle
Scene dependency: level_0008_shared_0710_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: level_0002_shared_0175_assets_.bundle
Scene dependency: level_0002_shared_0173_assets_.bundle
Scene dependency: level_0005_shared_0478_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0021_shared_1011_assets_.bundle
Scene dependency: level_0014_shared_0904_assets_.bundle
Scene dependency: level_0003_shared_0261_assets_.bundle
Scene dependency: level_0005_shared_0485_assets_.bundle
Scene dependency: level_0014_shared_0907_assets_.bundle
Scene dependency: level_0004_shared_0365_assets_.bundle
Scene dependency: level_0003_shared_0255_assets_.bundle
Scene dependency: level_0019_shared_0973_assets_.bundle
Scene dependency: level_0002_shared_0132_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0003_shared_0247_assets_.bundle
Scene dependency: level_0012_shared_0842_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0010_assets_.bundle
Scene dependency: level_0006_shared_0596_assets_.bundle
Scene dependency: level_0003_shared_0237_assets_.bundle
Scene dependency: level_0006_shared_0594_assets_.bundle
Scene dependency: level_0003_shared_0227_assets_.bundle
Scene dependency: level_0006_shared_0589_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
SceneProvider starting the load op.
Loading scene async; key: [7271647d6ca0d4a48bd6e9c3a1b97974]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Campaign/33_ssh1_base_04/Subscenes/33_ssh1_base_04_lights.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_33_scenes_all.bundle
Scene dependency: scene_33_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0030_shared_1100_assets_.bundle
Scene dependency: level_0033_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0030_shared_1096_assets_.bundle
Scene dependency: level_0003_shared_0251_assets_.bundle
Scene dependency: level_0032_shared_1110_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0004_shared_0410_assets_.bundle
Scene dependency: level_0003_shared_0319_assets_.bundle
Scene dependency: level_0006_shared_0592_assets_.bundle
Scene dependency: level_0009_shared_0781_assets_.bundle
Scene dependency: level_0004_shared_0421_assets_.bundle
Scene dependency: level_0006_shared_0624_assets_.bundle
Scene dependency: level_0002_shared_0188_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: level_0020_shared_1005_assets_.bundle
Scene dependency: level_0002_shared_0215_assets_.bundle
Scene dependency: level_0005_shared_0487_assets_.bundle
Scene dependency: level_0002_shared_0154_assets_.bundle
Scene dependency: level_0013_shared_0895_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0005_shared_0562_assets_.bundle
Scene dependency: level_0003_shared_0308_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0020_shared_0992_assets_.bundle
Scene dependency: level_0031_shared_1107_assets_.bundle
Scene dependency: level_0009_shared_0793_assets_.bundle
Scene dependency: level_0005_shared_0525_assets_.bundle
Scene dependency: level_0002_shared_0213_assets_.bundle
Scene dependency: level_0025_shared_1062_assets_.bundle
Scene dependency: level_0005_shared_0511_assets_.bundle
Scene dependency: level_0030_shared_1101_assets_.bundle
Scene dependency: level_0003_shared_0234_assets_.bundle
Scene dependency: level_0005_shared_0510_assets_.bundle
Scene dependency: level_0005_shared_0575_assets_.bundle
Scene dependency: level_0017_shared_0950_assets_.bundle
Scene dependency: level_0003_shared_0269_assets_.bundle
Scene dependency: level_0004_shared_0431_assets_.bundle
Scene dependency: level_0003_shared_0289_assets_.bundle
Scene dependency: level_0004_shared_0435_assets_.bundle
Scene dependency: level_0031_shared_1105_assets_.bundle
Scene dependency: level_0008_shared_0755_assets_.bundle
Scene dependency: level_0005_shared_0572_assets_.bundle
Scene dependency: level_0001_shared_0087_assets_.bundle
Scene dependency: level_0020_shared_0990_assets_.bundle
Scene dependency: level_0007_shared_0664_assets_.bundle
Scene dependency: level_0008_shared_0718_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0020_shared_0998_assets_.bundle
Scene dependency: level_0005_shared_0549_assets_.bundle
Scene dependency: level_0019_shared_0980_assets_.bundle
Scene dependency: level_0004_shared_0424_assets_.bundle
Scene dependency: level_0013_shared_0888_assets_.bundle
Scene dependency: level_0007_shared_0707_assets_.bundle
Scene dependency: level_0024_shared_1042_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0008_shared_0743_assets_.bundle
Scene dependency: level_0004_shared_0337_assets_.bundle
Scene dependency: level_0009_shared_0774_assets_.bundle
Scene dependency: level_0025_shared_1065_assets_.bundle
Scene dependency: level_0005_shared_0459_assets_.bundle
Scene dependency: level_0003_shared_0290_assets_.bundle
Scene dependency: level_0020_shared_1003_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0004_shared_0445_assets_.bundle
Scene dependency: level_0023_shared_1034_assets_.bundle
Scene dependency: level_0021_shared_1010_assets_.bundle
Scene dependency: level_0014_shared_0902_assets_.bundle
Scene dependency: level_0013_shared_0877_assets_.bundle
Scene dependency: level_0006_shared_0582_assets_.bundle
Scene dependency: level_0003_shared_0312_assets_.bundle
Scene dependency: level_0007_shared_0693_assets_.bundle
Scene dependency: level_0004_shared_0436_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0020_shared_1000_assets_.bundle
Scene dependency: level_0005_shared_0526_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0028_shared_1090_assets_.bundle
Scene dependency: level_0001_shared_0081_assets_.bundle
Scene dependency: level_0003_shared_0268_assets_.bundle
Scene dependency: level_0007_shared_0671_assets_.bundle
Scene dependency: level_0013_shared_0865_assets_.bundle
Scene dependency: level_0005_shared_0516_assets_.bundle
Scene dependency: level_0004_shared_0437_assets_.bundle
Scene dependency: level_0003_shared_0220_assets_.bundle
Scene dependency: level_0021_shared_1017_assets_.bundle
Scene dependency: level_0023_shared_1036_assets_.bundle
Scene dependency: level_0009_shared_0768_assets_.bundle
Scene dependency: level_0003_shared_0307_assets_.bundle
Scene dependency: level_0006_shared_0632_assets_.bundle
Scene dependency: level_0021_shared_1012_assets_.bundle
Scene dependency: level_0008_shared_0747_assets_.bundle
Scene dependency: level_0002_shared_0200_assets_.bundle
Scene dependency: level_0009_shared_0779_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0005_shared_0551_assets_.bundle
Scene dependency: level_0014_shared_0920_assets_.bundle
Scene dependency: level_0007_shared_0692_assets_.bundle
Scene dependency: level_0007_shared_0663_assets_.bundle
Scene dependency: level_0013_shared_0853_assets_.bundle
Scene dependency: level_0004_shared_0371_assets_.bundle
Scene dependency: level_0025_shared_1068_assets_.bundle
Scene dependency: level_0006_shared_0650_assets_.bundle
Scene dependency: level_0005_shared_0473_assets_.bundle
Scene dependency: level_0004_shared_0432_assets_.bundle
Scene dependency: level_0006_shared_0614_assets_.bundle
Scene dependency: level_0002_shared_0162_assets_.bundle
Scene dependency: level_0005_shared_0475_assets_.bundle
Scene dependency: level_0004_shared_0405_assets_.bundle
Scene dependency: level_0013_shared_0870_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0020_shared_0995_assets_.bundle
Scene dependency: level_0004_shared_0354_assets_.bundle
Scene dependency: level_0003_shared_0279_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0002_shared_0199_assets_.bundle
Scene dependency: level_0004_shared_0382_assets_.bundle
Scene dependency: level_0009_shared_0765_assets_.bundle
Scene dependency: level_0002_shared_0123_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
Scene dependency: level_0020_shared_0996_assets_.bundle
Scene dependency: level_0008_shared_0742_assets_.bundle
Scene dependency: level_0019_shared_0978_assets_.bundle
Scene dependency: level_0004_shared_0345_assets_.bundle
Scene dependency: level_0005_shared_0501_assets_.bundle
Scene dependency: level_0005_shared_0558_assets_.bundle
Scene dependency: level_0005_shared_0527_assets_.bundle
Scene dependency: level_0006_shared_0612_assets_.bundle
Scene dependency: level_0002_shared_0183_assets_.bundle
Scene dependency: level_0005_shared_0542_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0017_shared_0952_assets_.bundle
Scene dependency: level_0008_shared_0739_assets_.bundle
Scene dependency: level_0014_shared_0906_assets_.bundle
Scene dependency: level_0020_shared_0994_assets_.bundle
Scene dependency: level_0009_shared_0764_assets_.bundle
Scene dependency: level_0006_shared_0641_assets_.bundle
Scene dependency: level_0004_shared_0384_assets_.bundle
Scene dependency: level_0003_shared_0281_assets_.bundle
Scene dependency: level_0004_shared_0415_assets_.bundle
Scene dependency: level_0004_shared_0357_assets_.bundle
Scene dependency: level_0008_shared_0716_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0011_shared_0812_assets_.bundle
Scene dependency: level_0005_shared_0469_assets_.bundle
Scene dependency: level_0001_shared_0019_assets_.bundle
Scene dependency: level_0004_shared_0406_assets_.bundle
Scene dependency: level_0030_shared_1103_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0003_shared_0274_assets_.bundle
Scene dependency: level_0012_shared_0839_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0006_shared_0630_assets_.bundle
Scene dependency: level_0005_shared_0532_assets_.bundle
Scene dependency: level_0021_shared_1014_assets_.bundle
Scene dependency: level_0002_shared_0178_assets_.bundle
Scene dependency: level_0009_shared_0778_assets_.bundle
Scene dependency: level_0004_shared_0391_assets_.bundle
Scene dependency: level_0008_shared_0710_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: level_0002_shared_0175_assets_.bundle
Scene dependency: level_0002_shared_0173_assets_.bundle
Scene dependency: level_0005_shared_0478_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0021_shared_1011_assets_.bundle
Scene dependency: level_0014_shared_0904_assets_.bundle
Scene dependency: level_0003_shared_0261_assets_.bundle
Scene dependency: level_0005_shared_0485_assets_.bundle
Scene dependency: level_0014_shared_0907_assets_.bundle
Scene dependency: level_0004_shared_0365_assets_.bundle
Scene dependency: level_0003_shared_0255_assets_.bundle
Scene dependency: level_0019_shared_0973_assets_.bundle
Scene dependency: level_0002_shared_0132_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0003_shared_0247_assets_.bundle
Scene dependency: level_0012_shared_0842_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0010_assets_.bundle
Scene dependency: level_0006_shared_0596_assets_.bundle
Scene dependency: level_0003_shared_0237_assets_.bundle
Scene dependency: level_0006_shared_0594_assets_.bundle
Scene dependency: level_0003_shared_0227_assets_.bundle
Scene dependency: level_0006_shared_0589_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
SceneProvider starting the load op.
Setting up game mode: campaign
[GameManager] Current Quality Level Ultra
[GameManager] TextureSize: 0 | 0 = Full 1 = Half and so on
[GameManager] Streaming Textures: False 
Changing Cursor Lock to True
GameUIManager: Instatiating CutsceneCanvas of type CutsceneUI
GameUIManager: Cached instance of CutsceneCanvas(Clone) of type CutsceneUI
GameUIManager: Instatiating ui_pause_menu of type PauseMenuControl
GameUIManager: Cached instance of ui_pause_menu(Clone) of type PauseMenuControl
GameUIManager: Instatiating DebugMenuHandler of type DebugMenu
GameUIManager: Cached instance of DebugMenuHandler(Clone) of type DebugMenu
GameUIManager: Instatiating HighlightController of type HighlightCameraController
[Pooler] Adding new pooler for HighlightCameraPanel
GameUIManager: Cached instance of HighlightController(Clone) of type HighlightCameraController
GameUIManager: Instatiating AchievementGroupMockup of type HUDAchievementSystem
GameUIManager: Cached instance of AchievementGroupMockup(Clone) of type HUDAchievementSystem
GameUIManager: Instatiating DialogueGroup of type HUDDialogueSystem
GameUIManager: Cached instance of DialogueGroup(Clone) of type HUDDialogueSystem
GameUIManager: Instatiating ui_popup_error of type ErrorUIPopup
GameUIManager: Cached instance of ui_popup_error(Clone) of type ErrorUIPopup
[Pooler] Adding new pooler for DamageIndicator
[Pooler] Adding new pooler for CheckpointNotificationLog
[Pooler] Adding new pooler for AmmoPickUpNotificationLog
[Pooler] Adding new pooler for NoAmmoPickUpNotification
[Pooler] Adding new pooler for vs_melee_hit_omni_01_vfx
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Adding new pooler for vs_melee_hit_directional_01_vfx
[Pooler] Adding new pooler for vs_melee_hit_directional_02_vfx
[Pooler] Adding new pooler for vs_melee_hit_directional_03_vfx
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Adding new pooler for mf_pistol_player_vfx
[Pooler] Adding new pooler for mf_pistol_enemy_vfx
[Pooler] Adding new pooler for visual_sound_click_pistol_vfx
[Pooler] Adding new pooler for mf_shotgun_player_vfx
[Pooler] Adding new pooler for mf_shotgun_enemy_01_vfx
[Pooler] Adding new pooler for visual_sound_click_shotgun_vfx
[Pooler] Adding new pooler for mf_m16_player_vfx
[Pooler] Adding new pooler for mf_m16_enemy_01_vfx
[Pooler] Adding new pooler for visual_sound_click_m16_vfx
BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Level/room_06 - kitchen/Interactive/door_34/door_34/raycast_target"
 
(Filename:  Line: 0)

[HighlightCameraController] Returning RT with Size X: 336 Y: 338
[HighlightCameraController] Returning RT with Size X: 336 Y: 338
[HighlightCameraController] Returning RT with Size X: 336 Y: 338
Changing Cursor Lock to False
Destroying RT RT_DeathScreenControl479 for Death
RT exists True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
[Pooler] Adding new pooler for mf_uzi_player_vfx
[Pooler] Adding new pooler for mf_uzi_enemy_01_vfx
[Pooler] Adding new pooler for visual_sound_click_uzi_vfx
[Pooler] Attempted to create pooler for mf_uzi_player_vfx when it exists already
[Pooler] Attempted to create pooler for mf_uzi_enemy_01_vfx when it exists already
[Pooler] Attempted to create pooler for visual_sound_click_uzi_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for mf_uzi_player_vfx when it exists already
[Pooler] Attempted to create pooler for mf_uzi_enemy_01_vfx when it exists already
[Pooler] Attempted to create pooler for visual_sound_click_uzi_vfx when it exists already
[Pooler] Adding new pooler for mf_uzi_player_left_vfx
[Pooler] Attempted to create pooler for mf_uzi_enemy_01_vfx when it exists already
[Pooler] Adding new pooler for visual_sound_click_uzi_left_vfx
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to False
Destroying RT RT_DeathScreenControl240 for Death
RT exists True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to False
Destroying RT RT_DeathScreenControl55 for Death
RT exists True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to False
Destroying RT RT_DeathScreenControl646 for Death
RT exists True
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
[Pooler] Adding new pooler for mf_m60_player_vfx
[Pooler] Adding new pooler for mf_m60_enemy_01_vfx
[Pooler] Adding new pooler for visual_sound_click_m60_vfx
Changing Cursor Lock to True
Changing Cursor Lock to True
Changing Cursor Lock to True
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for mf_m16_player_vfx when it exists already
[Pooler] Attempted to create pooler for mf_m16_enemy_01_vfx when it exists already
[Pooler] Attempted to create pooler for visual_sound_click_m16_vfx when it exists already
[Pooler] Attempted to create pooler for mf_m16_player_vfx when it exists already
[Pooler] Attempted to create pooler for mf_m16_enemy_01_vfx when it exists already
[Pooler] Attempted to create pooler for visual_sound_click_m16_vfx when it exists already
[Pooler] Attempted to create pooler for mf_m16_player_vfx when it exists already
[Pooler] Attempted to create pooler for mf_m16_enemy_01_vfx when it exists already
[Pooler] Attempted to create pooler for visual_sound_click_m16_vfx when it exists already
[HighlightCameraController] Returning RT with Size X: 336 Y: 621
[FMOD] Listener with index 1 already registered.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[FMOD] Listener with index 2 already registered.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[HighlightCameraController] Returning RT with Size X: 336 Y: 621
[FMOD] Listener with index 1 already registered.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[FMOD] Listener with index 2 already registered.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

[FMOD] Listener with index 3 already registered.
 
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

Stopping 'ssh1_base_04_seq_09 - Jones backup' for immediate playing of 'ssh1_base_04_seq_10'
ssh1_base_04_seq_09 - Jones backup: Started blend out from 1 weight, oW=1, t=0
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Adding new pooler for mf_revolver_player_vfx
[Pooler] Adding new pooler for mf_revolver_enemy_01_vfx
[Pooler] Adding new pooler for visual_sound_click_revolver_vfx
Stopping 'ssh1_base_04_seq_10 - Jones idle in combat' for immediate playing of 'ssh1_base_04_seq_13'
ssh1_base_04_seq_10 - Jones idle in combat: Started blend out from 1 weight, oW=1, t=0
[HighlightCameraController] Returning RT with Size X: 408 Y: 378
Stopping 'ssh1_base_04_seq_13 - Jones idle close to ladder' for immediate playing of 'ssh1_base_04_seq_11'
ssh1_base_04_seq_13 - Jones idle close to ladder: Started blend out from 1 weight, oW=1, t=0
Stopping 'ssh1_base_04_seq_11 - Don't scare me' for immediate playing of 'ssh1_base_04_seq_12'
ssh1_base_04_seq_11 - Don't scare me: Started blend out from 1 weight, oW=1, t=0
Stopping 'ssh1_base_04_seq_12 - Jones idle' for immediate playing of 'cutscene_49'
ssh1_base_04_seq_12 - Jones idle: Started blend out from 1 weight, oW=1, t=0
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
Triggering Next Level
Cleaning Pooler for HighlightCameraPanel | Total Count: 3
Cleaning Pooler for DamageIndicator | Total Count: 10
Cleaning Pooler for CheckpointNotificationLog | Total Count: 1
Cleaning Pooler for AmmoPickUpNotificationLog | Total Count: 5
Cleaning Pooler for NoAmmoPickUpNotification | Total Count: 5
Cleaning Pooler for vs_melee_hit_omni_01_vfx | Total Count: 1
Cleaning Pooler for vs_melee_hit_directional_01_vfx | Total Count: 1
Cleaning Pooler for vs_melee_hit_directional_02_vfx | Total Count: 1
Cleaning Pooler for vs_melee_hit_directional_03_vfx | Total Count: 1
Cleaning Pooler for mf_pistol_player_vfx | Total Count: 5
Cleaning Pooler for mf_pistol_enemy_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_pistol_vfx | Total Count: 2
Cleaning Pooler for mf_shotgun_player_vfx | Total Count: 5
Cleaning Pooler for mf_shotgun_enemy_01_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_shotgun_vfx | Total Count: 2
Cleaning Pooler for mf_m16_player_vfx | Total Count: 5
Cleaning Pooler for mf_m16_enemy_01_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_m16_vfx | Total Count: 2
Cleaning Pooler for prj_bullet_player | Total Count: 5
Cleaning Pooler for imp_mat_metal_decal_02 | Total Count: 5
Cleaning Pooler for imp_mat_metal_01_vfx | Total Count: 5
Cleaning Pooler for imp_mat_metal_decal_01 | Total Count: 5
Cleaning Pooler for prj_bullet_01_close_vfx | Total Count: 5
Cleaning Pooler for imp_mat_concrete_decal_01 | Total Count: 5
Cleaning Pooler for imp_mat_concrete_01_vfx | Total Count: 5
Cleaning Pooler for visual_sound_tap_vfx | Total Count: 5
Cleaning Pooler for mf_uzi_player_vfx | Total Count: 5
Cleaning Pooler for mf_uzi_enemy_01_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_uzi_vfx | Total Count: 2
Cleaning Pooler for mf_uzi_player_left_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_uzi_left_vfx | Total Count: 2
Cleaning Pooler for prj_bullet_enemy | Total Count: 5
Cleaning Pooler for imp_mat_blood_01_burst_directional_a_vfx | Total Count: 5
Cleaning Pooler for imp_mat_blood_02_brust_omni_a_vfx | Total Count: 5
Cleaning Pooler for Gas Leak | Total Count: 5
Cleaning Pooler for imp_mat_plastic_decal_01 | Total Count: 5
Cleaning Pooler for imp_mat_plastic_01_vfx | Total Count: 5
Cleaning Pooler for mf_m60_player_vfx | Total Count: 5
Cleaning Pooler for mf_m60_enemy_01_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_m60_vfx | Total Count: 2
Cleaning Pooler for prj_bullet_sequence | Total Count: 5
Cleaning Pooler for visual_sound_arrrgh_vfx | Total Count: 5
Cleaning Pooler for visual_sound_noooo_vfx | Total Count: 5
Cleaning Pooler for mf_revolver_player_vfx | Total Count: 5
Cleaning Pooler for mf_revolver_enemy_01_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_revolver_vfx | Total Count: 2
Unloading 3 Unused Serialized files (Serialized files now loaded: 2)

Unloading 744 unused Assets to reduce memory usage. Loaded Objects now: 4214.
Total: 59.493409 ms (FindLiveObjects: 0.948695 ms CreateObjectMapping: 0.255094 ms MarkObjects: 55.471846 ms  DeleteObjects: 2.817473 ms)

Loading scene async; key: [4081d0c554423b94c8382885a73d8c45]
Starting to load scene async
SceneProvider, starting to provide scene at video_playing, mode: Additive
SceneProvider starting the load op.
Play Cutscene
Video Prepared
End Video Delegate Call
End Video Cutscene
Loading scene async; key: loading_screen
Starting to load scene async
SceneProvider, starting to provide scene at loading_screen, mode: Additive
SceneProvider starting the load op.
Unloading 4 Unused Serialized files (Serialized files now loaded: 2)

Unloading 7 unused Assets to reduce memory usage. Loaded Objects now: 4372.
Total: 48.960788 ms (FindLiveObjects: 3.077687 ms CreateObjectMapping: 0.377972 ms MarkObjects: 45.380142 ms  DeleteObjects: 0.124384 ms)

Reset Texture Quality
Loading scene async; key: [01333563161d53e47b33c73973228a6e]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Flashbacks/09_fb_yacht/Subscenes/09_fb_yacht_mechanics.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_34_flashback_09_scenes_all.bundle
Scene dependency: scene_34_flashback_09_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0003_shared_0318_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0005_shared_0470_assets_.bundle
Scene dependency: level_0008_shared_0752_assets_.bundle
Scene dependency: level_0003_shared_0256_assets_.bundle
Scene dependency: level_0003_shared_0298_assets_.bundle
Scene dependency: level_0003_shared_0296_assets_.bundle
Scene dependency: level_0013_shared_0885_assets_.bundle
Scene dependency: level_0005_shared_0550_assets_.bundle
Scene dependency: level_0008_shared_0735_assets_.bundle
Scene dependency: level_0001_shared_0017_assets_.bundle
Scene dependency: level_0034_assets_.bundle
Scene dependency: level_0005_shared_0457_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0001_shared_0090_assets_.bundle
Scene dependency: level_0021_shared_1023_assets_.bundle
Scene dependency: level_0001_shared_0099_assets_.bundle
Scene dependency: level_0027_shared_1084_assets_.bundle
Scene dependency: level_0008_shared_0758_assets_.bundle
Scene dependency: level_0021_shared_1021_assets_.bundle
Scene dependency: level_0001_shared_0089_assets_.bundle
Scene dependency: level_0001_shared_0113_assets_.bundle
Scene dependency: level_0001_shared_0095_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0008_shared_0745_assets_.bundle
Scene dependency: level_0007_shared_0678_assets_.bundle
Scene dependency: level_0004_shared_0374_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0021_shared_1015_assets_.bundle
Scene dependency: level_0021_shared_1022_assets_.bundle
Scene dependency: level_0012_shared_0845_assets_.bundle
Scene dependency: level_0027_shared_1087_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0021_shared_1024_assets_.bundle
Scene dependency: level_0001_shared_0084_assets_.bundle
Scene dependency: level_0001_shared_0093_assets_.bundle
Scene dependency: level_0025_shared_1060_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0014_shared_0908_assets_.bundle
Scene dependency: level_0008_shared_0740_assets_.bundle
Scene dependency: level_0001_shared_0083_assets_.bundle
Scene dependency: level_0025_shared_1054_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0001_shared_0111_assets_.bundle
Scene dependency: level_0004_shared_0351_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0001_shared_0101_assets_.bundle
Scene dependency: level_0001_shared_0080_assets_.bundle
Scene dependency: level_0003_shared_0239_assets_.bundle
Scene dependency: level_0013_shared_0887_assets_.bundle
Scene dependency: level_0003_shared_0306_assets_.bundle
Scene dependency: level_0005_shared_0571_assets_.bundle
Scene dependency: level_0001_shared_0094_assets_.bundle
Scene dependency: level_0021_shared_1019_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0001_shared_0105_assets_.bundle
Scene dependency: level_0002_shared_0138_assets_.bundle
Scene dependency: level_0003_shared_0301_assets_.bundle
Scene dependency: level_0026_shared_1078_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0003_shared_0232_assets_.bundle
Scene dependency: level_0025_shared_1058_assets_.bundle
Scene dependency: level_0026_shared_1076_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0001_shared_0070_assets_.bundle
Scene dependency: level_0001_shared_0068_assets_.bundle
Scene dependency: level_0001_shared_0110_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0001_shared_0109_assets_.bundle
Scene dependency: level_0001_shared_0108_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0001_shared_0097_assets_.bundle
Scene dependency: level_0001_shared_0104_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0001_shared_0018_assets_.bundle
Scene dependency: level_0021_shared_1020_assets_.bundle
Scene dependency: level_0001_shared_0091_assets_.bundle
Scene dependency: level_0001_shared_0102_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0001_shared_0098_assets_.bundle
Scene dependency: level_0001_shared_0021_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0005_shared_0467_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: level_0002_shared_0207_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
SceneProvider starting the load op.
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? True // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
Loading scene async; key: [9ebeeae855c11cb47b7a217bc07363d1]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Flashbacks/09_fb_yacht/Subscenes/09_fb_yacht_assets.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_34_flashback_09_scenes_all.bundle
Scene dependency: scene_34_flashback_09_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0003_shared_0318_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0005_shared_0470_assets_.bundle
Scene dependency: level_0008_shared_0752_assets_.bundle
Scene dependency: level_0003_shared_0256_assets_.bundle
Scene dependency: level_0003_shared_0298_assets_.bundle
Scene dependency: level_0003_shared_0296_assets_.bundle
Scene dependency: level_0013_shared_0885_assets_.bundle
Scene dependency: level_0005_shared_0550_assets_.bundle
Scene dependency: level_0008_shared_0735_assets_.bundle
Scene dependency: level_0001_shared_0017_assets_.bundle
Scene dependency: level_0034_assets_.bundle
Scene dependency: level_0005_shared_0457_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0001_shared_0090_assets_.bundle
Scene dependency: level_0021_shared_1023_assets_.bundle
Scene dependency: level_0001_shared_0099_assets_.bundle
Scene dependency: level_0027_shared_1084_assets_.bundle
Scene dependency: level_0008_shared_0758_assets_.bundle
Scene dependency: level_0021_shared_1021_assets_.bundle
Scene dependency: level_0001_shared_0089_assets_.bundle
Scene dependency: level_0001_shared_0113_assets_.bundle
Scene dependency: level_0001_shared_0095_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0008_shared_0745_assets_.bundle
Scene dependency: level_0007_shared_0678_assets_.bundle
Scene dependency: level_0004_shared_0374_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0021_shared_1015_assets_.bundle
Scene dependency: level_0021_shared_1022_assets_.bundle
Scene dependency: level_0012_shared_0845_assets_.bundle
Scene dependency: level_0027_shared_1087_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0021_shared_1024_assets_.bundle
Scene dependency: level_0001_shared_0084_assets_.bundle
Scene dependency: level_0001_shared_0093_assets_.bundle
Scene dependency: level_0025_shared_1060_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0014_shared_0908_assets_.bundle
Scene dependency: level_0008_shared_0740_assets_.bundle
Scene dependency: level_0001_shared_0083_assets_.bundle
Scene dependency: level_0025_shared_1054_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0001_shared_0111_assets_.bundle
Scene dependency: level_0004_shared_0351_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0001_shared_0101_assets_.bundle
Scene dependency: level_0001_shared_0080_assets_.bundle
Scene dependency: level_0003_shared_0239_assets_.bundle
Scene dependency: level_0013_shared_0887_assets_.bundle
Scene dependency: level_0003_shared_0306_assets_.bundle
Scene dependency: level_0005_shared_0571_assets_.bundle
Scene dependency: level_0001_shared_0094_assets_.bundle
Scene dependency: level_0021_shared_1019_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0001_shared_0105_assets_.bundle
Scene dependency: level_0002_shared_0138_assets_.bundle
Scene dependency: level_0003_shared_0301_assets_.bundle
Scene dependency: level_0026_shared_1078_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0003_shared_0232_assets_.bundle
Scene dependency: level_0025_shared_1058_assets_.bundle
Scene dependency: level_0026_shared_1076_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0001_shared_0070_assets_.bundle
Scene dependency: level_0001_shared_0068_assets_.bundle
Scene dependency: level_0001_shared_0110_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0001_shared_0109_assets_.bundle
Scene dependency: level_0001_shared_0108_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0001_shared_0097_assets_.bundle
Scene dependency: level_0001_shared_0104_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0001_shared_0018_assets_.bundle
Scene dependency: level_0021_shared_1020_assets_.bundle
Scene dependency: level_0001_shared_0091_assets_.bundle
Scene dependency: level_0001_shared_0102_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0001_shared_0098_assets_.bundle
Scene dependency: level_0001_shared_0021_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0005_shared_0467_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: level_0002_shared_0207_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
SceneProvider starting the load op.
Loading scene async; key: [b4daf63dd071c2c479c51db75134bf82]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Flashbacks/09_fb_yacht/Subscenes/09_fb_yacht_lights.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_34_flashback_09_scenes_all.bundle
Scene dependency: scene_34_flashback_09_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0003_shared_0318_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0005_shared_0470_assets_.bundle
Scene dependency: level_0008_shared_0752_assets_.bundle
Scene dependency: level_0003_shared_0256_assets_.bundle
Scene dependency: level_0003_shared_0298_assets_.bundle
Scene dependency: level_0003_shared_0296_assets_.bundle
Scene dependency: level_0013_shared_0885_assets_.bundle
Scene dependency: level_0005_shared_0550_assets_.bundle
Scene dependency: level_0008_shared_0735_assets_.bundle
Scene dependency: level_0001_shared_0017_assets_.bundle
Scene dependency: level_0034_assets_.bundle
Scene dependency: level_0005_shared_0457_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0001_shared_0090_assets_.bundle
Scene dependency: level_0021_shared_1023_assets_.bundle
Scene dependency: level_0001_shared_0099_assets_.bundle
Scene dependency: level_0027_shared_1084_assets_.bundle
Scene dependency: level_0008_shared_0758_assets_.bundle
Scene dependency: level_0021_shared_1021_assets_.bundle
Scene dependency: level_0001_shared_0089_assets_.bundle
Scene dependency: level_0001_shared_0113_assets_.bundle
Scene dependency: level_0001_shared_0095_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0008_shared_0745_assets_.bundle
Scene dependency: level_0007_shared_0678_assets_.bundle
Scene dependency: level_0004_shared_0374_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0021_shared_1015_assets_.bundle
Scene dependency: level_0021_shared_1022_assets_.bundle
Scene dependency: level_0012_shared_0845_assets_.bundle
Scene dependency: level_0027_shared_1087_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0021_shared_1024_assets_.bundle
Scene dependency: level_0001_shared_0084_assets_.bundle
Scene dependency: level_0001_shared_0093_assets_.bundle
Scene dependency: level_0025_shared_1060_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0014_shared_0908_assets_.bundle
Scene dependency: level_0008_shared_0740_assets_.bundle
Scene dependency: level_0001_shared_0083_assets_.bundle
Scene dependency: level_0025_shared_1054_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0001_shared_0111_assets_.bundle
Scene dependency: level_0004_shared_0351_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0001_shared_0101_assets_.bundle
Scene dependency: level_0001_shared_0080_assets_.bundle
Scene dependency: level_0003_shared_0239_assets_.bundle
Scene dependency: level_0013_shared_0887_assets_.bundle
Scene dependency: level_0003_shared_0306_assets_.bundle
Scene dependency: level_0005_shared_0571_assets_.bundle
Scene dependency: level_0001_shared_0094_assets_.bundle
Scene dependency: level_0021_shared_1019_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0001_shared_0105_assets_.bundle
Scene dependency: level_0002_shared_0138_assets_.bundle
Scene dependency: level_0003_shared_0301_assets_.bundle
Scene dependency: level_0026_shared_1078_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0003_shared_0232_assets_.bundle
Scene dependency: level_0025_shared_1058_assets_.bundle
Scene dependency: level_0026_shared_1076_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0001_shared_0070_assets_.bundle
Scene dependency: level_0001_shared_0068_assets_.bundle
Scene dependency: level_0001_shared_0110_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0001_shared_0109_assets_.bundle
Scene dependency: level_0001_shared_0108_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0001_shared_0097_assets_.bundle
Scene dependency: level_0001_shared_0104_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0001_shared_0018_assets_.bundle
Scene dependency: level_0021_shared_1020_assets_.bundle
Scene dependency: level_0001_shared_0091_assets_.bundle
Scene dependency: level_0001_shared_0102_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0001_shared_0098_assets_.bundle
Scene dependency: level_0001_shared_0021_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0005_shared_0467_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: level_0002_shared_0207_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
SceneProvider starting the load op.
Loading scene async; key: [441068982362a0f4b8ef9ed979442ce4]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Campaign/34_yacht/Subscenes/34_yatch_mechanics.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_34_flashback_09_scenes_all.bundle
Scene dependency: scene_34_flashback_09_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0003_shared_0318_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0005_shared_0470_assets_.bundle
Scene dependency: level_0008_shared_0752_assets_.bundle
Scene dependency: level_0003_shared_0256_assets_.bundle
Scene dependency: level_0003_shared_0298_assets_.bundle
Scene dependency: level_0003_shared_0296_assets_.bundle
Scene dependency: level_0013_shared_0885_assets_.bundle
Scene dependency: level_0005_shared_0550_assets_.bundle
Scene dependency: level_0008_shared_0735_assets_.bundle
Scene dependency: level_0001_shared_0017_assets_.bundle
Scene dependency: level_0034_assets_.bundle
Scene dependency: level_0005_shared_0457_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0001_shared_0090_assets_.bundle
Scene dependency: level_0021_shared_1023_assets_.bundle
Scene dependency: level_0001_shared_0099_assets_.bundle
Scene dependency: level_0027_shared_1084_assets_.bundle
Scene dependency: level_0008_shared_0758_assets_.bundle
Scene dependency: level_0021_shared_1021_assets_.bundle
Scene dependency: level_0001_shared_0089_assets_.bundle
Scene dependency: level_0001_shared_0113_assets_.bundle
Scene dependency: level_0001_shared_0095_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0008_shared_0745_assets_.bundle
Scene dependency: level_0007_shared_0678_assets_.bundle
Scene dependency: level_0004_shared_0374_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0021_shared_1015_assets_.bundle
Scene dependency: level_0021_shared_1022_assets_.bundle
Scene dependency: level_0012_shared_0845_assets_.bundle
Scene dependency: level_0027_shared_1087_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0021_shared_1024_assets_.bundle
Scene dependency: level_0001_shared_0084_assets_.bundle
Scene dependency: level_0001_shared_0093_assets_.bundle
Scene dependency: level_0025_shared_1060_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0014_shared_0908_assets_.bundle
Scene dependency: level_0008_shared_0740_assets_.bundle
Scene dependency: level_0001_shared_0083_assets_.bundle
Scene dependency: level_0025_shared_1054_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0001_shared_0111_assets_.bundle
Scene dependency: level_0004_shared_0351_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0001_shared_0101_assets_.bundle
Scene dependency: level_0001_shared_0080_assets_.bundle
Scene dependency: level_0003_shared_0239_assets_.bundle
Scene dependency: level_0013_shared_0887_assets_.bundle
Scene dependency: level_0003_shared_0306_assets_.bundle
Scene dependency: level_0005_shared_0571_assets_.bundle
Scene dependency: level_0001_shared_0094_assets_.bundle
Scene dependency: level_0021_shared_1019_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0001_shared_0105_assets_.bundle
Scene dependency: level_0002_shared_0138_assets_.bundle
Scene dependency: level_0003_shared_0301_assets_.bundle
Scene dependency: level_0026_shared_1078_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0003_shared_0232_assets_.bundle
Scene dependency: level_0025_shared_1058_assets_.bundle
Scene dependency: level_0026_shared_1076_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0001_shared_0070_assets_.bundle
Scene dependency: level_0001_shared_0068_assets_.bundle
Scene dependency: level_0001_shared_0110_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0001_shared_0109_assets_.bundle
Scene dependency: level_0001_shared_0108_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0001_shared_0097_assets_.bundle
Scene dependency: level_0001_shared_0104_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0001_shared_0018_assets_.bundle
Scene dependency: level_0021_shared_1020_assets_.bundle
Scene dependency: level_0001_shared_0091_assets_.bundle
Scene dependency: level_0001_shared_0102_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0001_shared_0098_assets_.bundle
Scene dependency: level_0001_shared_0021_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0005_shared_0467_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: level_0002_shared_0207_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
SceneProvider starting the load op.
Loading scene async; key: [305e5659902f5ae4bb975fab2a348164]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Campaign/34_yacht/Subscenes/34_yatch_assets.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_34_flashback_09_scenes_all.bundle
Scene dependency: scene_34_flashback_09_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0003_shared_0318_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0005_shared_0470_assets_.bundle
Scene dependency: level_0008_shared_0752_assets_.bundle
Scene dependency: level_0003_shared_0256_assets_.bundle
Scene dependency: level_0003_shared_0298_assets_.bundle
Scene dependency: level_0003_shared_0296_assets_.bundle
Scene dependency: level_0013_shared_0885_assets_.bundle
Scene dependency: level_0005_shared_0550_assets_.bundle
Scene dependency: level_0008_shared_0735_assets_.bundle
Scene dependency: level_0001_shared_0017_assets_.bundle
Scene dependency: level_0034_assets_.bundle
Scene dependency: level_0005_shared_0457_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0001_shared_0090_assets_.bundle
Scene dependency: level_0021_shared_1023_assets_.bundle
Scene dependency: level_0001_shared_0099_assets_.bundle
Scene dependency: level_0027_shared_1084_assets_.bundle
Scene dependency: level_0008_shared_0758_assets_.bundle
Scene dependency: level_0021_shared_1021_assets_.bundle
Scene dependency: level_0001_shared_0089_assets_.bundle
Scene dependency: level_0001_shared_0113_assets_.bundle
Scene dependency: level_0001_shared_0095_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0008_shared_0745_assets_.bundle
Scene dependency: level_0007_shared_0678_assets_.bundle
Scene dependency: level_0004_shared_0374_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0021_shared_1015_assets_.bundle
Scene dependency: level_0021_shared_1022_assets_.bundle
Scene dependency: level_0012_shared_0845_assets_.bundle
Scene dependency: level_0027_shared_1087_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0021_shared_1024_assets_.bundle
Scene dependency: level_0001_shared_0084_assets_.bundle
Scene dependency: level_0001_shared_0093_assets_.bundle
Scene dependency: level_0025_shared_1060_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0014_shared_0908_assets_.bundle
Scene dependency: level_0008_shared_0740_assets_.bundle
Scene dependency: level_0001_shared_0083_assets_.bundle
Scene dependency: level_0025_shared_1054_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0001_shared_0111_assets_.bundle
Scene dependency: level_0004_shared_0351_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0001_shared_0101_assets_.bundle
Scene dependency: level_0001_shared_0080_assets_.bundle
Scene dependency: level_0003_shared_0239_assets_.bundle
Scene dependency: level_0013_shared_0887_assets_.bundle
Scene dependency: level_0003_shared_0306_assets_.bundle
Scene dependency: level_0005_shared_0571_assets_.bundle
Scene dependency: level_0001_shared_0094_assets_.bundle
Scene dependency: level_0021_shared_1019_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0001_shared_0105_assets_.bundle
Scene dependency: level_0002_shared_0138_assets_.bundle
Scene dependency: level_0003_shared_0301_assets_.bundle
Scene dependency: level_0026_shared_1078_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0003_shared_0232_assets_.bundle
Scene dependency: level_0025_shared_1058_assets_.bundle
Scene dependency: level_0026_shared_1076_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0001_shared_0070_assets_.bundle
Scene dependency: level_0001_shared_0068_assets_.bundle
Scene dependency: level_0001_shared_0110_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0001_shared_0109_assets_.bundle
Scene dependency: level_0001_shared_0108_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0001_shared_0097_assets_.bundle
Scene dependency: level_0001_shared_0104_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0001_shared_0018_assets_.bundle
Scene dependency: level_0021_shared_1020_assets_.bundle
Scene dependency: level_0001_shared_0091_assets_.bundle
Scene dependency: level_0001_shared_0102_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0001_shared_0098_assets_.bundle
Scene dependency: level_0001_shared_0021_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0005_shared_0467_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: level_0002_shared_0207_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
SceneProvider starting the load op.
The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

The referenced script (Unknown) on this Behaviour is missing!
 
(Filename:  Line: 195)

The referenced script on this Behaviour (Game Object '<null>') is missing!
 
(Filename:  Line: 294)

Loading scene async; key: [e5d0a0c28efb4314b80574630d75d6bb]
Starting to load scene async
SceneProvider, starting to provide scene at Assets/Scenes/Game/Campaign/34_yacht/Subscenes/34_yatch_lights.unity, mode: Additive
Scene has bundle dependencies, so creating op to load them. Bundle deps:
Scene dependency: scene_34_flashback_09_scenes_all.bundle
Scene dependency: scene_34_flashback_09_assets_all.bundle
Scene dependency: uitextures_assets_.bundle
Scene dependency: shared_0000_assets_.bundle
Scene dependency: collectibles_assets_all.bundle
Scene dependency: weaponanimations_assets_.bundle
Scene dependency: fpsanimations_assets_.bundle
Scene dependency: uianimations_assets_.bundle
Scene dependency: shaders_assets_.bundle
Scene dependency: weapontextures_assets_.bundle
Scene dependency: pptextures_assets_.bundle
Scene dependency: charactertextures_assets_.bundle
Scene dependency: level_0002_shared_0176_assets_.bundle
Scene dependency: defaultlocalgroup_unitybuiltinshaders.bundle
Scene dependency: npc_weaponanimations_assets_.bundle
Scene dependency: npcanimations_assets_.bundle
Scene dependency: level_0003_shared_0318_assets_.bundle
Scene dependency: level_0001_shared_0002_assets_.bundle
Scene dependency: level_0002_shared_0126_assets_.bundle
Scene dependency: level_0005_shared_0470_assets_.bundle
Scene dependency: level_0008_shared_0752_assets_.bundle
Scene dependency: level_0003_shared_0256_assets_.bundle
Scene dependency: level_0003_shared_0298_assets_.bundle
Scene dependency: level_0003_shared_0296_assets_.bundle
Scene dependency: level_0013_shared_0885_assets_.bundle
Scene dependency: level_0005_shared_0550_assets_.bundle
Scene dependency: level_0008_shared_0735_assets_.bundle
Scene dependency: level_0001_shared_0017_assets_.bundle
Scene dependency: level_0034_assets_.bundle
Scene dependency: level_0005_shared_0457_assets_.bundle
Scene dependency: level_0002_shared_0143_assets_.bundle
Scene dependency: level_0001_shared_0090_assets_.bundle
Scene dependency: level_0021_shared_1023_assets_.bundle
Scene dependency: level_0001_shared_0099_assets_.bundle
Scene dependency: level_0027_shared_1084_assets_.bundle
Scene dependency: level_0008_shared_0758_assets_.bundle
Scene dependency: level_0021_shared_1021_assets_.bundle
Scene dependency: level_0001_shared_0089_assets_.bundle
Scene dependency: level_0001_shared_0113_assets_.bundle
Scene dependency: level_0001_shared_0095_assets_.bundle
Scene dependency: level_0001_shared_0060_assets_.bundle
Scene dependency: level_0008_shared_0745_assets_.bundle
Scene dependency: level_0007_shared_0678_assets_.bundle
Scene dependency: level_0004_shared_0374_assets_.bundle
Scene dependency: level_0005_shared_0568_assets_.bundle
Scene dependency: level_0021_shared_1015_assets_.bundle
Scene dependency: level_0021_shared_1022_assets_.bundle
Scene dependency: level_0012_shared_0845_assets_.bundle
Scene dependency: level_0027_shared_1087_assets_.bundle
Scene dependency: level_0002_shared_0212_assets_.bundle
Scene dependency: level_0021_shared_1024_assets_.bundle
Scene dependency: level_0001_shared_0084_assets_.bundle
Scene dependency: level_0001_shared_0093_assets_.bundle
Scene dependency: level_0025_shared_1060_assets_.bundle
Scene dependency: level_0001_shared_0096_assets_.bundle
Scene dependency: level_0014_shared_0908_assets_.bundle
Scene dependency: level_0008_shared_0740_assets_.bundle
Scene dependency: level_0001_shared_0083_assets_.bundle
Scene dependency: level_0025_shared_1054_assets_.bundle
Scene dependency: level_0001_shared_0082_assets_.bundle
Scene dependency: level_0001_shared_0111_assets_.bundle
Scene dependency: level_0004_shared_0351_assets_.bundle
Scene dependency: level_0001_shared_0114_assets_.bundle
Scene dependency: level_0001_shared_0101_assets_.bundle
Scene dependency: level_0001_shared_0080_assets_.bundle
Scene dependency: level_0003_shared_0239_assets_.bundle
Scene dependency: level_0013_shared_0887_assets_.bundle
Scene dependency: level_0003_shared_0306_assets_.bundle
Scene dependency: level_0005_shared_0571_assets_.bundle
Scene dependency: level_0001_shared_0094_assets_.bundle
Scene dependency: level_0021_shared_1019_assets_.bundle
Scene dependency: level_0001_shared_0107_assets_.bundle
Scene dependency: level_0001_shared_0105_assets_.bundle
Scene dependency: level_0002_shared_0138_assets_.bundle
Scene dependency: level_0003_shared_0301_assets_.bundle
Scene dependency: level_0026_shared_1078_assets_.bundle
Scene dependency: level_0003_shared_0252_assets_.bundle
Scene dependency: level_0003_shared_0232_assets_.bundle
Scene dependency: level_0025_shared_1058_assets_.bundle
Scene dependency: level_0026_shared_1076_assets_.bundle
Scene dependency: level_0004_shared_0430_assets_.bundle
Scene dependency: level_0001_shared_0070_assets_.bundle
Scene dependency: level_0001_shared_0068_assets_.bundle
Scene dependency: level_0001_shared_0110_assets_.bundle
Scene dependency: level_0003_shared_0288_assets_.bundle
Scene dependency: level_0001_shared_0109_assets_.bundle
Scene dependency: level_0001_shared_0108_assets_.bundle
Scene dependency: level_0001_shared_0106_assets_.bundle
Scene dependency: level_0001_shared_0097_assets_.bundle
Scene dependency: level_0001_shared_0104_assets_.bundle
Scene dependency: level_0001_shared_0050_assets_.bundle
Scene dependency: level_0001_shared_0103_assets_.bundle
Scene dependency: level_0001_shared_0018_assets_.bundle
Scene dependency: level_0021_shared_1020_assets_.bundle
Scene dependency: level_0001_shared_0091_assets_.bundle
Scene dependency: level_0001_shared_0102_assets_.bundle
Scene dependency: level_0001_shared_0100_assets_.bundle
Scene dependency: level_0001_shared_0098_assets_.bundle
Scene dependency: level_0001_shared_0021_assets_.bundle
Scene dependency: level_0001_shared_0024_assets_.bundle
Scene dependency: level_0005_shared_0467_assets_.bundle
Scene dependency: level_0003_shared_0240_assets_.bundle
Scene dependency: level_0001_shared_0092_assets_.bundle
Scene dependency: level_0002_shared_0207_assets_.bundle
Scene dependency: level_0001_shared_0112_assets_.bundle
SceneProvider starting the load op.
Setting up game mode: campaign
[GameManager] Current Quality Level Ultra
[GameManager] TextureSize: 0 | 0 = Full 1 = Half and so on
[GameManager] Streaming Textures: False 
Changing Cursor Lock to True
GameUIManager: Instatiating CutsceneCanvas of type CutsceneUI
GameUIManager: Cached instance of CutsceneCanvas(Clone) of type CutsceneUI
GameUIManager: Instatiating ui_pause_menu of type PauseMenuControl
GameUIManager: Cached instance of ui_pause_menu(Clone) of type PauseMenuControl
GameUIManager: Instatiating DebugMenuHandler of type DebugMenu
GameUIManager: Cached instance of DebugMenuHandler(Clone) of type DebugMenu
GameUIManager: Instatiating HighlightController of type HighlightCameraController
[Pooler] Adding new pooler for HighlightCameraPanel
GameUIManager: Cached instance of HighlightController(Clone) of type HighlightCameraController
GameUIManager: Instatiating AchievementGroupMockup of type HUDAchievementSystem
GameUIManager: Cached instance of AchievementGroupMockup(Clone) of type HUDAchievementSystem
GameUIManager: Instatiating DialogueGroup of type HUDDialogueSystem
GameUIManager: Cached instance of DialogueGroup(Clone) of type HUDDialogueSystem
GameUIManager: Instatiating ui_popup_error of type ErrorUIPopup
GameUIManager: Cached instance of ui_popup_error(Clone) of type ErrorUIPopup
[Pooler] Adding new pooler for DamageIndicator
[Pooler] Adding new pooler for CheckpointNotificationLog
[Pooler] Adding new pooler for AmmoPickUpNotificationLog
[Pooler] Adding new pooler for NoAmmoPickUpNotification
[Pooler] Adding new pooler for vs_melee_hit_omni_01_vfx
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Adding new pooler for vs_melee_hit_directional_01_vfx
[Pooler] Adding new pooler for vs_melee_hit_directional_02_vfx
[Pooler] Adding new pooler for vs_melee_hit_directional_03_vfx
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
Play called on already running timeline yacht_seq_08 - Sheridan and Teller idle
Stopping 'yacht_seq_06 - Jones and pen idle ' for immediate playing of 'yacht_seq_07_timeline'
yacht_seq_06 - Jones and pen idle : Started blend out from 1 weight, oW=1, t=0
Stopping 'yacht_seq_07 - Jones flirting' for immediate playing of 'yacht_seq_06_timeline'
yacht_seq_07 - Jones flirting: Started blend out from 1 weight, oW=1, t=0
Stopping 'yacht_seq_04 - Carrington and Amos idle' for immediate playing of 'cutscene_53_hey_where's_your_tuxedo_timeline'
yacht_seq_04 - Carrington and Amos idle: Started blend out from 1 weight, oW=1, t=0
[Pooler] Adding new pooler for mf_pistol_player_vfx
[Pooler] Adding new pooler for mf_pistol_enemy_vfx
[Pooler] Adding new pooler for visual_sound_click_pistol_vfx
[Pooler] Attempted to create pooler for mf_pistol_player_vfx when it exists already
[Pooler] Attempted to create pooler for mf_pistol_enemy_vfx when it exists already
[Pooler] Attempted to create pooler for visual_sound_click_pistol_vfx when it exists already
Stopping 'cutscene_53_playable' for immediate playing of 'yacht_seq_05_timeline'
cutscene_53_playable: Started blend out from 1 weight, oW=1, t=0
cutscene_53_playable: BlendOut has an invalid output graph
Stopping 'yacht_seq_05 - Carrington and Amos go to fireworks' for immediate playing of 'yacht_seq_05.1_timeline'
yacht_seq_05 - Carrington and Amos go to fireworks: Started blend out from 1 weight, oW=1, t=0
Stopping 'yacht_seq_08 - Sheridan and Teller idle' for immediate playing of 'yacht_seq_09_timeline'
yacht_seq_08 - Sheridan and Teller idle: Started blend out from 1 weight, oW=1, t=0
[HighlightCameraController] Returning RT with Size X: 336 Y: 338
Coroutine couldn't be started because the the game object 'wpn_revolver_mesh' is inactive!
Coroutine couldn't be started because the the game object 'wpn_fists(Clone)' is inactive!
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
Coroutine couldn't be started because the the game object 'wpn_revolver_mesh' is inactive!
Coroutine couldn't be started because the the game object 'wpn_fists(Clone)' is inactive!
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_omni_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_01_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_02_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
[Pooler] Attempted to create pooler for vs_melee_hit_directional_03_vfx when it exists already
Triggering Next Level
Achievement "Gameplay/Achievements/ThatWasEasy/Title" completed!
Checking SignedIn status...
User SignedIn: False
Coroutine couldn't be started because the the game object 'CollectableUnlockNotificationSystem' is inactive!
Cleaning Pooler for HighlightCameraPanel | Total Count: 3
Cleaning Pooler for DamageIndicator | Total Count: 10
Cleaning Pooler for CheckpointNotificationLog | Total Count: 1
Cleaning Pooler for AmmoPickUpNotificationLog | Total Count: 5
Cleaning Pooler for NoAmmoPickUpNotification | Total Count: 5
Cleaning Pooler for vs_melee_hit_omni_01_vfx | Total Count: 1
Cleaning Pooler for vs_melee_hit_directional_01_vfx | Total Count: 1
Cleaning Pooler for vs_melee_hit_directional_02_vfx | Total Count: 1
Cleaning Pooler for vs_melee_hit_directional_03_vfx | Total Count: 1
Cleaning Pooler for mf_pistol_player_vfx | Total Count: 5
Cleaning Pooler for mf_pistol_enemy_vfx | Total Count: 5
Cleaning Pooler for visual_sound_click_pistol_vfx | Total Count: 2
Loading scene async; key: [c6d514de033c0db43ae807bc4c0e9fed]
Starting to load scene async
SceneProvider, starting to provide scene at credits, mode: Additive
SceneProvider starting the load op.
Changing Cursor Lock to False
Loading scene async; key: loading_screen
Starting to load scene async
SceneProvider, starting to provide scene at loading_screen, mode: Additive
SceneProvider starting the load op.
Unloading 5 Unused Serialized files (Serialized files now loaded: 2)

Unloading 540 unused Assets to reduce memory usage. Loaded Objects now: 4400.
Total: 46.530020 ms (FindLiveObjects: 1.533874 ms CreateObjectMapping: 0.321352 ms MarkObjects: 43.121646 ms  DeleteObjects: 1.553149 ms)

Loading scene async; key: [ef5c135dc2bbfd0498a33c390f8a7964]
Starting to load scene async
SceneProvider, starting to provide scene at main_menu, mode: Additive
SceneProvider starting the load op.
Refresh Achivement Menu
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? False // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
[AssetBundleProvider] Not preloading. Streamed scene? False // LoadAll? True // prev? True
Trying to release prefab load, but it's invalid.
Unloading 7 Unused Serialized files (Serialized files now loaded: 36)
Prefab load already in progress

Unloading 161 unused Assets to reduce memory usage. Loaded Objects now: 15715.
Total: 87.616641 ms (FindLiveObjects: 1.548330 ms CreateObjectMapping: 0.517415 ms MarkObjects: 85.063898 ms  DeleteObjects: 0.486394 ms)

Coroutine couldn't be started because the the game object 'Audio' is inactive!
Setting up 2 worker threads for Enlighten.
  Thread -> id: c2c -> priority: 1 
  Thread -> id: 1c9c -> priority: 1 
NullReferenceException: Object reference not set to an instance of an object
 
(Filename: <536d463aae9f49189091ac1246fed597> Line: 0)

NullReferenceException: Object reference not set to an instance of an object
 
(Filename: <536d463aae9f49189091ac1246fed597> Line: 0)

